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|subtitle = ''{{s|supermariowiki|Super Mario Maker}}'' | |subtitle = ''{{s|supermariowiki|Super Mario Maker}}'' | ||
|name = Super Mario Maker | |name = Super Mario Maker | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Super Mario Maker.png|300px]]|title2=Wii U|tab2=[[File:SSBU_SMM04.png|300px]]|title3=3DS|tab3=[[File:Super Mario Maker 3DS.jpg|300px]]}} | ||
|caption = [[File:MarioSymbol.svg|50px | |caption = [[File:MarioSymbol.svg|50px]]<br>Super Mario Maker in its ''New Super Mario Bros. U'' form. | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|hometo = '''SSB4:'''<br>{{SSB4|Mario}}<br>{{SSB4|Luigi}}<br>{{SSB4|Peach}}<br>{{SSB4|Bowser}}<br>{{SSB4|Dr. Mario}}<br>{{SSB4|Rosalina & Luma}}<br>{{SSB4|Bowser Jr.}}<br>'''Ultimate:'''<br>{{SSBU|Mario}}<br>{{SSBU|Luigi}}<br>{{SSBU|Peach}}<br>{{SSBU|Daisy}}<br>{{SSBU|Bowser}}<br>{{SSBU|Dr. Mario}}<br>{{SSBU|Rosalina & Luma}}<br>{{SSBU|Bowser Jr.}}<br>{{SSBU|Piranha Plant}} | |||
|availability = [[Downloadable content|Downloadable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | |availability = [[Downloadable content|Downloadable]] (''SSB4'')<br>[[Starter stage|Starter]] (''Ultimate'') | ||
|cratetype = Normal | |cratetype = Normal | ||
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|interwikipage = Super Mario Maker | |interwikipage = Super Mario Maker | ||
}} | }} | ||
'''Super Mario Maker''' ({{ja|スーパーマリオメーカー|Sūpā Mario Mēkā}}, ''Super Mario Maker'') is a [[downloadable content|downloadable]] [[stage]] that appears in both versions of ''[[Super Smash Bros. 4]]''. It was officially revealed on September 14th, 2015, and was released on September 30th, 2015.<ref>https://www.youtube.com/watch?v=IOdhFajSdj8</ref> The stage also appears in | '''Super Mario Maker''' ({{ja|スーパーマリオメーカー|Sūpā Mario Mēkā}}, ''Super Mario Maker'') is a [[downloadable content|downloadable]] [[stage]] that appears in both versions of ''[[Super Smash Bros. 4]]''. It was officially revealed on September 14th, 2015, and was released on September 30th, 2015.<ref>https://www.youtube.com/watch?v=IOdhFajSdj8</ref> The stage also appears in ''[[Super Smash Bros. Ultimate]]''. | ||
==Stage overview== | ==Stage overview== | ||
The stage is based on the [[mariowiki:Super Mario Maker|game of the same name]]. At the start of a match, a randomly chosen cursor from ''Super Mario Maker'' customizes the stage's layout. Fighters start on pink temporary platforms that vanish when jumped off of, rolled on, or walked off of. During the match, the cursor will repair any blocks that break on the stage. | The stage is based on the [[mariowiki:Super Mario Maker|game of the same name]]. At the start of a match, a randomly chosen cursor from ''Super Mario Maker'' customizes the stage's layout. Fighters start on pink temporary platforms that vanish when jumped off of, rolled on, or walked off of. During the match, the cursor will repair any blocks that break on the stage. | ||
This stage | This stage is customized by the cursor in four different game styles: ''[[Super Mario Bros.]]'', ''{{s|mariowiki|Super Mario Bros. 3}}'', ''[[Super Mario World]]'', or ''{{s|mariowiki|New Super Mario Bros. U}}''. Occasionally, the styles will switch at random mid-match. In ''Super Smash Bros. for 3DS'', the standard version of the stage alternates between two of the four themes, but in ''Super Smash Bros. for Wii U'', it scrolls through all four. The Ω form for both versions of the game cycles through all four themes as well. | ||
The randomly-generated stage may be a floating island or a walk-off stage with bottomless pits, and may feature slopes. Elements that can appear on the stage include: | The randomly-generated stage may be a floating island or a walk-off stage with bottomless pits, and may feature slopes. Elements that can appear on the stage include: | ||
*Stationary floating soft platforms ( | *Stationary floating soft platforms (sometimes tilted, although they cannot be tilted in ''Super Mario Maker'') | ||
