Editing Star Fox (universe)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{DISPLAYTITLE:''Star Fox'' (universe)}} | ||
{{ArticleIcons|allgames=y}} | {{ArticleIcons|allgames=y}} | ||
{{Infobox Series | {{Infobox Series | ||
|title = Star Fox (universe) | |title = Star Fox (universe) | ||
|image = [[File:StarFoxTitle.png|350px]] | |image = [[File:StarFoxTitle.png|350px]] | ||
|caption = [[File:StarFoxSymbol.svg|50px|class=invert | |caption = [[File:StarFoxSymbol.svg|50px|class=invert]] | ||
|developer = [[Nintendo]]<br>Argonaut Software<br>[[Rare Ltd.]]<br>[[Namco]]<br>Q-Games<br>[[PlatinumGames]] | |developer = [[Nintendo]]<br>Argonaut Software<br>[[Rare Ltd.]]<br>[[Namco]]<br>Q-Games<br>[[PlatinumGames]] | ||
|publisher = [[Nintendo]] | |publisher = [[Nintendo]] | ||
Line 12: | Line 12: | ||
|originconsole = [[Super Nintendo Entertainment System]] | |originconsole = [[Super Nintendo Entertainment System]] | ||
|firstinstallment = ''{{iw|lylatwiki|Star Fox|Game}}'' (1993) | |firstinstallment = ''{{iw|lylatwiki|Star Fox|Game}}'' (1993) | ||
|latestinstallment = ''{{s|lylatwiki|Star Fox 2}}'' (2017) | |latestinstallment = ''{{s|lylatwiki|Star Fox Zero}}'' (2016, new work)<br>''{{s|lylatwiki|Star Fox 2}}'' (2017, release order) | ||
|interwiki = lylatwiki | |interwiki = lylatwiki | ||
|interwikiname = Lylat Wiki | |interwikiname = Lylat Wiki | ||
Line 24: | Line 24: | ||
The 1993 release of ''Star Fox'' for the SNES was very significant in the gaming press and the eyes of the public, and the | The 1993 release of ''Star Fox'' for the SNES was very significant in the gaming press and the eyes of the public, and the | ||
game won many accolades both for its ambitious three-dimensional presentation and its shooting gameplay. ''Star Fox'' is often credited with pioneering the use of 3D video game graphics on home consoles, and Nintendo took advantage of the opportunity to establish the IP as a series and franchise; however, despite a SNES sequel named ''{{s|lylatwiki|Star Fox 2}}'' | game won many accolades both for its ambitious three-dimensional presentation and its shooting gameplay. ''Star Fox'' is often credited with pioneering the use of 3D video game graphics on home consoles, and Nintendo took advantage of the opportunity to establish the IP as a series and franchise; however, despite a SNES sequel named ''{{s|lylatwiki|Star Fox 2}}'' | ||
effectively finishing development, Nintendo decided to cancel it, and a programmer explained it was because of the impending release of the Nintendo 64 and the presumed price increase of the upgraded Super FX 2 Chip (though the console would end up releasing much later than originally intended). Shigeru Miyamoto had wanted the next ''Star Fox'' game to make full use of the enormous advantages offered by the newest hardware, and so he produced '' | effectively finishing development, Nintendo decided to cancel it, and a programmer explained it was because of the impending release of the Nintendo 64 and the presumed price increase of the upgraded Super FX 2 Chip (though the console would end up releasing much later than originally intended). Shigeru Miyamoto had wanted the next ''Star Fox'' game to make full use of the enormous advantages offered by the newest hardware, and so he produced ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', which is for many intents and purposes a series reboot and a remake combining the story and gameplay elements of both ''Star Fox'' and ''Star Fox 2''. ''Star Fox 64'' (which was renamed ''Lylat Wars'' in PAL regions due to the aforementioned trademark issue) was released in 1997 to very enthusiastic critical acclaim and successful sales, becoming the single best-selling game in the entire franchise, and was regarded as an instant classic for the N64 for its refined rail-shooting gameplay, cinematic character-driven narrative complete with full voice acting, and branching paths that incentivized multiple playthroughs to uncover secret stages. | ||
