Editing Steve (SSBU)

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|dtiltname=Flint and Steel ({{ja|火打ち石と打ち金|Hiuchīshi To Uchigane}})
|dtiltname=Flint and Steel ({{ja|火打ち石と打ち金|Hiuchīshi To Uchigane}})
|dtiltdmg=0.8% (loop hit), 6.4% (last hit){{!!}} {{!!}} {{!!}} {{!!}}
|dtiltdmg=0.8% (loop hit), 6.4% (last hit){{!!}} {{!!}} {{!!}} {{!!}}
|dtiltdesc=Steve uses flint and steel to create a flame with a lingering hitbox in front of himself. The flame is a looping multi-hit attack, with the final hit launching opponents. If Steve uses this move at the end of a platform or near a ledge, the flame travels downward, allowing him to [[edgeguard]] and [[2 frame punish|2-frame]] opponents, although this is most effective on characters with underwhelming recoveries since the flame sends at a diagonal angle. While it has a long-lasting hitbox, it has very low ending lag, giving it solid combo potential. It can be used to trade with weaker projectiles as well. This move does not use up durability points. Can be reflected and absorbed. Due to being a projectile, Steve experiences no hitlag, however the projectile itself does, delaying later hits relative to Steve and causing the opponent to be trapped for longer if all hits connect, thus reducing Steve's effective ending lag.
|dtiltdesc=Steve uses flint and steel to create a flame with a lingering hitbox in front of himself. The flame is a looping multi-hit attack, with the final hit launching opponents. If Steve uses this move at the end of a platform or near a ledge, the flame travels downward, allowing him to [[edgeguard]] and [[2 frame punish|2-frame]] opponents, although this is most effective on characters with underwhelming recoveries since the flame sends at a diagonal angle. While it has a long-lasting hitbox, it has very low ending lag, giving it solid combo potential. It can be used to trade with weaker projectiles as well. This move does not use up durability points. Can be reflected and absorbed.
|dashname=Pickaxe ({{ja|ツルハシ|Tsuruhashi}})
|dashname=Pickaxe ({{ja|ツルハシ|Tsuruhashi}})
|dashdmg=8.32% (clean), 6.72% (late){{!!}}10.4% (clean), 8.4% (late){{!!}}11.44% (clean), 9.24% (late){{!!}}12.48% (clean), 10.08% (late){{!!}}14.04% (clean), 11.34% (late)
|dashdmg=8.32% (clean), 6.72% (late){{!!}}10.4% (clean), 8.4% (late){{!!}}11.44% (clean), 9.24% (late){{!!}}12.48% (clean), 10.08% (late){{!!}}14.04% (clean), 11.34% (late)
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|grabdmg={{!!}} {{!!}} {{!!}} {{!!}}
|grabdmg={{!!}} {{!!}} {{!!}} {{!!}}
|grabdesc=A tether-like grab using a fishing rod with a wide range. Grounded grabbed opponents are trapped within a fence while Steve holds them. Unlike {{SSBU|Isabelle}}'s similar-looking [[Fishing Rod]], it functions as an actual tether grab despite the lack of a grab aerial and tether recovery.<!--This is because the grab uses a secondary model that gets attached to the throw bone, which all tethers use and no extended grab uses.--> The grab itself starts up relatively fast, but has high ending lag; additionally, despite the hook being able to visibly drop past ledges like Isabelle's, it will not grab opponents if it does so. The hook also arcs as it's cast and can possibly miss smaller characters entirely depending on their position. This move does not use up durability points.
|grabdesc=A tether-like grab using a fishing rod with a wide range. Grounded grabbed opponents are trapped within a fence while Steve holds them. Unlike {{SSBU|Isabelle}}'s similar-looking [[Fishing Rod]], it functions as an actual tether grab despite the lack of a grab aerial and tether recovery.<!--This is because the grab uses a secondary model that gets attached to the throw bone, which all tethers use and no extended grab uses.--> The grab itself starts up relatively fast, but has high ending lag; additionally, despite the hook being able to visibly drop past ledges like Isabelle's, it will not grab opponents if it does so. The hook also arcs as it's cast and can possibly miss smaller characters entirely depending on their position. This move does not use up durability points.
