Editing Super Jump
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{{Infobox Special Move | {{Infobox Special Move | ||
|name = Super Jump | |name = Super Jump | ||
|image = [[File: | |image = [[File:SuperJump.png|300px]] | ||
|caption = An Inkling using Super Jump. | |caption = An Inkling using Super Jump. | ||
|user = [[Inkling]] | |user = [[Inkling]] | ||
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|interwikipage = Super Jump | |interwikipage = Super Jump | ||
}} | }} | ||
{{cquote|''Transforms into a squid and jumps straight up. Tilting left or right can change the angle a little.''|cite=Description from ''Ultimate''{{'}}s Move List}} | |||
'''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | '''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | ||
==Overview== | ==Overview== | ||
Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping as well as landing. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink. | Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing, especially when they get a critical hit. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink. | ||
Notably, it's the only move in Inkling's arsenal that can still | Notably, it's the only move in Inkling's arsenal that can still [[ink]] characters even with a completely empty ink tank. | ||
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==Origin== | ==Origin== | ||
[[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]] | [[File:SuperJumpOrigin.jpg|left|thumb|200px|The Super Jump in ''Splatoon''.]] | ||
The Super Jump is a mechanic | The Super Jump is a mechanic from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'' that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the {{s|inkipedia|map}} to select a teammate, a friendly {{s|inkipedia|Squid Beakon}}, or their team's {{s|inkipedia|spawn point}} and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch, and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. Unlike in ''Smash'', the Super Jump does not deal damage. | ||
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<gallery> | <gallery> | ||
File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump. | File:8SuperJump.png|All Inkling [[Alternate costumes|color variations]] using Super Jump. | ||
Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by | Inkling SSBU Skill Preview Up Special.png|Super Jump as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
{{ | {{clear}} | ||
}} | |||
{{Special Moves|char=Inkling}} | {{Special Moves|char=Inkling}} | ||