Editing Super Jump
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{{articleIcons|ultimate=y}} | {{articleIcons|ultimate=y}} | ||
{{for|other uses of the term "Super Jump"|Super Jump (disambiguation)}} | {{for|other uses of the term "Super Jump"|Super Jump (disambiguation)}} | ||
{{stub}}{{recent release}} | |||
{{Infobox Special Move | {{Infobox Special Move | ||
|name = Super Jump | |name = Super Jump | ||
|image = | |image = | ||
|caption = | |caption = | ||
|user = [[Inkling]] | |user = [[Inkling]] | ||
|universe = {{uv|Splatoon}} | |universe = {{uv|Splatoon}} | ||
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|interwikipage = Super Jump | |interwikipage = Super Jump | ||
}} | }} | ||
'''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | '''Super Jump''' ({{ja|スーパージャンプ|Sūpā Janpu}}, ''Super Jump'') is [[Inkling]]'s [[up special move]]. | ||
==Overview== | ==Overview== | ||
Inkling leaps up in squid form, before falling back down. The player can change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping as well as landing. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink. | Inkling leaps up in squid form, before falling back down. The player can slightly change the angle that Inkling goes up. Inkling can also damage opponents when initially leaping, as well as landing. The move has a somewhat similar aesthetic to [[Hydro Pump]], except that the water is replaced with ink. | ||
Notably, it's the only move in Inkling's arsenal that can still [[ink]] characters even with a completely empty ink tank. | |||
==Origin== | ==Origin== | ||
[[File:SuperJumpOrigin.jpg | [[File:SuperJumpOrigin.jpg|thumb|200px|The Super Jump in ''Splatoon''.]] | ||
The Super Jump is a mechanic | The Super Jump is a mechanic from ''{{s|inkipedia|Splatoon}}'' and ''{{s|inkipedia|Splatoon 2}}'' that allows players to quickly traverse the stage. During a multiplayer battle, a player can use the {{s|inkipedia|map}} to select a teammate, a friendly {{s|inkipedia|Squid Beakon}}, or their team's {{s|inkipedia|spawn point}} and perform a Super Jump to quickly reach the target's location regardless of obstacles or distance. However, the Super Jump leaves the player vulnerable for a moment before they launch, and also causes a marker to appear at their projected landing point, potentially allowing opponents to ambush them as they land. Unlike in ''Smash'', the Super Jump does not deal damage. | ||
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{{Special Moves|char=Inkling}} | {{Special Moves|char=Inkling}} | ||