Editing Super Pac-Man
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The Final Smash returns in ''Super Smash Bros. Ultimate'' with a significant overhaul: Pac-Man automatically moves forward and loops around the screen. Super Pac-Man deals 20% instead of 14% and has higher knockback growth, but lower base knockback. Each loop causes Pac-Man to speed up, with the final dash slowing down significantly, creates afterimages behind him, and deals more damage (28%) though with slightly less knockback. The player can tilt the control stick in any direction and Pac-Man will gradually adjust his trajectory to that direction. Pac-Man can also eat items while in this form. | The Final Smash returns in ''Super Smash Bros. Ultimate'' with a significant overhaul: Pac-Man automatically moves forward and loops around the screen. Super Pac-Man deals 20% instead of 14% and has higher knockback growth, but lower base knockback. Each loop causes Pac-Man to speed up, with the final dash slowing down significantly, creates afterimages behind him, and deals more damage (28%) though with slightly less knockback. The player can tilt the control stick in any direction and Pac-Man will gradually adjust his trajectory to that direction. Pac-Man can also eat items while in this form. | ||
When an opponent is consumed, a point value appears, like when Pac-Man eats ghosts in his home series. Consuming the first opponent gives 200 points, then 400, then 800, then 1600, then 3200, then all subsequent eaten opponents yield 7650. The point value is completely aesthetic, showing nothing more than how many opponents Pac-Man has eaten; however, achieving | When an opponent is consumed, a point value appears, like when Pac-Man eats ghosts in his home series. Consuming the first opponent gives 200 points, then 400, then 800, then 1600, then 3200, then all subsequent eaten opponents yield 7650. The point value is completely aesthetic, showing nothing more than how many opponents Pac-Man has eaten; however, achieving 7560 points is required to complete the [[Event match|event]] "[[The Big 7650!]]" in ''SSB4'' and a challenge in ''Ultimate''. | ||
==Instructional quotes== | ==Instructional quotes== |