Editing Super Mushroom
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==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
The Super Mushroom does not appear as an item; however, [[Giant Donkey Kong]], the opponent in the sixth stage of the [[1P Game]] mode, | The Super Mushroom does not appear as an item; however, [[Giant Donkey Kong]], the opponent in the sixth stage of the [[1P Game]] mode, features the effect of the Super Mushroom. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
[[File:Super mushroom.jpg|thumb|left|Super Mushroom on [[Pokémon Stadium 2]] in ''Brawl''.]] | [[File:Super mushroom.jpg|thumb|left|Super Mushroom on [[Pokémon Stadium 2]] in ''Brawl''.]] | ||
The Super Mushroom returns as an item, reprising its behavior from ''Melee'' | The Super Mushroom returns as an item, reprising its behavior from ''Melee''. | ||
When a fighter collects the Super Mushroom, they will strike a pose after touching the Super Mushroom, briefly relishing their increased size and lamenting their return to normal size. Most of the items held by the | When a fighter collects the Super Mushroom, they will strike a pose after touching the Super Mushroom, briefly relishing their increased size and lamenting their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their bigger size. Certain attacks or charge ups can be interrupted if a Super Mushroom touches the player in the course of doing an action. | ||
Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage. | Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage. | ||
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The Super Mushroom returns once again as an item in ''Ultimate''. | The Super Mushroom returns once again as an item in ''Ultimate''. | ||
Unlike in ''Brawl'' and ''Super Smash Bros 4.'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one | Unlike in ''Brawl'' and ''Super Smash Bros 4.'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one. | ||
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===Spirit=== | ===Spirit=== | ||
The Super Mushroom also appears as an Advanced-class [[support spirit]]. It can only be [[Shopping|purchased]] | The Super Mushroom also appears as an Advanced-class [[support spirit]]. It can only be [[Shopping|purchased]] at [[Master Spirit|Timmy & Tommy's]]. There are also several other spirits that will give the player the Super Mushroom effect at the start of a match. | ||
{|class="wikitable" | {|class="wikitable" |