|pummelname=Grab Punch ({{ja|つかみパンチ|Tsukami Panchi}})
|pummelname=
|pummeldmg=1.5%{{!!}} {{!!}} {{!!}} {{!!}}
|pummeldmg=1.5%{{!!}} {{!!}} {{!!}} {{!!}}
|pummeldesc=A punch. Unique compared to other pummels, being marginally slower but stronger than similar pummels like {{SSBU|Mario}}, but slightly faster and weaker than stronger pummels like {{SSBU|Bowser}}. He shares this distinction with {{SSBU|Joker}}, {{SSBU|Terry}}, {{SSBU|Min Min}} and {{SSBU|Pyra}} & {{SSBU|Mythra}}.
|pummeldesc=A punch. Unique compared to other pummels, being marginally slower but stronger than similar pummels like {{SSBU|Mario}}, but slightly faster and weaker than stronger pummels like {{SSBU|Bowser}}. He shares this distinction with {{SSBU|Joker}}, {{SSBU|Terry}}, {{SSBU|Min Min}} and {{SSBU|Pyra}} & {{SSBU|Mythra}}.
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|dthrowdmg=7% (anvil), 8% (throw){{!!}} {{!!}} {{!!}} {{!!}}
|dthrowdmg=7% (anvil), 8% (throw){{!!}} {{!!}} {{!!}} {{!!}}
|dthrowdesc=Steve throws the opponent on the ground before an anvil drops on them, launching them forward and consuming a piece of iron. Without sufficient iron, no anvil will appear, and Steve will simply throw the opponent onto the ground, making it weaker overall. Both versions are good for use in combos at low percents, with the anvil version dealing 15% total and being the second most damaging throw in the game (surpassed by {{SSBU|King K. Rool}}'s up throw which deals 16%). The anvil can be reflected.
|dthrowdesc=Steve throws the opponent on the ground before an anvil drops on them, launching them forward and consuming a piece of iron. Without sufficient iron, no anvil will appear, and Steve will simply throw the opponent onto the ground, making it weaker overall. Both versions are good for use in combos at low percents, with the anvil version dealing 15% total and being the second most damaging throw in the game (surpassed by {{SSBU|King K. Rool}}'s up throw which deals 16%). The anvil can be reflected.
|dodgedesc=&mdash;{{!!}}&mdash;{{!!}}&mdash;{{!!}}&mdash;{{!!}}
|techdesc=&mdash;{{!!}}&mdash;{{!!}}&mdash;{{!!}}&mdash;{{!!}}
|floorfname=
|floorfname=
|floorfdmg=7%{{!!}} {{!!}} {{!!}} {{!!}}
|floorfdmg=7%{{!!}} {{!!}} {{!!}} {{!!}}
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| 2.5 (per resource)
| 2.5 (per resource)
|}<ref>[https://twitter.com/Meshima_/status/1317228556305408002 Cost]</ref>
|}<ref>[https://twitter.com/Meshima_/status/1317228556305408002 Cost]</ref>
===Stats===
{{Attributes
| cast=89
| weight=92 | rweight=53-58
| dash=1.45 | rdash=89
| run=1.45 | rrun=79
| walk=0.85 | rwalk=77-78
| trac=0.095 | rtrac=66-67
| airfric=0.0075 | rairfric=67-75
| air=0.86 | rair=84
| baseaccel=0.01 | rbaseaccel=40-51
| addaccel=0.04 | raddaccel=70-78
| gravity=0.07 | rgravity=81-84
| fall=1.42 | rfall=67
| ff=2.272 | rff=65
| jumpsquat=3 | rjumpsquat=1-88
| jumpheight=16.5 | rjumpheight=89
| shorthop=10 | rshorthop=88-89
| djump=22.5 | rdjump=86
}}


===[[Announcer]] calls===
===[[Announcer]] calls===
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''See also: [[:Category:Steve players (SSBU)]]''
''See also: [[:Category:Steve players (SSBU)]]''


*{{Sm|acola|Japan}} - Highly regarded as not only the best player in the world since 2023, but also one of the best ''Ultimate'' players of all-time. He is known for his absurd consistency, having placed outside the top 8 at majors only once and winning 18 of them, making him one of the players with the most major wins in ''Ultimate''.  
*{{Sm|acola|Japan}} - One of the best ''Ultimate'' players of all-time and the best ''Ultimate'' player in the world since 2023, having placed top 8 at all but one offline ranked event in his entire ''Smash'' career. He has won eighteen majors and supermajors, the third-most major wins out of any other ''Ultimate'' player.  
