Editing Super Jump

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==Overview==
==Overview==
Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping as well as landing. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink.
Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing, especially when they get a critical hit. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink.


Notably, it's the only move in Inkling's arsenal that can still {{b|ink|status}} characters even with a completely empty ink tank.
Notably, it's the only move in Inkling's arsenal that can still [[ink]] characters even with a completely empty ink tank.
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==Origin==
==Origin==
[[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]]
[[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]]
The Super Jump is a mechanic in the ''Splatoon'' series that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the {{s|inkipedia|map}} to select a teammate, a friendly {{s|inkipedia|Squid Beakon}}, or their team's {{s|inkipedia|spawn point}} and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. The animation for the player colliding with the ceiling during a Super Jump in ''Smash'' is similar to the animation for colliding with an obstacle while swimming up a wall in the ''Splatoon'' series. Unlike in ''Smash'', the player is invulnerable during a Super Jump and Super Jumping does not deal damage or leave behind ink.
The Super Jump is a mechanic from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'' that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the {{s|inkipedia|map}} to select a teammate, a friendly {{s|inkipedia|Squid Beakon}}, or their team's {{s|inkipedia|spawn point}} and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch, and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. The animation for the player colliding with the ceiling during a super jump in ''Smash'' is similar to the animation for colliding with an obstacle while swimming up a wall in ''Splatoon''. Unlike in ''Smash'', the Super Jump does not deal damage.
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File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump.
File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump.
Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by the Move List in ''Ultimate''.
Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by the Move List in ''Ultimate''.
Squid.jpg|The promo image of ''Splatoon'', with super-jumping Inklings.
</gallery>
</gallery>
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==In other languages==
==In other languages==
{{incomplete|Needs rest of names w/ according romanizations, confirmation that French + Spanish names are not NTSC specific}}
{{Langtable
{{Langtable
|ja={{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump''
|ja=
|en=Super Jump
|en= Super Jump
|fr=Super saut
|fr_ca=Super saut
|es=Supersalto
|es_la= Supersalto
|de=Supersprung
|de= Supersprung
|it=Super salto
|it=Super salto
|nl=Supersprong
|nl=Supersprong
|ru={{rollover|Суперпрыжок|Superpryzhok|?}}
|ko={{rollover|슈퍼 점프|Syupeo Jeompeu|?}}, ''Super Jump''
|zh_cn={{rollover|超级跳跃|Chāojí Tiàoyuè|?}}
|zh_tw={{rollover|超級跳躍|Chāojí Tiàoyuè|?}}
}}
}}


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