Editing Super Scope

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==Origin==
==Origin==
[[File:SuperScopePhoto.jpg|thumb|300px|left|A Super Scope on a table.]]
[[File:SuperScopePhoto.jpg|thumb|300px|left|The actual Super Scope.]]
The Super Scope was released in September 1992 in the United States and European markets (the latter as the Nintendo Scope), shortly after the release of the actual Super Nintendo Entertainment System; the item was not sold in large quantities in Japan. The Super Scope was intended to act as a successor to the {{s|wikipedia|Zapper}}, and as a result, functionally acted almost identical to its predecessor. Both were {{iw|wikipedia|light gun}}s, though the Super Scope was wireless and took on a shape more similar to that of a {{iw|wikipedia|bazooka}}. The Super Scope was the first wireless device by Nintendo to reach the market, though its status as a peripheral makes some historians dispute calling it the first wireless controller by Nintendo, instead giving that honor to the [[GameCube]] [[WaveBird]] controller released 10 years later.
The Super Scope was released in September 1992 in the United States and European markets (the latter as the Nintendo Scope), shortly after the release of the actual Super Nintendo Entertainment System; the item was not sold in large quantities in Japan. The Super Scope was intended to act as a successor to the {{s|wikipedia|Zapper}}, and as a result, functionally acted almost identical to its predecessor. Both were {{iw|wikipedia|light gun}}s, though the Super Scope was wireless and took on a shape more similar to that of a {{iw|wikipedia|bazooka}}.


In both the United States and Europe, the peripheral came bundled with ''Super Scope 6'' (''Nintendo Scope 6'' in Europe). The game featured six games within it that all acted as introductions to the Super Scope itself. In one of these games, ''Confront'', the player is tasked with stopping an invasion of enemy ships; in order to do so, they were given an endless stockpile of ammunition that they could fire at these ships. These shots were small and yellow, and these rounds would later reappear as the primary output of the weapon in the ''Smash Bros.'' series.
In both the United States and Europe, the peripheral came bundled with ''Super Scope 6'' (''Nintendo Scope 6'' in Europe). The game featured six games within it that all acted as introductions to the Super Scope itself. In one of these games, ''Confront'', the player is tasked with stopping an invasion of enemy ships; in order to do so, they were given an endless stockpile of ammunition that they could fire at these ships. These shots were small and yellow, and these rounds would later reappear as the primary output of the weapon in the ''Smash Bros.'' series.
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|image=Super Scope Trophy Melee.png
|image=Super Scope Trophy Melee.png
|desc=A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.
|desc=A peripheral device for the Super Nintendo Entertainment System, the Super Scope is a wireless weapon that shoots infrared light to a receiver placed on top of the television. In Super Smash Bros. Melee, it can be fired rapidly or charged up to release a more powerful blast. It only has enough energy for 3 charge shots.
|gamelist={{Trophy games|game1=Super Scope|release1=9/92}}
{{Trophy games|game1_ntsc=Super Scope (9/92)|game1_pal=Super Scope}}
|game=Melee
|game=Melee
}}
}}
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|image=Super Scope - Brawl Trophy.png
|image=Super Scope - Brawl Trophy.png
|desc=A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!
|desc=A bazooka-shaped peripheral for the Super Nintendo Entertainment System that was used wirelessly with an infrared sensor placed on top of the television. In Smash Bros., it can be fired rapidly or charged up. In Super Smash Bros. Melee, you could not move while shooting it, but in this game, you can move and jump while blasting!
|gamelist-ntsc={{Trophy games|console1=SNES|game1={{iw|wikipedia|Super Scope 6}}}}
{{Trophy games|console1=SNES|game1_ntsc=Super Scope 6|game1_pal=Nintendo Scope 6}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Nintendo Scope 6}}
|game=Brawl
|game=Brawl
}}
}}
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|desc-wiiu-ntsc=This wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, however, so try not to get caught without juice left in your batteries.
|desc-wiiu-ntsc=This wireless weapon from the SNES era can be used kind of like a bazooka in battle. Press the attack button rapidly to spray shots, or hold it down to charge up a powerful blast. The weapon's ammo won't last forever, however, so try not to get caught without juice left in your batteries.
|desc-pal=This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!
|desc-pal=This wireless peripheral for the SNES can be used as a kind of bazooka in this game. And it comes with two different firing modes! Press the attack button repeatedly or hold it down to try them out! However, depending on how you use it, the batteries might run out pretty quick. And if they do, the fun's over. That's it!
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Super Scope 6|release1=02/1992}}
{{Trophy games|console1=SNES|game1_ntsc=Super Scope 6 (02/1992)|game1_pal=Nintendo Scope 6 (08/1994)}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Nintendo Scope 6|release1=08/1994}}
}}
}}
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