*{{Sm|crêpe salée|France}} - Initially known for his {{SSBU|Wario}}, he picked up Steve as a co-main in 2023 and began using him more by 2024. He is considered the best player in Europe in the first half of 2024, becoming the first player to surpass Glutonny on the [[European Ultimate Power Rankings]]. He won several French events over Glutonny and other top Europeans during this time, and also placed 2nd at {{Trn|95 Kings of Fields 4}} and 3rd at {{Trn|Game is Game}}.
*{{Sm|crêpe salée|France}} - Initially known for his {{SSBU|Wario}} but picked up Steve as a co-main in 2023, he became the best player in Europe in the first half of 2024, being the first player to surpass Glutonny on the [[European Ultimate Power Rankings]]. He has defeated many of Europe's best players with Steve, and also placed 2nd at {{Trn|95 King of Fields #4}} and 3rd at {{Trn|Game is Game}} with solo-Steve while defeating {{Sm|Sisqui}}, {{Sm|Raflow}}, and {{Sm|Gackt}} twice.  
*{{Sm|DDee|USA}} - A Steve and {{SSBU|Pokémon Trainer}} co-main who is considered one of the best Steve players in North America, as well as one of the strongest hidden bosses as he rarely travels outside his region. He has made top 8 at nearly all the majors he has attended, most notably placing 5th at {{Trn|MomoCon 2022}} and 7th at {{Trn|Super Smash Con 2023}}.
*{{Sm|DDee|USA}} - A Steve and {{SSBU|Pokémon Trainer}} co-main who is considered one of the best Steve players in North America, as well as one of the strongest hidden bosses as he rarely travels outside his region. He has made top 8 at nearly all the majors he has attended, most notably placing 5th at {{Trn|MomoCon 2022}} and 7th at {{Trn|Super Smash Con 2023}}.
*{{Sm|Jake|USA}} - Began competing online and was one of the first notable Steve players during the online metagame, but found greater success offline, becoming the second-best Steve player in North America in his prime, with multiple top 8 placements at majors such as 3rd at {{Trn|Glitch - Infinite}}, 5th at {{Trn|Ultimate Fighting Arena 2022}}, and 7th at {{Trn|Double Down 2022}}. Although less active since 2023, he remains one of the best Steve players in North America.
*{{Sm|Jake|USA}} - Began competing online and was one of the first notable Steve players during the online metagame, but found greater success offline, becoming the second-best Steve player in North America in his prime, with multiple top 8 placements at majors such as 3rd at {{Trn|Glitch - Infinite}}, 5th at {{Trn|Ultimate Fighting Arena 2022}}, and 7th at {{Trn|Double Down 2022}}. Although less active since 2023, he remains one of the best Steve players in North America.
*{{Sm|Miya|Japan|p=Honshu}} - Better known as a {{SSBU|Mr. Game & Watch}} player but also plays Steve as a secondary or counterpick, often used against players he normally struggled with when playing Mr. Game & Watch or to avoid the Mr. Game & Watch ditto. Steve is normally only used in a handful of games at majors, although a few of Miya's events did see some significant Steve usage, most notably in Miya's victory at {{Trn|DELTA 7}}.
*{{Sm|Miya|Japan|p=Honshu}} - Known best as a {{SSBU|Mr. Game & Watch}} player but frequently plays Steve either as a secondary or a counterpick. He has defeated many top players with Steve, which includes defeating {{Sm|Dabuz}} for the first time at {{Trn|Watch The Throne}}, {{Sm|Light|p=Connecticut}} at {{Trn|Litvitational 2}}, and {{Sm|Shuton}} at {{Trn|Seibugeki 15}} and {{Trn|DELTA 7}}.
*{{Sm|Syrup|USA}} - Although he began playing Steve over his {{SSBU|Ness}} in 2023, he did not make a larger impact outside his region with the character until {{Trn|The Big House 11}}, where he placed 2nd but won the ditto against {{Sm|Onin}}. Since then, he is regarded as one of the best Steve players in North America, having placed 5th at {{Trn|Riptide 2024}}, {{Trn|Cirque Du CFL 3}} and {{Trn|Get On My Level X}}.
*{{Sm|Syrup|USA}} - Began playing Steve alongside {{SSBU|Ness}} in 2023 and established himself as one of the best Steve players in North America by the end of the year, thanks to his performance at {{Trn|The Big House 11}}, where he placed 2nd but won the ditto against {{Sm|Onin}}. His other notable performances include double-eliminating {{Sm|Light|p=Connecticut}} to win {{Trn|Ultra HoG 1}} and placing 5th at {{Trn|Get On My Level X}} using Steve to defeat {{Sm|SHADIC}}.
