Editing Super Mushroom

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==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==
The Super Mushroom does not appear as an item; however, [[Giant Donkey Kong]], the opponent in the sixth stage of the [[1P Game]] mode, has differences from [[Donkey Kong (SSB)|Donkey Kong]] reminiscent of the Super Mushroom, possibly inspiring its appearance in ''Melee''.
The Super Mushroom does not appear as an item; however, [[Giant Donkey Kong]], the opponent in the sixth stage of the [[1P Game]] mode, featuring effects reminiscent of the Super Mushroom, possibly inspiring its appearance in ''Melee''.


==In ''[[Super Smash Bros. Melee]]''==
==In ''[[Super Smash Bros. Melee]]''==
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The Super Mushroom returns as an item, reprising its behavior from ''Melee''. It is based on its modern design.
The Super Mushroom returns as an item, reprising its behavior from ''Melee''. It is based on its modern design.


When a fighter collects the Super Mushroom, they will strike a pose after touching the Super Mushroom, briefly relishing their increased size and lamenting their return to normal size. Most of the items held by the fighter, as well as their own projectiles, will grow proportionately to the fighter's bigger size. Certain attacks or charge ups can be interrupted if a Super Mushroom touches the fighter in the course of doing an action.  
When a fighter collects the Super Mushroom, they will strike a pose after touching the Super Mushroom, briefly relishing their increased size and lamenting their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their bigger size. Certain attacks or charge ups can be interrupted if a Super Mushroom touches the player in the course of doing an action.  


Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage.
Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage.
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In [[Training Mode]], there is a glitch where the Super Mushroom may fail to increase the weight of the user until it is attacked at least once.
In [[Training Mode]], there is a glitch where the Super Mushroom may fail to increase the weight of the user until it is attacked at least once.
In addition, unique animations have been added to all characters during the growth and the shrink.
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===Spirit===
===Spirit===
The Super Mushroom also appears as an Advanced-class [[support spirit]]. It can only be [[Shopping|purchased]] from [[Master Spirit|Timmy & Tommy's]]. There are also several other spirits that will give the player the Super Mushroom effect at the start of a match.
The Super Mushroom also appears as an Advanced-class [[support spirit]]. It can only be [[Shopping|purchased]] at [[Master Spirit|Timmy & Tommy's]]. There are also several other spirits that will give the player the Super Mushroom effect at the start of a match.


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{|class="wikitable"

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