Editing Stun Jacket
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}} | {{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}} | ||
'''Stun Jacket''' is a [[glitch]] in which stored hitlag, resulting from a missed [[counterattack]], is applied to the next attack. This glitch was first introduced in ''[[Super Smash Bros. Brawl]]'', and has since | {{Cleanup|Many parts of this page should be straightened up and reorganized. Rewording is also appreciated}} | ||
'''Stun Jacket''' is a [[glitch]] that in which stored hitlag, resulting from a missed [[counterattack]], is applied to the next attack. This glitch was first introduced in ''[[Super Smash Bros. Brawl]]'', and has since returned in the subsequent games. | |||
== | ==Mechanic== | ||
When a move with a disjointed hitbox is countered, but the counterattack doesn't connect, the 16 frames of hitlag are "stored". This is due to the game registering that the opponent has yet to receive the hitlag due to the counterattack not landing, and will apply them in the next attack. However, the hitlag is non-additive; any attack that normally has less than 16 frames will apply said amount. For moves that have more than 16 frames, the hitlag is unchanged. If shielded, Stun Jacket will apply 16 frames of shieldstun on the opponent. Interestingly, Stun Jacket is also consumed by grabs and pummels. | |||
All characters that possess a counter (except for [[Bayonetta]], [[Corrin]], [[Little Mac]], [[Lucario]], and [[Shulk]]) can make use of Stun Jacket, provided that the miss the counterattack from a move with a disjointed hitbox, barring attacks that involve swords, and projectiles. | |||
Due to Stun Jacket's properties, it is possible for moves that usually have no combo potential to be able to lead into potential true combos. | |||
Stun Jacket was originally in ''Ultimate'', but was removed in update 3.0.0. | |||
==Examples of moves that trigger Stun Jacket== | ==Examples of moves that trigger Stun Jacket== | ||
{{incomplete|More data on moves that can trigger Stun}} | {{incomplete|More data on moves that can trigger Stun}} | ||
*[[Bayonetta]] | |||
** [[Bullet Arts]] | |||
* [[Falco]] | |||
** [[Falco|Reflector]] | |||
* [[Ike]] | |||
** [[Aether]] (while seperate from himself) | |||
* [[Jigglypuff]] | |||
** [[Sing]] | |||
* [[Robin]] | |||
** Down smash (2nd hit w/ Levin Sword) | |||
* [[Villager]] | |||
** Down smash | |||
* [[Zelda]] | |||
** [[Nayru's Love]] | |||
* [[Zero Suit Samus]] | |||
** Down smash | |||
==Trivia== | |||
* Stun Jacket is currently the only glitch that appears in multiple ''Smash Bros.'' series games. | |||
[[Category:Unofficial lingo]] | [[Category:Unofficial lingo]] |