Editing Sukapon

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|caption={{symbol|other}}<br>Official artwork of Sukapon from ''{{s|wikipedia|Joy Mech Fight}}''.
|caption={{symbol|other}}<br>Official artwork of Sukapon from ''{{s|wikipedia|Joy Mech Fight}}''.
|universe= {{uv|Joy Mech Fight}}
|universe= {{uv|Joy Mech Fight}}
|firstgame= ''{{s|wikipedia|Joy Mech Fight}}'' (1993)
|firstgame= ''{{s|wikipedia|Joy Mech Fight}}'' (1993) {{Flag|Japan}}
|games= ''[[Ultimate]]''
|games= ''[[Ultimate]]''
|lastappearance= ''{{s|wikipedia|Joy Mech Fight}}'' (1993)
|lastappearance= ''{{s|wikipedia|Joy Mech Fight}}'' (1993) {{Flag|Japan}}
|console= Famicom
|console= Famicom
|homeworld    = Japan
|homeworld    = Japan
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==Origin==
==Origin==
[[File:SukaponOrigin.png|left|thumb|Sukapon's appearance in ''Joy Mech Fight''.]]
[[File:SukaponOrigin.png|left|thumb|Sukapon as he appears in ''Joy Mech Fight''.]]
Sukapon was made by Dr. Little Emon and Dr. Ivan Walnuts. When Dr. Walnuts declared his intent to rule the world, Dr. Emon used Sukapon to defeat Dr. Walnuts's robots and stop his evil scheme. After an epic battle on the moon and a change of heart by Dr. Walnuts (apparently due to a split-personality), Sukapon returned to a career in {{iw|wikipedia|owarai}}.
Sukapon was made by Dr. Little Emon and Dr. Ivan Walnuts. When Dr. Walnuts declared his intent to rule the world, Dr. Emon used Sukapon to defeat Dr. Walnuts's robots and stop his evil scheme. After an epic battle on the moon and a change of heart by Dr. Walnuts (apparently due to a split-personality), Sukapon returned to a career in [https://en.wikipedia.org/wiki/Owarai owarai].


Sukapon is a tricky character, with a moveset slightly unconventional and many ways to keep the opponent guessing. Without stage corners, mobility and pressure become vital, to the point where many characters have potent options for both. Everyone has at least one special move to approach foes or apply ranged pressure; Sukapon has two: Sukapon Roll and Konnanirahen, both of which have extra possible inputs for more options. Sukapon Roll charges towards the opponent and can either spring Sukapon forward, stop all momentum, or use a strict motion input to make a sharp arc for extra but randomized damage. It can be done in the air too, changing arcs based on vertical momentum. Konnanirahen sends Sukapon's head out as a long-range attack, and Sukapon can either allow it to return or slide towards it. Sukapon also has a deceptively-far reaching overhead toss as well as Tondeker, a projectile with adjustable speed via lateral inputs. Sukapon's damage output is average at best, though is regarded as lacking overall due to slow movement, floaty jump, and said movement specials being rather bad as attacks. Sukapon's low gravity leaves it open against many characters after the roll connects, and the head-tossing move Konnanirahen is powerful, but slow.
Sukapon is a tricky character, with a moveset slightly unconventional and many ways to keep his opponent guessing. Movement is vital in a game without corners even though everyone's backspeed is the lowest possible. Everyone has at least one special move to stop runaway tactics; Sukapon has two: Sukapon Roll and Konaniran, both of which have extra possible inputs for more options at his disposal. Sukapon Roll sends him charging towards the opponent and he can either spring himself forward, stop his momentum, or make an sharp arc for extra, but randomized, damage. It can be done in the air too, changing arcs based on his vertical momentum. Konaniran sends his head out half-screen and as it comes back Sukapon can move towards it instead. He also has an overhead toss named after himself as well as Tondeker, a projectile with adjustable speed via lateral inputs. His damage output is average at best, though he's regarded as lacking overall due to his slow movement, floaty jump, and said movement specials being rather bad as attacks. His low gravity leaves him open against many characters after the roll connects, and he takes a long time to toss his head during Konaniran.


