Editing Star KO
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 122: | Line 122: | ||
*In ''Ultimate'': | *In ''Ultimate'': | ||
**If a character gets Star KO'd by Snake's Final Smash while a missile is still locked on to them, the missiles will chase them throughout the Star KO animation. | **If a character gets Star KO'd by Snake's Final Smash while a missile is still locked on to them, the missiles will chase them throughout the Star KO animation. | ||
**The onscreen | **The onscreen radar will track a Star KO'd character, but will not track a character who has been Screen KO'd. | ||
**Both {{SSBU|Young Link}} and {{SSBU|Ivysaur}}'s Star KO voice clip seem to have an error at the beginning, as it starts with a noticeable pause. | **Both {{SSBU|Young Link}} and {{SSBU|Ivysaur}}'s Star KO voice clip seem to have an error at the beginning, as it starts with a noticeable pause. | ||
**{{SSBU|Ken}}'s Star KO voice clip strangely doesn't appear in the Sound Test, making him the only character in the series with this distinction. | **{{SSBU|Ken}}'s Star KO voice clip strangely doesn't appear in the Sound Test, making him the only character in the series with this distinction. |