Editing Star KO
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*''Super Smash Bros.'' is the only game in the series where a player can Star KO themselves without breaking [[Jigglypuff]]'s shield. | *''Super Smash Bros.'' is the only game in the series where a player can Star KO themselves without breaking [[Jigglypuff]]'s shield. | ||
**This can be best seen if Ness uses his jumps and PK Thunder straight up on either [[Hyrule Castle]], or his Break the Targets/Board the Platforms stages. | **This can be best seen if Ness uses his jumps and PK Thunder straight up on either [[Hyrule Castle]], or his Break the Targets/Board the Platforms stages. | ||
* | *In the Camera mode in ''Super Smash Bros. Melee'', by maneuvering the camera into a certain position, the "trick" of the Star KOs is revealed: once the defeated character hits the upper blast line, they get shifted toward the background as their tumble animation starts, before reappearing onscreen for the KO animation. This trick can also be revealed in ''Ultimate'' using the camera's frame-by-frame controls. | ||
*If the cage the [[Mii]] resides inside on the [[Find Mii]] stage sustains sufficient damage, the Mii and the cage will be Star KO'd, though no sound effects play when this occurs. | *If the cage the [[Mii]] resides inside on the [[Find Mii]] stage sustains sufficient damage, the Mii and the cage will be Star KO'd, though no sound effects play when this occurs. | ||
*If [[Rosalina]] is Star KO'd while [[Luma]] remains on the battlefield, [https://youtu.be/JGVNqkxwGR4?t=471 Luma will shrink to match Rosalina's animation]. | *If [[Rosalina]] is Star KO'd while [[Luma]] remains on the battlefield, [https://youtu.be/JGVNqkxwGR4?t=471 Luma will shrink to match Rosalina's animation]. |