*Platforms that move along rails | *Platforms that move along rails | ||
*Mushroom platforms | *Mushroom platforms | ||
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*Lava pools | *Lava pools | ||
In ''Super Smash Bros. for Wii U | In ''Super Smash Bros. for Wii U'', various ''Mario'' objects and enemies sometimes fly by in the background, including {{b|Bullet Bill|enemy}}s; a [[Hammer Bro]], a [[Koopa Troopa]], a [[Lakitu]] flying by in clouds, and a [[Goomba]] riding a [[Koopa Clown Car]]. | ||
===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros. 4'', the [[Ω form]] of the stage features a single platform whose bottom extends downward slightly using inverse slopes. Thus | In ''Super Smash Bros. 4'', the [[Ω form]] of the stage features a single platform whose bottom extends downward slightly using inverse slopes. Thus the layout of the stage will always be the same, but the four themes will still change randomly, making this one of two Ω form stages that can appear differently. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] function identically to how the Ω form does in ''SSB4''; however, the stages are slightly resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the floating platforms found in the normal version of the stage. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] function identically to how the Ω form does in ''SSB4''; however, the stages are slightly resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three soft platforms of the Battlefield form are based on the floating platforms found in the normal version of the stage. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. | ||
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In the original Wii U game, players can create their own 2D ''Mario'' levels to play and share online using the four themes found on this stage. While editing a level by using the Wii U GamePad's touchscreen, a cursor appears on the TV screen as either a hand holding a stylus, a cat's arm, [[Mario]]'s arm, or the hand cursor from ''Mario Paint''. If a player tests their level with Mario placed above a bottomless pit, he will spawn on a small pink platform. Each theme includes Mario’s moveset from that respective title, such as the spin jump, kicking objects vertically, and the wall jump. The four game styles come with a multitude of themes such as Ground, Underwater, Underground, Airship, and Ghost House. Assets from across the four game styles can be placed including the game-exclusive power-ups such as the [[Super Leaf]] and Propeller Mushroom. | In the original Wii U game, players can create their own 2D ''Mario'' levels to play and share online using the four themes found on this stage. While editing a level by using the Wii U GamePad's touchscreen, a cursor appears on the TV screen as either a hand holding a stylus, a cat's arm, [[Mario]]'s arm, or the hand cursor from ''Mario Paint''. If a player tests their level with Mario placed above a bottomless pit, he will spawn on a small pink platform. Each theme includes Mario’s moveset from that respective title, such as the spin jump, kicking objects vertically, and the wall jump. The four game styles come with a multitude of themes such as Ground, Underwater, Underground, Airship, and Ghost House. Assets from across the four game styles can be placed including the game-exclusive power-ups such as the [[Super Leaf]] and Propeller Mushroom. | ||
Most of the playable characters of ''Smash 4'' (the exceptions being {{SSB4|Mii Fighter}}s, and all DLC characters aside from {{SSB4|Mewtwo}} and {{SSB4|Lucas}}) are available in ''Super Mario Maker'' as costumes for {{s|mariowiki|Costume Mario}}, unlocked via [[amiibo]] or by playing through the 100 Mario Challenge, which tasks the player to beat a certain number of levels starting out with 100 lives. These costumes are accessed via the Mystery Mushroom, only available in the original ''Super Mario Bros.'' game style. Subsequent patch updates would add new assets and features such as Event courses with more Mystery Mushroom