Despite the undisputed critical and commercial success of ''Star Fox 64'' and its appearances in the ''[[Super Smash Bros.]]'' series since that series' inception, the ''Star Fox'' series underwent a five-year hiatus before being brought back to public attention via unorthodox circumstances; British developer [[Rare]] had originally intended to release an action-adventure title for the Nintendo 64 called ''Dinosaur Planet'', featuring [[The Legend of Zelda (universe)|three-dimensional ''Zelda''-style gameplay]] and a cast of anthropomorphic animal characters, including the newly created character [[Krystal]]. However, Shigeru Miyamoto looked over the product and noted its cast's similarities to ''Star Fox'', and Nintendo subsequently requested that Rare transform the game into a ''Star Fox'' title. The final product was manifested on the GameCube as ''{{s|lylatwiki|Star Fox Adventures}}'' and was released in late September 2002. While generally well-received and going on to become a "Player's Choice" title, ''Star Fox Adventures'' drew considerable criticism for being a particularly large departure for the series both in terms of core gameplay and setting. Rare, meanwhile, was subsequently acquired as a first-party developer for [[Microsoft]]; ''Star Fox Adventures'' was their final title for a Nintendo home console. | Despite the undisputed critical and commercial success of ''Star Fox 64'' and its appearances in the ''[[Super Smash Bros.]]'' series since that series' inception, the ''Star Fox'' series underwent a five-year hiatus before being brought back to public attention via unorthodox circumstances; British developer [[Rare]] had originally intended to release an action-adventure title for the Nintendo 64 called ''Dinosaur Planet'', featuring [[The Legend of Zelda (universe)|three-dimensional ''Zelda''-style gameplay]] and a cast of anthropomorphic animal characters, including the newly created character [[Krystal]]. However, Shigeru Miyamoto looked over the product and noted its cast's similarities to ''Star Fox'', and Nintendo subsequently requested that Rare transform the game into a ''Star Fox'' title. The final product was manifested on the GameCube as ''{{s|lylatwiki|Star Fox Adventures}}'' and was released in late September 2002. While generally well-received and going on to become a "Player's Choice" title, ''Star Fox Adventures'' drew considerable criticism for being a particularly large departure for the series both in terms of core gameplay and setting. Rare, meanwhile, was subsequently acquired as a first-party developer for [[Microsoft]]; ''Star Fox Adventures'' was their final title for a Nintendo home console. | ||
Line 32: | Line 32: | ||
At E3 2014, during the Nintendo Digital Event, a new ''Star Fox'' game was teased to be in development for the Nintendo [[Wii U]]. The teaser showed Miyamoto testing an early build of a ''Star Fox''-esque simulation and incorporating the Wii U GamePad's gyro controls. At the same time, two smaller projects were announced that would eventually interplay with this new ''Star Fox'' title: ''Project Guard'' and ''Project Giant Robot''. One year later at E3 2015, ''{{s|lylatwiki|Star Fox Zero}}'', a reboot of the franchise using ''Star Fox 64'' as a framework, was announced for the Wii U and co-developed by Nintendo and {{s|wikipedia|PlatinumGames}}. ''Star Fox Zero'' officially introduces a Walker mode for the Arwing, a mechanic originally designed for the canceled ''Star Fox 2'', as well as a new hovercraft called the {{s|lylatwiki|Gyrowing}} that deploys a tethered robot named Direct-i to collect items and complete various objectives. The voice cast from the Nintendo 3DS remake reprise their roles with newly-recorded dialogue, and the story was marginally retouched so that certain characters show slightly more depth. | At E3 2014, during the Nintendo Digital Event, a new ''Star Fox'' game was teased to be in development for the Nintendo [[Wii U]]. The teaser showed Miyamoto testing an early build of a ''Star Fox''-esque simulation and incorporating the Wii U GamePad's gyro controls. At the same time, two smaller projects were announced that would eventually interplay with this new ''Star Fox'' title: ''Project Guard'' and ''Project Giant Robot''. One year later at E3 2015, ''{{s|lylatwiki|Star Fox Zero}}'', a reboot of the franchise using ''Star Fox 64'' as a framework, was announced for the Wii U and co-developed by Nintendo and {{s|wikipedia|PlatinumGames}}. ''Star Fox Zero'' officially introduces a Walker mode for the Arwing, a mechanic originally designed for the canceled ''Star Fox 2'', as well as a new hovercraft called the {{s|lylatwiki|Gyrowing}} that deploys a tethered robot named Direct-i to collect items and complete various objectives. The voice cast from the Nintendo 3DS remake reprise their roles with newly-recorded dialogue, and the story was marginally retouched so that certain characters show slightly more depth. | ||
