Editing Sudden Death

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==Overview==
==Overview==
When Sudden Death occurs, the words "Sudden Death" will appear on-screen with the [[announcer]] calling it, followed by the "GO!" signal, and the match will restart with only the players involved in the tie, all of whom are given one [[stock]] and 300% [[damage]], effectively turning almost any attack with knockback into [[one-hit KO]]s. In effect, this makes it so the first player to land a hit on their opponent(s) wins Sudden Death and therefore the match. With the exception of the original ''[[Super Smash Bros.]]'' and certain stages in various games, items will not spawn at this time even if they are turned on. If the battle is in [[Stamina Mode]], all players will have 1 HP instead of 300 percent.
When Sudden Death occurs, the words "Sudden Death" will appear on-screen with the [[announcer]] calling it, followed by the "GO!" signal, and the match will restart with only the players involved in the tie, all of whom are given one [[stock]] and 300% [[damage]], effectively turning every attack with knockback into [[one-hit KO]]s. In effect, this makes it so the first player to land a hit on their opponent(s) wins Sudden Death and therefore the match. With the exception of the original ''[[Super Smash Bros.]]'' and certain stages in various games, items will not spawn at this time even if they are turned on. If the battle is in [[Stamina Mode]], all players will have 1 HP instead of 300 percent.


From ''Melee'' to ''Smash 4'', if nobody wins after roughly 20 seconds, [[Bob-omb]]s begin to fall from the sky to speed up the match. Unlike the Bob-omb items, these immediately explode on contact with any surface or player. In ''Melee'', the Bob-ombs act a little differently than in other games - they have no animation for appearing and can explode in mid-air without touching anything. As all players have 300% damage, getting hit by a Bob-omb is essentially an instant KO; however, with precise timing, players can grab Bob-ombs in midair with [[air dodge]]s or [[tech]] on any walls. Prior to ''Smash 4'', it is possible for a falling Bob-omb to instantly KO a player by launching them toward a side [[blast line]] while the other player is currently being sent flying by a [[Screen KO]] or [[Star KO]], causing the latter player to win the match in the middle of their KO animation; in ''Smash 4'', Star and Screen KOs normally no longer occur during Sudden Death.
From ''Melee'' to ''Smash 4'', if nobody wins after roughly 20 seconds, [[Bob-omb]]s begin to fall from the sky to speed up the match. Unlike the Bob-omb items, these immediately explode on contact with any surface or player. In ''Melee'', the Bob-ombs act a little differently than in other games - they have no animation for appearing and can explode in mid-air without touching anything. As all players have 300% damage, getting hit by a Bob-omb is essentially an instant KO; however, with precise timing, players can grab Bob-ombs in midair with [[air dodge]]s or [[tech]] on any walls. Prior to ''Smash 4'', it is possible for a falling Bob-omb to instantly KO a player by launching them toward a side [[blast line]] while the other player is currently being sent flying by a [[Screen KO]] or [[Star KO]], causing the latter player to win the match in the middle of their KO animation; in ''Smash 4'', Star and Screen KOs normally no longer occur during Sudden Death.

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