Editing Super Mushroom
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|image = [[File:Super_Mushroom_Artwork_-_Super_Mario_3D_World.png|250px]] | |image = [[File:Super_Mushroom_Artwork_-_Super_Mario_3D_World.png|250px]] | ||
|caption = {{symbol|mario}}<br />The Super Mushroom from ''Super Mario 3D World''. | |caption = {{symbol|mario}}<br />The Super Mushroom from ''Super Mario 3D World''. | ||
|series = {{uv|Mario}} | |series = ''{{uv|Mario}}'' | ||
|item class = Transforming | |item class = Transforming | ||
|games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
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}} | }} | ||
{{cquote|''Briefly boosts your size and power.''|cite=''Super Smash Bros. Brawl'' instruction booklet description}} | {{cquote|''Briefly boosts your size and power.''|cite=''Super Smash Bros. Brawl'' instruction booklet description}} | ||
The '''Super Mushroom''' ({{ja|スーパーキノコ|Sūpā Kinoko}}, ''Super Mushroom'') is an | The '''Super Mushroom''' ({{ja|スーパーキノコ|Sūpā Kinoko}}, ''Super Mushroom'') is an object from the {{uv|Mario}} series, debuting as an [[item]] in ''[[Super Smash Bros. Melee]]''. | ||
==Origin== | ==Origin== | ||
[[File:Super Mushroom 5x.gif|thumb|left|100px|Super Mushroom sprites from (clockwise from top-left) ''{{s|mariowiki|Super Mario Bros.}}'', ''{{s|mariowiki|Super Mario Bros. 3}}'', and ''{{s|mariowiki|Super Mario World}}'']] | [[File:Super Mushroom 5x.gif|thumb|left|100px|Super Mushroom sprites from (clockwise from top-left) ''{{s|mariowiki|Super Mario Bros.}}'', ''{{s|mariowiki|Super Mario Bros. 3}}'', and ''{{s|mariowiki|Super Mario World}}'']] | ||
The Super Mushroom | The Super Mushroom is an important aspect of the entire ''Mario'' series. Starting in ''[[Super Mario Bros.]]'', where it was originally called the Magic Mushroom, it made the user larger, allowing him to withstand hits from enemies and break [[Block|Brick Block]]s by jumping into them. Since then, it has appeared in nearly every ''Mario'' sidescroller, as well as ''{{s|mariowiki|Super Mario 3D Land}}'' and ''{{s|mariowiki|Super Mario 3D World}}'', with the same effect, with the exception of ''{{s|mariowiki|Super Mario Bros. 2}}'', where it simply increased the player's health. It has appeared so much in the ''Mario'' series that it is now considered an icon of it, and as a result it serves as its [[series symbol]] in the ''Smash'' games. | ||
{{clrl}} | {{clrl}} | ||
==Effect== | ==Effect== | ||
The Super Mushroom appears on the stage and keeps sliding to the right. In '' | The Super Mushroom appears on the stage and keeps sliding to the right. In ''Melee'', it will slide left if it spawns on the right half of the stage. A character touching it will grow larger, with the following effects: | ||
*Makes the | *Makes the character, and their [[hitbox]]es and hurtboxes, bigger. | ||
*Increases the fighter's [[weight]] by a small amount (applies a 1.6× multiplier in ''Melee | *Increases the fighter's [[weight]] by a small amount (applies a 1.6× multiplier in ''Melee''). | ||
* | *Reduces the fighter's [[knockback]] taken multiplier. | ||
**The item does not offer any [[armor]], however, so the fighter will still [[flinch]] from attacks that deal any amount of knockback. | **The item does not offer any [[armor|knockback resistance]] bonuses, however, so the fighter will still [[flinch]] from attacks that deal any amount of knockback. | ||
* | *Direct attacks deal more damage (multiplied by 1.56× from ''Brawl'' onwards, less in ''Melee'') and subsequently more knockback. | ||