The title heavily incorporates the Wii U’s GamePad for movement, aiming, and shooting, which drew criticism from outlets for making the controls clunky and unintuitive to learn. This, compounded with the fact that many key plot points and setpieces were lifted from ''Star Fox 64'', even discouraged some critics from finishing the game and assigning a final score. As a result, ''Star Fox Zero'' went on to become the single worst-selling entry in the franchise | The title heavily incorporates the Wii U’s GamePad for movement, aiming, and shooting, which drew criticism from outlets for making the controls clunky and unintuitive to learn. This, compounded with the fact that many key plot points and setpieces were lifted from ''Star Fox 64'', even discouraged some critics from finishing the game and assigning a final score. As a result, ''Star Fox Zero'' went on to become the single worst-selling entry in the franchise. The resulting uncertainty for the fate of the ''Star Fox'' series lingered long after the game's release, with only guest appearances in Ubisoft's ''Starlink: Battle for Atlas'' for [[Nintendo Switch]] serving as anything completely new for the ''Star Fox'' IP. In the meantime, ''Project Guard'' was eventually rebranded in March 2016 as ''Star Fox Guard''. This was a tower-defense game that followed Slippy and his uncle Grippy Toad as they defended a small mining facility from pestering robots. The game is structured as a camera-based tower defense game and even includes the ability to design one's own levels using the Wii U GamePad and share them. The game was released alongside ''Star Fox Zero'', with ''Project Giant Robot'' being quietly canceled. | ||
During the development of ''Star Fox Command'', Q-Games programmer Dylan Cuthbert experienced a finished version of ''Star Fox 2'' to use as inspiration. However, the prospect of an official release for the cancelled title was not probable, according to him. To the surprise of many, ''Star Fox 2'' would see its first ever official release in September 2017 as one of the 21 games included on the SNES Classic microconsole, alongside the first ever reissuing of the original ''Star Fox'' due to both titles incorporating the Super FX Chip. The original ''Star Fox'' received its second-ever official rerelease in September 2019 as one of the first 20 games included in the SNES games service for subscribers of Nintendo Switch Online, with the second-ever official release of ''Star Fox 2'' to follow in December of the same year. | During the development of ''Star Fox Command'', Q-Games programmer Dylan Cuthbert experienced a finished version of ''Star Fox 2'' to use as inspiration. However, the prospect of an official release for the cancelled title was not probable, according to him. To the surprise of many, ''Star Fox 2'' would see its first ever official release in September 2017 as one of the 21 games included on the SNES Classic microconsole, alongside the first ever reissuing of the original ''Star Fox'' due to both titles incorporating the Super FX Chip. The original ''Star Fox'' received its second-ever official rerelease in September 2019 as one of the first 20 games included in the SNES games service for subscribers of Nintendo Switch Online, with the second-ever official release of ''Star Fox 2'' to follow in December of the same year. | ||
Line 38: | Line 38: | ||