costumes, checkpoint flags, keys, and a new difficulty option for the 100 Mario Challenge, Super Expert mode. While their appearances are unconnected to ''Smash'', several characters throughout the series are also costumes for Costume Mario; this includes [[Squirtle]] and the [[Ice Climbers]], two characters cut in the | Most of the playable characters of ''Smash 4'' (the exceptions being {{SSB4|Mii Fighter}}s, and all DLC characters aside from {{SSB4|Mewtwo}} and {{SSB4|Lucas}}) are available in ''Super Mario Maker'' as costumes for {{s|mariowiki|Costume Mario}}, unlocked via [[amiibo]] or by playing through the 100 Mario Challenge, which tasks the player to beat a certain number of levels starting out with 100 lives. These costumes are accessed via the Mystery Mushroom, only available in the original ''Super Mario Bros.'' game style. Subsequent patch updates would add new assets and features such as Event courses with more Mystery Mushroom costumes, checkpoint flags, keys, and a new difficulty option for the 100 Mario Challenge, Super Expert mode. While their appearances are unconnected to ''Smash'', several characters throughout the series are also costumes for Costume Mario; this includes [[Squirtle]] and the [[Ice Climbers]], two characters cut in the transaction from ''Brawl'' to ''SSB4'', [[Princess Daisy]], the [[Inkling]]s and [[Isabelle]], who would later be joined as playable characters in ''Ultimate'', several [[Assist Trophy|Assist Trophies]] ([[Arcade Bunny]], [[Ashley]], [[Barbara]], [[Dr. Kawashima]], [[Kapp'n]], [[Midna]], [[Mr. Resetti]], [[Nikki]], [[Squid Sisters]], [[Starfy]], [[Tingle]] and [[Waluigi]]), [[Birdo]], [[Charmander]], [[Mr. Saturn]], [[Slippy Toad]], [[Peppy Hare]], and [[Nabbit]]. | ||
An adapted port for the [[Nintendo 3DS]], ''{{s|mariowiki|Super Mario Maker for Nintendo 3DS}}'', was announced a year after ''Super Mario Maker''{{'}}s initial launch and released in December 2016. It contains most of the features of the original game (including an expanded single player campaign) and separates certain assets such as arrow signs and checkpoint flags, while omitting certain features such as the Mystery Mushroom costumes and amiibo support, and limiting course sharing to local wireless instead of over Nintendo Network. | An adapted port for the [[Nintendo 3DS]], ''{{s|mariowiki|Super Mario Maker for Nintendo 3DS}}'', was announced a year after ''Super Mario Maker''{{'}}s initial launch and released in December 2016. It contains most of the features of the original game (including an expanded single player campaign) and separates certain assets such as arrow signs and checkpoint flags, while omitting certain features such as the Mystery Mushroom costumes and amiibo support, and limiting course sharing to local wireless instead of over Nintendo Network. | ||
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==Tournament legality== | ==Tournament legality== | ||
Super Mario Maker's unpredictable | Super Mario Maker's unpredictable stage layout has led it to be universally banned from tournaments, as it can range from being fairly neutral to quite cramped, featuring caves of life, camping spots, or [[stage hazard]]s such as lava, disrupting the fight. Also, the hand that repairs the blocks can come in at the wrong time and stop recoveries. | ||
==Reveal trailer== | ==Reveal trailer== | ||
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|ko={{rollover|슈퍼 마리오 메이커|Syupeo Mario Meikeo|?}}, ''Super Mario Maker'' | |ko={{rollover|슈퍼 마리오 메이커|Syupeo Mario Meikeo|?}}, ''Super Mario Maker'' | ||
|zh=Super Mario Maker | |zh=Super Mario Maker | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
[[File:Lavainert.jpg|thumb|right|300px|{{SSBU|Steve}} and {{SSBU|Mario}} standing unharmed on lava, taken in version 9.0.2]] | |||