*{{Sm|Quandale Dinglelingleton|USA}} - Although less prominent compared to other American Steve players, he is known for consistently placing high at most majors he attended, which includes placing 9th at {{Trn|Super Smash Con 2022}}, and his wins over {{Sm|Zackray}} at {{Trn|Ludwig Smash Invitational}}, where he placed 17th, and {{Sm|Light|p=Connecticut}} at {{Trn|Collision 2023}}, where he placed 13th.
*{{Sm|Quandale Dinglelingleton|USA}} - Although less prominent compared to other American Steve players, he is known for consistently placing high at most majors he attended, which includes placing 9th at {{Trn|Super Smash Con 2022}}, and his wins over {{Sm|Zackray}} at {{Trn|Ludwig Smash Invitational}}, where he placed 17th, and {{Sm|Light|p=Connecticut}} at {{Trn|Collision 2023}}, where he placed 13th.
*{{Sm|Onin|USA}} - The second-best Steve player of all-time who was both a top 10 player and in contention for the best player from the United States in 2022. They are the only Steve player outside of Japan to win a major, winning {{Trn|Get On My Level 2022}} and {{Trn|Super Smash Con 2022}}.
*{{Sm|Onin|USA}} - The second-best Steve player of all-time who was not only a top 10 player in 2022, but was also one of the best players in the United States during that time. They are the only other Steve player who has won a major, winning {{Trn|Get On My Level 2022}} and {{Trn|Super Smash Con 2022}}.
*{{Sm|Yamanaction|Japan}} - Initially known for his {{SSBU|Luigi}}, but began playing more Steve throughout 2023 before becoming his primary main by the end of the year. He is considered the third-best Steve player in Japan, placing 3rd at {{Trn|Seibugeki 15}} defeating {{Sm|Shuton}} and {{Sm|Asimo}}, 7th at {{Trn|DELTA 7}}, and 9th at {{Trn|Seibugeki 14}}, as well as defeating {{Sm|MkLeo}} at {{Trn|Kagaribi 12}}.
*{{Sm|Yamanaction|Japan}} - Although more known for his {{SSBU|Luigi}}, he began playing more Steve throughout 2023 and is considered one of the best Steve players from Japan, primarily using Steve to place 3rd at {{Trn|Seibugeki 15}} defeating {{Sm|Shuton}} and {{Sm|Asimo}}, 7th at {{Trn|DELTA 7}}, and 9th at {{Trn|Seibugeki 14}}, as well as defeat {{Sm|MkLeo}} at {{Trn|Kagaribi 12}}.
*{{Sm|yonni|USA}} - A major labber for Steve's metagame first known offline for defeating {{Sm|Dabuz}} to place 9th at {{Trn|Riptide}}. He eventually became one of the best Steve players in North America in 2021 and 2022 despite his inconsistency, most notably placing 5th at {{Trn|The Gimvitational}} defeating {{Sm|Tweek}} and {{Sm|Riddles}}. He stopped competing seriously by 2023, and has made a few tournament appearances since.
*{{Sm|yonni|USA}} - A major labber for Steve's metagame first known offline for defeating {{Sm|Dabuz}} to place 9th at {{Trn|Riptide}}. He eventually became one of the best Steve players in North America in 2021 and 2022 despite his inconsistency, most notably placing 5th at {{Trn|The Gimvitational}} defeating {{Sm|Tweek}} and {{Sm|Riddles}}. He stopped competing seriously by 2023, and has made a few tournament appearances since.


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==Role in [[World of Light]]==
==Role in [[World of Light]]==
[[File:WoL-77Steve.jpg|thumb|The message that shows Steve's availability in World of Light|left]]
[[File:WoL-77Steve.jpg|thumb|The message that shows Steve's availability in World of Light|left]]
Due to his status as downloadable content, Steve does not have a legitimate role in World of Light. Instead, he is unlocked for use in the mode after freeing 10 fighters from [[Galeem]]'s control. If loading an existing save file that meets this condition prior to downloading Steve, he is immediately unlocked.