The setting of the ''Star Fox'' series is a planetary system named the Lylat system, and [[Corneria]] is the Earth-like planet that supports sapient life in this system. All sapient life, however, is composed of anthropomorphic animals belonging to a wide variety of species, but nonetheless Cornerian civilization is technologically advanced enough to allow for interplanetary travel and starship dogfights not unlike ''Star Wars''. A group of mercenaries named Star Fox, operating small assault spacecraft called [[Arwing]]s and based on a mothership named the [[Great Fox]], are regularly hired by Corneria's defense forces to conduct military operations against enemy forces that threaten Corneria and the Lylat system as a whole. The leader is [[Fox McCloud]], a red fox who inherits his position from his late father, team founder James McCloud, and his initial wingmates are the pheasant [[Falco Lombardi]], the hare Peppy Hare, and the frog Slippy Toad. | The setting of the ''Star Fox'' series is a planetary system named the Lylat system, and [[Corneria]] is the Earth-like planet that supports sapient life in this system. All sapient life, however, is composed of anthropomorphic animals belonging to a wide variety of species, but nonetheless Cornerian civilization is technologically advanced enough to allow for interplanetary travel and starship dogfights not unlike ''Star Wars''. A group of mercenaries named Star Fox, operating small assault spacecraft called [[Arwing]]s and based on a mothership named the [[Great Fox]], are regularly hired by Corneria's defense forces to conduct military operations against enemy forces that threaten Corneria and the Lylat system as a whole. The leader is [[Fox McCloud]], a red fox who inherits his position from his late father, team founder James McCloud, and his initial wingmates are the pheasant [[Falco Lombardi]], the hare Peppy Hare, and the frog Slippy Toad. | ||
In ''Star Fox 64'', a mad ape scientist, [[Andross]], previously exiled from Corneria, launches an attack across the Lylat system, and Fox takes up the job to destroy Andross and his operations at the planet [[Venom]] and settle a personal score, while dealing with a rival mercenary team hired by Andross, Star Wolf, led by [[Wolf O'Donnell]]. Eight years later in ''Star Fox Adventures'', Star Fox is assigned to conduct an on-foot investigation of a crumbling | In ''Star Fox 64'', a mad ape scientist, [[Andross]], previously exiled from Corneria, launches an attack across the Lylat system, and Fox takes up the job to destroy Andross and his operations at the planet [[Venom]] and settle a personal score, while dealing with a rival mercenary team hired by Andross, Star Wolf, led by [[Wolf O'Donnell]]. Eight years later in ''Star Fox Adventures'', Star Fox is assigned to conduct an on-foot investigation of a crumbling planet simply called Dinosaur Planet, and after the end of Fox's effort to stop the planet's self-destruction, the princess of another destroyed planet, the blue fox [[Krystal]], joins the Star Fox team. The following year, amidst Star Fox's continued battles against vengeful remnants from Andross' army, Lylat is suddenly threatened by a race of mechanical insectoids called the Aparoids, and Star Fox must make an unlikely alliance with Star Wolf in order to save the day. Lastly, two to three years later in ''Star Fox Command'', most of team Star Fox has disbanded, but Fox is given heavy incentive to bring team members back into the fold when one last threat, a fish-like race called the Anglar, emerges out of Venom's acidic oceans to strike at Corneria. This game's story allows multiple branching paths, and a total of nine different endings are possible; the question of which one, if any, is the "canon" ending is left to player speculation. In ''Starlink: Battle for Atlas'', the Star Fox crew find themselves in hot pursuit of Wolf in the Atlas star system, who is attempting to search for additional firepower to begin his own takeover of Corneria. Both sides end up making allies in Atlas, with Wolf aided by outlaws Cash, Zonna, and Koval and Star Fox aided by the human crew from the Starlink Initiative in search of their kidnapped captain. After taking out a few of his lackeys, the Star Fox team finally find Wolf's hideout in Atlas and thwart his plans for conquest, but more help unexpectedly arrives in the form of fellow Star Wolf members Leon, Pigma, and Andrew. After one last hard-fought battle, the whole Star Wolf crew is defeated and sent tumbling back to Lylat through a transdimensional portal. | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
Line 64: | Line 64: | ||
''Super Smash Bros. Melee'' features two ''Star Fox''-themed stages: | ''Super Smash Bros. Melee'' features two ''Star Fox''-themed stages: | ||