** | **Projectiles still deal their base damage amount, though they do still gain increased range and hitbox sizes during the item's effect. This also applies to some other unique attacks, such as [[Hammer (item)|Hammer]]s. | ||
**The base knockback and knockback growth values are not | **The base knockback and knockback growth values are not affected. | ||
* | *Thrown [[items]] go farther and deal more damage. | ||
*Increases | *Increases [[Jumping|jump]] height proportionally. | ||
*Increases | *Increases [[falling speed]] and [[gravity]]. Certain [[up special]]s, such as [[Hero's Spin]], will grant less vertical height as a result. | ||
*Increases | *Increases [[air speed]] significantly (seemingly by a larger factor than fall speed). | ||
*Increases | *Increases [[Dashing|running speed]] proportionally. | ||
*Increases | *Longer landing lag when using [[aerial attack]]s. | ||
* | *Increases size of [[ledge]] sweetspot. | ||
*The | *Shortens the distance gained by the character's [[recovery]] moves in ''Melee''. | ||
The transformation lasts about ten seconds. Touching another Super Mushroom will reset the timer. Touching a Super Mushroom while under the effect of a [[Poison Mushroom]] and vice versa will restore a character to their normal size | *The character's sound effects and voice become lower-pitched and slowed down. This does not affect gameplay. | ||
The transformation lasts about ten seconds. Touching another Super Mushroom will reset the timer. Touching a Super Mushroom while under the effect of a [[Poison Mushroom]] and vice versa will restore a character to their normal size. | |||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
The Super Mushroom does not appear | The Super Mushroom does not appear in the game. [[Giant Donkey Kong]], who has the effect of the Super Mushroom, is an opponent in the 6th stage of the [[1P Game]] mode. The Super Mushroom also cameos as the [[series symbol|Universe symbol]] of the [[Mario universe]]. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
[[File:Ssbmitemsmushroom.jpg|thumb | [[File:Ssbmitemsmushroom.jpg|thumb|A Super Mushroom in ''Melee''.]] | ||
The Super Mushroom | The Super Mushroom made its debut in the ''Super Smash Bros.'' series in ''Melee'', with the effects described above. Additionally, in the [[Special mode]] [[Giant Melee]], all the players are permanently under the effect of a Super Mushroom. Giant battles can also occur in [[Classic Mode (SSBM)|Classic Mode]]. | ||
===Trophy information=== | |||
[[File:Super Mushroom Trophy Melee.png|left|thumb|100px|Super Mushroom trophy in ''Melee''.]] | |||
;Super Mushroom | |||
===Trophy=== | ''Super Mario Bros. veterans will recognize these power-ups, which hid inside brick blocks and helped Mario and Luigi withstand enemy attacks. In Super Smash Bros. Melee, they temporarily turn your character into a giant. Not only will your size and strength increase, but so will your mass, making it harder for foes to knock you off.'' | ||
*''Super Mario Bros.'' (10/85) | |||
| | {{clear}} | ||
{{ | |||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
[[File:Super mushroom.jpg|thumb | [[File:Super mushroom.jpg|thumb|Super Mushroom on [[Pokémon Stadium 2]] in ''Brawl'']] | ||
In ''Super Smash Bros Brawl'', characters strike a pose while growing/shrinking, briefly relishing their increased size and lamenting their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their bigger size. Certain attacks or charge ups can be interrupted if a Super Mushroom touches the player in the course of doing an action. | |||
Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage. | Acquiring a Super Mushroom causes a fighter's direct attacks to deal 1.56× their normal damage, except for {{SSBB|Wario}}, [[Wario-Man]], {{SSBB|Samus}}, {{SSBB|Fox}}, {{SSBB|Falco}}, {{SSBB|Wolf}}, {{SSBB|Captain Falcon}}, {{SSBB|Squirtle}}, {{SSBB|Ivysaur}}, {{SSBB|Lucario}}, and {{SSBB|Snake}}, where their direct attacks will deal 1.8× their normal damage. | ||
