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{{ | {{DISPLAYTITLE:''Star Fox'' (universe)}} | ||
{{ArticleIcons|allgames=y}} | {{ArticleIcons|allgames=y}} | ||
{{Infobox Series | {{Infobox Series | ||
|title = Star Fox (universe) | |title = Star Fox (universe) | ||
|image = [[ | |image = [[Image:StarFoxTitle.png|350px]] | ||
|caption = [[ | |caption = [[Image:StarFoxSymbol.svg|50px]] | ||
|developer = [[Nintendo]]<br>Argonaut Software<br>[[Rare Ltd.]]<br>[[Namco]]<br>Q-Games<br>[[PlatinumGames]] | |developer = [[Nintendo]]<br>Argonaut Software<br>[[Rare Ltd.]]<br>[[Namco]]<br>Q-Games<br>[[PlatinumGames]] | ||
|publisher = [[Nintendo]] | |publisher = [[Nintendo]] | ||
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==Franchise description== | ==Franchise description== | ||
During the early years of the NES and SNES, Nintendo worked closely with Argonaut Software, who had previously developed the 3D wireframe vector graphics-based space shooter ''Starglider'' for old computers such as Commodore 64. With them, Nintendo developed a prototype for a similar style of game on the NES (aptly titled ''NESGlider''), but even after it was ported to SNES, it was found that the SNES hardware's capabilities for anything presented in three dimensions was severely lacking. Argonaut agreed to develop a custom chip that the SNES could use to make it better at 3D, and the final product, the Super FX Chip, was more powerful than the SNES' standard processor by leaps and bounds. Nintendo designed their 3D rail-shooter game, ''[[lylatwiki:Star Fox (game)|Star Fox]]'' (which was renamed ''Starwing'' for the PAL release due to | During the early years of the NES and SNES, Nintendo worked closely with Argonaut Software, who had previously developed the 3D wireframe vector graphics-based space shooter ''Starglider'' for old computers such as Commodore 64. With them, Nintendo developed a prototype for a similar style of game on the NES (aptly titled ''NESGlider''), but even after it was ported to SNES, it was found that the SNES hardware's capabilities for anything presented in three dimensions was severely lacking. Argonaut agreed to develop a custom chip that the SNES could use to make it better at 3D, and the final product, the Super FX Chip, was more powerful than the SNES' standard processor by leaps and bounds. Nintendo designed their 3D rail-shooter game, ''[[lylatwiki:Star Fox (game)|Star Fox]]'' (which was renamed ''Starwing'' for the PAL release due to trademark issues caused by an unrelated Atari 2600 game named ''Star Fox''), based on this chip that was built into the game cartridge itself, and in doing so released the first 3D graphics accelerator in a consumer product. Meanwhile, Nintendo opted to avoid creating a game with all of the conventional trappings of a futuristic science fiction space shooter, and therefore gave ''Star Fox'' a cast of anthropomorphic animal characters, born out of Shigeru Miyamoto’s passion for drawing caricaturized humanoid animals in his school days. | ||
The 1993 release of ''Star Fox'' for the SNES was very significant in the gaming press and the eyes of the public, and the | The 1993 release of ''Star Fox'' for the SNES was very significant in the gaming press and the eyes of the public, and the | ||
game won many accolades both for its ambitious three-dimensional presentation and its shooting gameplay. ''Star Fox'' is often credited with pioneering the use of 3D video game graphics on home consoles, and Nintendo took advantage of the opportunity to establish the IP as a series and franchise; however, despite a SNES sequel named ''{{s|lylatwiki|Star Fox 2}}'' | game won many accolades both for its ambitious three-dimensional presentation and its shooting gameplay. ''Star Fox'' is often credited with pioneering the use of 3D video game graphics on home consoles, and Nintendo took advantage of the opportunity to establish the IP as a series and franchise; however, despite a SNES sequel named ''{{s|lylatwiki|Star Fox 2}}'' | ||