*[[File:CorneriaIconSSBM.png|right|link=Corneria]]'''Lylat System: [[Corneria]]''' ([[Starter stage|Starter]]): The spiritual successor to the original Sector Z stage | *[[File:CorneriaIconSSBM.png|right|link=Corneria]]'''Lylat System: [[Corneria]]''' ([[Starter stage|Starter]]): The spiritual successor to the original Sector Z stage, this is quite literally the same Great Fox-based stage as before, but with some important differences: The Great Fox is much smaller, the ship's blasters at its lower left end can be jumped on as a platform, the Arwings fly around and attack differently, and the background is now the 3D environment of the planet Corneria that the Great Fox flies through as the stage progresses.{{clr}} | ||
*[[File:VenomIconSSBM.png|right|link=Venom]]'''Lylat System: [[Venom]]''' ([[Starter stage|Starter]]): This stage is now the Great Fox rotated ninety degrees, so that its front end faces the camera, and the ship's four wings are the platforms where the battling takes place on. The Great Fox travels across the reaches of the acidic planet Venom as the stage progresses. The layout of the stage is rather small and almost cramped, making for unusual battles.{{clr}} | *[[File:VenomIconSSBM.png|right|link=Venom]]'''Lylat System: [[Venom]]''' ([[Starter stage|Starter]]): This stage is now the Great Fox rotated ninety degrees, so that its front end faces the camera, and the ship's four wings are the platforms where the battling takes place on. The Great Fox travels across the reaches of the acidic planet Venom as the stage progresses. The layout of the stage is rather small and almost cramped, making for unusual battles.{{clr}} | ||
Line 86: | Line 86: | ||
===Stages=== | ===Stages=== | ||
*[[File:Icon-lylatcruise.gif|right|link=Lylat Cruise]]'''[[Lylat Cruise]]''' ([[Starter stage|Starter]]): This stage takes place on an original space ship called the [[Pleiades]] that travels through various locales in the Lylat system, including an asteroid field, an epic space battle, and even the atmosphere of planet Corneria. Fox, Falco and Wolf have a secret taunt on this stage, calling their allies as they comment on the battle.{{clr}} | *[[File:Icon-lylatcruise.gif|right|link=Lylat Cruise]]'''[[Lylat Cruise]]''' ([[Starter stage|Starter]]): This stage takes place on an original space ship called the [[Pleiades]] that travels through various locales in the Lylat system, including an asteroid field, an epic space battle, and even the atmosphere of planet Corneria. Fox, Falco and Wolf have a secret taunt on this stage, calling their allies as they comment on the battle.{{clr}} | ||
*[[File:Icon-corneriamelee.gif|right|link=Corneria]]'''[[Melee Stages]]: [[Corneria]]''' ([[Starter stage|Starter]]): One of the stages that returns from the previous game, its only real change is the lack of knockback on the lasers shot from the Arwings. Otherwise, it's unaltered. Like in the previous game, Fox and Falco can perform a secret taunt to call their comrades (who are in their Star Fox 64 renditions).{{clr}} | |||
===Item=== | ===Item=== | ||
Line 141: | Line 141: | ||
====''for Wii U''==== | ====''for Wii U''==== | ||
*[[File:OrbitalGateAssaultIconSSB4-U.png|75px|right|link=Orbital Gate Assault]]'''[[Orbital Gate Assault]]''' ([[Starter stage|Starter]]): staged in the middle of an intergalactic conflict between the Cornerian Army and the [[lylatwiki:Aparoid|Aparoid menace]] from ''{{s|lylatwiki|Star Fox: Assault}}''. It is a dynamic, transitional stage that begins on the ''[[Great Fox]]'' before it moves to the background and forces fighters onto an Aparoid missile. The missile is destroyed by three Arwings, forcing the fight onto the ships themselves. The Arwings fly through the {{s|lylatwiki|Beltino Orbital Gate}} before dropping the fighters back onto a second missile. The missile strikes the gate before being destroyed by Arwings, forcing the fighters back onto them again as they are returned to the ''Great Fox''. As these transitions occur, miniature missiles, explosions, and {{s|lylatwiki|barrel roll}}s damage the fighters. If no one chose Fox or Falco, having every player hold the [[shield]] button when selecting Orbital Gate Assault on the stage select screen will cause [[Star Fox Smash Taunt#Orbital Gate Assault conversations|conversations]] to occur between Fox, Falco, Slippy, and Peppy. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco, the latter of which is [[unlock]]ed on this stage. Only its [[Ω form]] can support [[8-Player Smash]], which is a floating platform like [[Final Destination]]. Corneria and the Beltino Orbital Gate appear in the background of the Ω form, seemingly at peace. According to [[Masahiro Sakurai]], Orbital Gate Assault took an entire year to create.{{clr}} | |||