*In ''Ultimate'', the lava on Super Mario Maker can temporarily cause a fighter's damage to exceed the 999% damage cap. The damage meter will still read 999.0%, but when damaged the opponent behaves as though their damage were higher than this limit. The effect wears off after the fighter's damage is updated by something other than the lava on the stage. This anomaly also occurs on [[Stage Builder]], but does not appear to occur on [[Norfair]]. | *In ''Ultimate'', the lava on Super Mario Maker can temporarily cause a fighter's damage to exceed the 999% damage cap. The damage meter will still read 999.0%, but when damaged the opponent behaves as though their damage were higher than this limit. The effect wears off after the fighter's damage is updated by something other than the lava on the stage. This anomaly also occurs on [[Stage Builder]], but does not appear to occur on [[Norfair]]. | ||
*After version 9.0.0 of ''Ultimate'', several issues arose with terrain types, likely owing to all stages being reworked for {{SSBU|Steve}}'s inclusion. One common example is that ice blocks on some layouts no longer reduce the traction of fighters, and more unusually, albeit also more rarely, some layouts have lava that does not damage or launch fighters, acting like regular ground. | |||
*In Japan, ''Super Mario Maker'' is the most recent game represented in ''Super Smash Bros. 4'', released about three weeks before the stage released, but in Europe and North America, it is beaten by ''{{s|fireemblemwiki|Fire Emblem Fates}}''. | *In Japan, ''Super Mario Maker'' is the most recent game represented in ''Super Smash Bros. 4'', released about three weeks before the stage released, but in Europe and North America, it is beaten by ''{{s|fireemblemwiki|Fire Emblem Fates}}''. | ||
*Certain structures in this stage such as slopes, tilted platforms, and pools of lava cannot be replicated in the ''Super Mario Maker'' game. Lava only appears at the bottom of stages using the Castle theme, and slopes cannot be placed at all. | *Certain structures in this stage such as slopes, tilted platforms, and pools of lava cannot be replicated in the ''Super Mario Maker'' game. Lava only appears at the bottom of stages using the Castle theme, and slopes cannot be placed at all. | ||
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*One of the possible random layouts for this stage is a single platform akin to its Ω form, but thinner. <ref>[https://web.archive.org/web/20171011193020/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkf5hFJIQ]</ref> | *One of the possible random layouts for this stage is a single platform akin to its Ω form, but thinner. <ref>[https://web.archive.org/web/20171011193020/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkf5hFJIQ]</ref> | ||
*Super Mario Maker is the first ''Super Smash Bros.'' stage with any part of its design based on ''Super Mario Bros. 3''. | *Super Mario Maker is the first ''Super Smash Bros.'' stage with any part of its design based on ''Super Mario Bros. 3''. | ||
*Super Mario Maker is the only stage in {{for3ds}} based on a game which debuted on the [[Wii U]]. | |||
*Super Mario Maker is one of three stages in ''SSB4'' to share music with other stages, the others being [[Pirate Ship]] and [[Big Battlefield]]. [[Castle Siege]] and [[Coliseum]] also share two tracks if {{SSB4|Corrin}} is downloaded. | *Super Mario Maker is one of three stages in ''SSB4'' to share music with other stages, the others being [[Pirate Ship]] and [[Big Battlefield]]. [[Castle Siege]] and [[Coliseum]] also share two tracks if {{SSB4|Corrin}} is downloaded. | ||
*Prior to ''[[Super Smash Bros. Ultimate]]'', Super Mario Maker had the largest music selection of any ''Super Smash Bros.'' stage, at 27 tracks. In ''Super Smash Bros. for Nintendo 3DS'', it is one of two stages to have more than two music tracks, having five possible tracks. {{SSB4|Dream Land}} has six possible musical selections. | *Prior to ''[[Super Smash Bros. Ultimate]]'', Super Mario Maker had the largest music selection of any ''Super Smash Bros.'' stage, at 27 tracks. In ''Super Smash Bros. for Nintendo 3DS'', it is one of two stages to have more than two music tracks, having five possible tracks. {{SSB4|Dream Land}} has six possible musical selections. |