Giant battles also return as a [[Special Brawl]] feature and in Classic Mode. In a Giant Special Brawl, fighters are heavier, and take less knockback than normal. Their direct attacks also deal 1.64× their normal damage, but the multiplier increases to around 2.648× (3.08× for the previously mentioned characters) upon acquiring a Super Mushroom. | Giant battles also return as a [[Special Brawl]] feature and in Classic Mode. In a Giant Special Brawl, fighters are heavier, and take less knockback than normal. Their direct attacks also deal 1.64× their normal damage, but the multiplier increases to around 2.648× (3.08× for the previously mentioned characters) upon acquiring a Super Mushroom. | ||
===Trophy=== | ===Trophy information=== | ||
[[File:Super Mushroom - Brawl Trophy.png|thumb|left|100px|Super Mushroom trophy in ''Brawl''.]] | |||
| | ;Super Mushroom | ||
:''A mushroom that makes you giant sized. When you're this big, your attack power increases and you're harder to launch. But you become an easy target and may come under serious fire. Unlike other items, it doesn't remain in one place but moves to the right once it appears. Why to the right? Well, because that's what it did in its original appearance in Super Mario Bros.'' | |||
{{Trophy games|console1=NES|game1= [[Super Mario Bros.]]|console2=GB|game2={{s|mariowiki|Super Mario Land 2: 6 Golden Coins}}}} | |||
{{clear}} | |||
}} | |||
{{ | |||
===Sticker=== | ===Sticker=== | ||
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! Game | ! Game | ||
! Effect | ! Effect | ||
! | ! Characters | ||
|- | |- | ||
| Mushroom | | Mushroom | ||
| {{s|mariowiki|New Super Mario Bros.}} | | {{s|mariowiki|New Super Mario Bros.}} | ||
| {{SortKey|AttackArmLeg+005}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +5 | | {{SortKey|AttackArmLeg+005}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +5 | ||
| {{ | | {{SortKey|Mario Luigi Peach Bowser Yoshi}}{{Head|Mario|g=SSBB|s=16px}}{{Head|Luigi|g=SSBB|s=16px}}{{Head|Peach|g=SSBB|s=16px}}{{Head|Bowser|g=SSBB|s=16px}}{{Head|Yoshi|g=SSBB|s=16px}} | ||
|} | |} | ||
{{StickerPicBox|Mushroom|New Super Mario Bros.}} | {{StickerPicBox|Mushroom|New Super Mario Bros.}} | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
[[File:Super Mushroom U.jpg|thumb | [[File:Super Mushroom U.jpg|thumb|The Super Mushroom in {{forwiiu}}]] | ||
The Super Mushroom returns | The Super Mushroom returns in ''Super Smash Bros. 4'', keeping its prior behavior. Giant battles are once again available as a [[Special Smash]] option and during Classic Mode. | ||
There is now a glitch that occurs in training mode where the item may fail to increase the weight of the user until it is attacked at least once. | |||
Unlike in ''Super Smash Bros. Brawl'', all fighters who acquire a Super Mushroom will deal 1.56x their normal damage with their direct attacks. | |||
In | In a Giant Special Smash, fighters are heavier than normal, but unlike in ''Super Smash Bros. Brawl'', they don't receive any knockback taken reductions. Their direct attacks still deal 1.64x their normal damage, and the multiplier increases to 3.08x if they acquire a Super Mushroom. In a Tiny Special Smash, fighters who acquire Super Mushrooms will deal 0.676x their normal damage. The Super Mushroom also appears as headgear for Mii Fighters. | ||
The Super Mushroom | |||
===In [[Smash Tour]]=== | ===In [[Smash Tour]]=== | ||
The Super Mushroom is a red trophy item: when selected, it makes the user start a battle under the effect of a Super Mushroom. Using this trophy cancels the effect of a [[Poison Mushroom]] trophy used by an opponent. | |||
The Super Mushroom | |||