*[[File:LylatCruiseIconSSB4-U.png|75px|right|link=Lylat Cruise]]{{GameIcon|SSBB}}'''[[Lylat Cruise]]''' ([[Starter stage|Starter]]): staged aboard the Cornerian cruiser ''Pleiades'' as it flies through the {{s|lylatwiki|Lylat System}}. It randomly traverses through Corneria; {{s|lylatwiki|Meteo}}; a skirmish between the {{s|lylatwiki|Cornerian Defense Core}} and {{s|lylatwiki|Ape Army}}; and a dogfight between Star Wolf and Star Fox in the depths of space. ''Pleiades'' transitions between these locations by going into {{s|wikipedia|warp speed}}. The change in scenery is purely cosmetic and does not affect the fight. These scenarios derive from events in ''Star Fox 64'' and ''Star Fox: Assault''. Fox and Falco have special [[Star Fox Smash Taunt#Lylat Cruise taunts|smash taunt]]s on this stage that will trigger one of several conversations between members of Star Fox and Star Wolf, specifically: Fox, Falco, Slippy, Peppy, [[Krystal]], [[Wolf O'Donnell]], [[Leon Powalski]], and [[Panther Caroso]]. Though not present at launch, the most significant change to Lylat Cruise from ''Brawl'' is that fighters no longer get stuck underneath ''Pleiades''{{'}}s wings when they try to [[recover]]. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco. It is large enough to support [[8-Player Smash]]. Its [[Ω form]] takes place on a modified ''Pleiades'' trailing behind the ''Great Fox'' in deep space. | *[[File:LylatCruiseIconSSB4-U.png|75px|right|link=Lylat Cruise]]{{GameIcon|SSBB}}'''[[Lylat Cruise]]''' ([[Starter stage|Starter]]): staged aboard the Cornerian cruiser ''Pleiades'' as it flies through the {{s|lylatwiki|Lylat System}}. It randomly traverses through Corneria; {{s|lylatwiki|Meteo}}; a skirmish between the {{s|lylatwiki|Cornerian Defense Core}} and {{s|lylatwiki|Ape Army}}; and a dogfight between Star Wolf and Star Fox in the depths of space. ''Pleiades'' transitions between these locations by going into {{s|wikipedia|warp speed}}. The change in scenery is purely cosmetic and does not affect the fight. These scenarios derive from events in ''Star Fox 64'' and ''Star Fox: Assault''. Fox and Falco have special [[Star Fox Smash Taunt#Lylat Cruise taunts|smash taunt]]s on this stage that will trigger one of several conversations between members of Star Fox and Star Wolf, specifically: Fox, Falco, Slippy, Peppy, [[Krystal]], [[Wolf O'Donnell]], [[Leon Powalski]], and [[Panther Caroso]]. Though not present at launch, the most significant change to Lylat Cruise from ''Brawl'' is that fighters no longer get stuck underneath ''Pleiades''{{'}}s wings when they try to [[recover]]. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco. It is large enough to support [[8-Player Smash]]. Its [[Ω form]] takes place on a modified ''Pleiades'' trailing behind the ''Great Fox'' in deep space. | ||
===Items=== | ===Items=== | ||
Line 235: | Line 235: | ||
Arrangements and remixes returning from previous ''Smash'' games. | Arrangements and remixes returning from previous ''Smash'' games. | ||
*{{GameIcon|SSB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (64)}}''': A remix of the main theme from ''{{iw|lylatwiki|Star Fox 64}}''. Returns from ''Smash 64'', renamed from '''Sector Z'''. | *{{GameIcon|SSB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (64)}}''': A remix of the main theme from ''{{iw|lylatwiki|Star Fox 64}}''. Returns from ''Smash 64'', renamed from '''Sector Z'''. | ||