Every one of the original eight robots has an advanced clone. Sukapon's clone, Sukapokon, has a more aggressive playstyle and is considered among the best in the game. Each of the clone enemies are stronger and faster than their base counterparts, as well as having more knockdown attacks. Sukapokon Roll knocking down makes it far more useful despite its lower blockstun. Lastly, Konnanirahen is replaced with Nonsense, a rapid-punch attack borrowed from another character who bears some similarities to Sukapon.
His stage 4 clone, Sukapokon, has more of an aggressive playstyle and considered among the best in the game. Each of the stage 4 enemies get extra damage and speed as well as more knockdown attacks. Sukapokon Roll knocking down makes it far more useful despite its lower blockstun. Lastly, Konaniran is replaced with Nonsense, a rapid-punch attack borrowed from another character who bears some similarities to Sukapon.
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==In ''[[Super Smash Bros. Ultimate]]''==
==In ''[[Super Smash Bros. Ultimate]]''==
===As an [[Assist Trophy]]===
===As an [[Assist Trophy]]===
[[File:SSBUWebsiteSukapon2.jpg|thumb|Using Tondeker against {{SSBU|Ryu}} in ''Super Smash Bros. Ultimate''.]]
[[File:SSBUWebsiteSukapon2.jpg|thumb|right|Using Tondeker against {{SSBU|Ryu}} in ''Super Smash Bros. Ultimate''.]]
Sukapon appears as an [[Assist Trophy]] in ''Ultimate'', moving around the stage while twirling with raised arms, and can jump with flailing hands whenever. Sukapon attacks by using three special moves: Tondeker, a head-tossing projectile; Sukapon Toss, a close-range throw; and Sukapon Roll, a spinning charge with a long rebound. Sukapon can also block attacks just like in ''Joy Mech Fight'', but is still vulnerable to grabbing. Sukapon has small black dots for eyes but has a circle surrounding the dot when attacked and on the Tondeker head projectile, giving off a surprised expression. The Assist Trophy does a little dance before vanishing, a reference to the ''Joy Mech Fight'' victory animation. Like many Assist Trophies in ''Ultimate'', Sukapon can be defeated. [[Training Mode]] describes the Assist Trophy: ''Spins around and tackles opponents, occasionally chucking its own head.''
Sukapon appears as an [[Assist Trophy]] in ''Ultimate''. He moves around the stage while spinning around with his arms raised and can jump, flailing his hands whenever airborne. He attacks by using his special move, Tondeker, which shoots a copy of his head at opponents. He uses a second special move, Sukapon Toss, where he uses a close grab then tosses opponents backward. He also uses a third special move, Sukapon Roll, where he rolls his whole body forward fast, then continues to spin when rebounding off opponents. Sukapon can also block attacks just like in ''Joy Mech Fight'', but is still vulnerable to grabbing. Sukapon has small black dots for eyes but will have a circle surrounding the dot when attacked or in his Tondeker head projectile, giving off a surprised expression. He claps his hands and moves his feet side to side when finished, a reference to his victory animation in ''Joy Mech Fight''. Like many Assist Trophies in ''Ultimate'', he can be defeated. [[Training Mode]] describes his Assist Trophy: ''Spins around and tackles opponents, occasionally chucking his own head.''
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===Spirit===
===Spirit===
Sukapon also appears as a Legend-class [[primary spirit]].
Sukapon is also a Legend-class [[spirit]], available in the [[Spirit Board]] or in the shops. His spirit fight is a stamina battle against {{SSBU|Mii Gunner}} (meant to represent Dr. Little Emon<ref>https://twitter.com/NintendoVS/status/1080962036572532738</ref>), whose attack power periodically increases, on [[Coliseum]], with Sukapon constantly appearing as a hostile Assist Trophy.
 
The Sukapon Spirit Battle uses a {{SSBU|Mii Gunner}} puppet fighter wearing a Bear Hat and Bear Suit (meant to represent Dr. Little Emon<ref>https://twitter.com/NintendoVS/status/1080962036572532738</ref>) and is fought on the [[Coliseum]] stage. The stage represents the Stadium, which serves as the first stage featured in the story mode of ''Joy Mech Fight''. The music track is based on the medley of theme songs from ''Clu Clu Land'', which was released alongside ''Joy Mech Fight'' on the NES. During the stamina battle, Sukapon appears as a hostile Assist Trophy while the puppet fighter's attack power increases after a little while.
 
{|class="wikitable"
{|class="wikitable"
! No. !! Image !! Name !! Type !! Class !! Slots
! No. !! Image !! Name !! Type !! Class !! Slots
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<gallery>
<gallery>
Sukapon Assist Trophy (SSBU).png|thumb|Sukapon as an Assist Trophy in ''Super Smash Bros. Ultimate''.
Sukapon Assist Trophy (SSBU).png|thumb|Sukapon as an Assist Trophy in ''Super Smash Bros. Ultimate''.
SSBUWebsiteSukapon1.jpg|thumb|left|Sukapon's appearance in ''Super Smash Bros. Ultimate''.
SSBUWebsiteSukapon1.jpg|thumb|left|Sukapon, as he appears in ''Super Smash Bros. Ultimate''.
SSBUWebsiteSukapon3.jpg|Grabbing {{SSBU|Luigi}}.
SSBUWebsiteSukapon3.jpg|Grabbing {{SSBU|Luigi}}.
SSBUWebsiteSukapon4.jpg|Using Sukapon Toss against Luigi.
SSBUWebsiteSukapon4.jpg|Using his Sukapon Toss against Luigi.
SSBUWebsiteSukapon5.jpg|
SSBUWebsiteSukapon5.jpg|
SSBUWebsiteSukapon6.jpg|
SSBUWebsiteSukapon6.jpg|
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==References==
==References==
{{reflist}}
<references/>


{{AssistTrophies}}
{{AssistTrophies}}
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[[Category:Spirits]]
[[Category:Spirits]]
[[Category:Stickers]]
[[Category:Stickers]]
[[es:Sukapon]]

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