The Super Mushroom is one of the items that can appear during a Transformation Smash. | The Super Mushroom is one of the items that can appear during a Transformation Smash. | ||
===Trophy=== | ===Trophy information=== | ||
[[File:SuperMushroomTrophyWiiU.png|thumb|left|100px|Super Mushroom trophy in ''for Wii U''.]] | |||
| | [[File:SuperMushroomTrophy3DS.png|thumb|right|100px|Super Mushroom trophy in ''for 3DS''.]] | ||
;Super Mushroom | |||
| | :{{Flag|ntsc}} ''This mysterious mushroom will cause you to grow several times your normal size. Once you've grown, the power of your attacks and your ability to launch your opponents will increase. However, being so large— and such an easy target—may not be so great in a fight with lots of enemies...'' | ||
| | :{{Flag|pal}} ''This mysterious mushroom will just keep sliding until it bounces off a wall. If you touch it, though, you will grow! You'll get stronger and be harder to launch, but you'll also be a much easier target. Maybe standing out so much during a fight isn't such a good idea...'' | ||
| | {{Trophy games|console1=NES|game1=[[Super Mario Bros.]] (10/1985)|console2=DS|game2={{s|mariowiki|New Super Mario Bros.}} (05/2006)}} | ||
{{clear}} | |||
}} | |||
{{ | |||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
The Super Mushroom returns once again as an item in ''Ultimate''. | The Super Mushroom returns once again as an item in ''Ultimate''. Unlike ''Brawl'' and ''Super Smash Bros 4.'', characters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one. The Super Mushroom also returns as headgear for Mii Fighters. | ||
{{clear}} | |||
Unlike | |||
The Super Mushroom | |||
{{ | |||
===Spirit=== | ===Spirit=== | ||
{| class="wikitable sortable" | |||
{|class="wikitable sortable" | |||
|- | |- | ||
! No. !! Image !! Name !! Type !! Class !! Ability !! Series | |||
|- | |- | ||
| | | 18 || [[File:Super Mushroom Spirit.png|center|108x108px]] || Super Mushroom || {{color|#B5986C|Support}} || ★★ || Stats ↑ after Eating || ''Super Mario'' Series | ||
|} | |} | ||
{{clrl}} | {{clrl}} | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SupermushroomSSBB.jpg| | SupermushroomSSBB.jpg|Artwork of the Super Mushroom artwork from ''Brawl''. | ||
SSBUSuperMushroom.png| | SSBUSuperMushroom.png|Artwork of the Super Mushroom from ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*[[ | *In ''Brawl'', a glitch occurs when [[Pikachu]] uses [[Quick Attack]] on a Super or Poison Mushroom. It will cause the [[size change super jump]]. | ||
*In ''Melee'', jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as two jumps while wearing the [[Bunny Hood]]. | *In ''Melee'', jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as two jumps while wearing the [[Bunny Hood]]. | ||
* | *The largest character a player can achieve without hacking or glitching is by using Mario's up taunt while under the effect of a backfired Lightning in a Giant Melee/Brawl/Smash in SSBM, SSBB, and SSB4 respectively.. | ||
* | *[[Mario]]'s taunt in the first four games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom). | ||
*When [[Ridley]] uses the Super Mushroom his size is more close to his size in his own series. | |||
* | |||
{{SSBMItems}} | {{SSBMItems}} | ||
{{SSBBItems}} | {{SSBBItems}} | ||
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{{Smash Tour}} | {{Smash Tour}} | ||
{{Mario universe}} | {{Mario universe}} | ||
[[Category:Items (SSBM)]] | |||
[[Category:Items (SSBB)]] | |||
[[Category:Items (SSB4)]] | |||
[[Category:Items (SSBU)]] | |||
[[Category:Trophies (SSBM)]] | |||
[[Category:Trophies (SSBB)]] | |||
[[Category:Trophies (SSB4-3DS)]] | |||
[[Category:Trophies (SSB4-Wii U)]] | |||
[[Category:Powerup items]] | [[Category:Powerup items]] | ||
[[Category:Items]] | [[Category:Items]] |