*{{GameIcon|SSBM}}'''{{SSBUMusicLink|Star Fox|Star Fox Medley}}''': A remix of [[Venom]]'s theme, the map screen theme, and the {{iw|lylatwiki|Space Armada}} from ''{{iw|lylatwiki|Star Fox|game}}''. Returns from ''Melee'', renamed from '''Corneria'''. Heard in Fox's character trailer. | *{{GameIcon|SSBM}}'''{{SSBUMusicLink|Star Fox|Star Fox Medley}}''': A remix of [[Venom]]'s theme, the map screen theme, and the {{iw|lylatwiki|Space Armada}} from ''{{iw|lylatwiki|Star Fox|game}}''. Returns from ''Melee'', renamed from '''Corneria''' . Heard in Fox's character trailer. | ||
*{{GameIcon|SSBM}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (Melee)}}''': A remix of the main theme from ''Star Fox 64''. Returns from ''Melee'', renamed from '''Venom'''. | *{{GameIcon|SSBM}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (Melee)}}''': A remix of the main theme from ''Star Fox 64''. Returns from ''Melee'', renamed from '''Venom'''. | ||
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox}}''': A remix of the credits theme from the original ''Star Fox''. Returns from ''Brawl''. | *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox}}''': A remix of the credits theme from the original ''Star Fox''. Returns from ''Brawl''. | ||
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Corneria - Star Fox}}''': A remix of the theme of [[Corneria]] from ''Star Fox''. Returns from ''Brawl''. | *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Corneria - Star Fox}}''': A remix of the theme of [[Corneria]] from ''Star Fox'' .Returns from ''Brawl''. | ||
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Space Armada}}''': A remix of the Space Armada theme from ''Star Fox''. Returning unchanged from ''Brawl''. | *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Space Armada}}''': A remix of the Space Armada theme from ''Star Fox''. Returning unchanged from ''Brawl''. | ||
*{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (Brawl)}}''': A techno remix of the main theme from ''Star Fox 64''. Returns from ''Brawl''. Heard in Falco's character trailer. | *{{GameIcon|SSBB}}'''{{SSBUMusicLink|Star Fox|Main Theme - Star Fox 64 (Brawl)}}''': A techno remix of the main theme from ''Star Fox 64''. Returns from ''Brawl''. Heard in Falco's character trailer. | ||
Line 357: | Line 357: | ||
===''{{s|lylatwiki|Star Fox Adventures}}''=== | ===''{{s|lylatwiki|Star Fox Adventures}}''=== | ||
*Assist Trophies: | *Assist Trophies: | ||
**{{GameIcon|SSBU}} [[Krystal]], an [[Assist Trophy]] | **{{GameIcon|SSBU}} [[Krystal]], an [[Assist Trophy]] for ''Ultimate'', debuts and uses her design from this game. | ||
*Stage elements: | *Stage elements: | ||
**{{GameIcon|SSBM}} Fox, Slippy, Peppy and Falco are all voiced by their voice actors from this game for the Star Fox Smash Taunts on the Corneria and Venom stages. | **{{GameIcon|SSBM}} Fox, Slippy, Peppy and Falco are all voiced by their voice actors from this game for the Star Fox Smash Taunts on the Corneria and Venom stages. | ||
Line 385: | Line 385: | ||
*Stage elements: | *Stage elements: | ||
**{{gameIcon|SSBB}} [[Panther Caroso]] appears as part of the Lylat Cruise Smash Taunt. | **{{gameIcon|SSBB}} [[Panther Caroso]] appears as part of the Lylat Cruise Smash Taunt. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon|SSBB}} Panther Caroso appears as a trophy in ''Brawl'' and ''Smash 4''. | **{{gameIcon|SSBB}} Panther Caroso appears as a trophy in ''Brawl'' and ''Smash 4''. | ||
Line 401: | Line 399: | ||
**{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Star Wolf}}'''": The theme of Star Wolf, sourced from this game. | **{{GameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Star Wolf}}'''": The theme of Star Wolf, sourced from this game. | ||
**{{gameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Space Battleground}}'''": The theme played during the {{iw|lylatwiki|Fortuna}} and Orbital Gate levels, sourced from this game. | **{{gameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Space Battleground}}'''": The theme played during the {{iw|lylatwiki|Fortuna}} and Orbital Gate levels, sourced from this game. | ||
**{{gameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Break: Through the Ice}}'''": The theme played on {{iw|lylatwiki|Fichina}}, sourced from this game | **{{gameIcon|SSBB}} "'''{{SSBUMusicLink|Star Fox|Break: Through the Ice}}'''": The theme played on {{iw|lylatwiki|Fichina}}, sourced from this game | ||
===''{{s|lylatwiki|Star Fox Command}}''=== | ===''{{s|lylatwiki|Star Fox Command}}''=== |