Due to his status as downloadable content, Steve does not have a role in World of Light. Instead, he is automatically unlocked for use in the mode after freeing 10 fighters from [[Galeem]]'s control, without having to fight Steve to free him. If loading an existing save file that meets this condition before downloading Steve, he is immediately unlocked.
{{clrl}}
{{clrl}}


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**When climbing a {{b|ladder|stage element}}, Steve idly glides up and down it while emitting ''Minecraft''{{'}}s own ladder-climbing sounds. He also crouches when stationary on a ladder, as the player does to remain stationary on a ladder in ''Minecraft''.
**When climbing a {{b|ladder|stage element}}, Steve idly glides up and down it while emitting ''Minecraft''{{'}}s own ladder-climbing sounds. He also crouches when stationary on a ladder, as the player does to remain stationary on a ladder in ''Minecraft''.
**When Steve's fishing rod enters a water surface, a water sound effect from ''Minecraft'' plays upon him retracting the grab.
**When Steve's fishing rod enters a water surface, a water sound effect from ''Minecraft'' plays upon him retracting the grab.
**Steve’s animation when carrying a heavy item is based on the Enderman’s animation when it’s carrying a block.
*Steve's alternate costumes each consist of a [https://cdn.discordapp.com/attachments/304966181746638848/765761871159754772/Screenshot_20201013-222402_Discord.jpg single texture taken from ''Minecraft''], modified slightly for unknown reasons. This notably makes modifying them through [[file replacement]] extremely simple.
*Steve's alternate costumes each consist of a [https://cdn.discordapp.com/attachments/304966181746638848/765761871159754772/Screenshot_20201013-222402_Discord.jpg single texture taken from ''Minecraft''], modified slightly for unknown reasons. This notably makes modifying them through [[file replacement]] extremely simple.
*Steve is the first playable character in the ''Super Smash Bros.'' series to have originated from an indie game. {{iw|wikipedia|Markus Persson}} created ''Minecraft'' alone and served as its lead designer until its initial release in 2011, although his development company, [[Mojang AB]] (later "Mojang Studios"), became a subsidiary of Microsoft in 2014.
*Steve is the first playable character in the ''Super Smash Bros.'' series to have originated from an indie game. {{iw|wikipedia|Markus Persson}} created ''Minecraft'' alone and served as its lead designer until its initial release in 2011, although his development company, [[Mojang AB]] (later "Mojang Studios"), became a subsidiary of Microsoft in 2014.
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*The initial reveal of Steve on October 1, 2020 led to a large influx of activity on the social media website [[Twitter]], resulting in the website becoming unreachable for a short period of time. The last time that Twitter experienced an outage was on June 25, 2009, with the death of popular singer {{iw|wikipedia|Michael Jackson}} causing a similar influx of activity.<ref>https://www.eventhubs.com/news/2020/oct/06/smash-steve-broke-twitter/</ref>
*The initial reveal of Steve on October 1, 2020 led to a large influx of activity on the social media website [[Twitter]], resulting in the website becoming unreachable for a short period of time. The last time that Twitter experienced an outage was on June 25, 2009, with the death of popular singer {{iw|wikipedia|Michael Jackson}} causing a similar influx of activity.<ref>https://www.eventhubs.com/news/2020/oct/06/smash-steve-broke-twitter/</ref>
*Steve is the only character in the Fighters Pass Vol. 2 with [[stance mirroring]].
*Steve is the only character in the Fighters Pass Vol. 2 with [[stance mirroring]].
*While [[Elytra]]'s glide has been compared to ''Brawl''{{'}}s glide mechanic, none of the code is reused from ''Brawl''.<ref>[https://www.reddit.com/r/smashbros/comments/12yi9d2/steves_glide_from_elytra_did_not_use_any_gliding/ Steve's glide from Elytra DID NOT use any gliding code from Brawl (In-Depth BREAKDOWN and EXPLANATION)]</ref>
*Excluding the Mii Fighters, Steve and {{SSBU|Olimar}} are the only fighter to have an alternate costume of a different character beyond a gender swap in the same pose as his default costume.
*Excluding the Mii Fighters, Steve and {{SSBU|Olimar}} are the only fighter to have an alternate costume of a different character beyond a gender swap in the same pose as his default costume.
*Steve, {{SSBU|Snake}}, and {{SSBU|Inkling}} are the only characters who cannot angle their shield by holding the special move button while shielding. In Steve's case, this is due to the shield and special button combination being used to spawn a crafting table near him.


==References==
==References==

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