effectively finishing development, Nintendo decided to cancel it, and a programmer explained it was because of the impending release of the Nintendo 64 and the presumed price increase of the upgraded Super FX 2 Chip (though the console would end up releasing much later than originally intended). Shigeru Miyamoto had wanted the next ''Star Fox'' game to make full use of the enormous advantages offered by the newest hardware, and so he produced '' | effectively finishing development, Nintendo decided to cancel it, and a programmer explained it was because of the impending release of the Nintendo 64 and the presumed price increase of the upgraded Super FX 2 Chip (though the console would end up releasing much later than originally intended). Shigeru Miyamoto had wanted the next ''Star Fox'' game to make full use of the enormous advantages offered by the newest hardware, and so he produced ''[[lylatwiki:Star Fox 64|Star Fox 64]]'', which is for many intents and purposes a series reboot and a remake combining the story and gameplay elements of both ''Star Fox'' and ''Star Fox 2''. ''Star Fox 64'' (which was renamed ''Lylat Wars'' in PAL regions due to the aforementioned trademark issue) was released in 1996 to very enthusiastic critical acclaim and successful sales (becoming the single best-selling game in the entire franchise) and was regarded as an instant classic for the N64 for its refined rail-shooting gameplay, cinematic character-driven narrative complete with full voice acting, and branching paths that incentivized multiple playthroughs to uncover secret stages. | ||
Despite the undisputed critical and commercial success of ''Star Fox 64'' and its appearances in the ''[[Super Smash Bros.]]'' series since that series' inception, the ''Star Fox'' series underwent a five-year hiatus before being brought back to public attention via unorthodox circumstances; British developer [[Rare]] had originally intended to release an action-adventure title for the Nintendo 64 called ''Dinosaur Planet'', featuring [[The Legend of Zelda (universe)|three-dimensional ''Zelda''-style gameplay]] and a cast of anthropomorphic animal characters, including the newly created character [[Krystal]]. However, Shigeru Miyamoto looked over the product and noted its cast's similarities to ''Star Fox'', and Nintendo subsequently requested that Rare transform the game into a ''Star Fox'' title. The final product was manifested on the GameCube as ''{{s|lylatwiki|Star Fox Adventures}}'' and was released in late September 2002. While generally well-received and going on to become a "Player's Choice" title, ''Star Fox Adventures'' drew considerable criticism for being a particularly large departure for the series both in terms of core gameplay and setting. Rare, meanwhile, was subsequently acquired as a first-party developer for [[Microsoft]]; ''Star Fox Adventures'' was their final title for a Nintendo home console. | Despite the undisputed critical and commercial success of ''Star Fox 64'' and its appearances in the ''[[Super Smash Bros.]]'' series since that series' inception, the ''Star Fox'' series underwent a five-year hiatus before being brought back to public attention via unorthodox circumstances; British developer [[Rare]] had originally intended to release an action-adventure title for the Nintendo 64 called ''Dinosaur Planet'', featuring [[The Legend of Zelda (universe)|three-dimensional ''Zelda''-style gameplay]] and a cast of anthropomorphic animal characters, including the newly created character [[Krystal]]. However, Shigeru Miyamoto looked over the product and noted its cast's similarities to ''Star Fox'', and Nintendo subsequently requested that Rare transform the game into a ''Star Fox'' title. The final product was manifested on the GameCube as ''{{s|lylatwiki|Star Fox Adventures}}'' and was released in late September 2002. While generally well-received and going on to become a "Player's Choice" title, ''Star Fox Adventures'' drew considerable criticism for being a particularly large departure for the series both in terms of core gameplay and setting. Rare, meanwhile, was subsequently acquired as a first-party developer for [[Microsoft]]; ''Star Fox Adventures'' was their final title for a Nintendo home console. | ||
The ''Star Fox'' series saw two more installments that progressively returned to the space-shooting roots established by ''Star Fox 64''. ''{{s|lylatwiki|Star Fox: Assault}}'' was developed by Namco and released for the GameCube in late 2005, and features on-rails shooting segments as well as additional on-foot gameplay segments with third-person-shooter elements. Then, ''{{s|lylatwiki|Star Fox Command}}'' was developed in conjunction with Q-Games and released for the Nintendo DS in mid-2006, and alternates between an all-range shooting mode and a | The ''Star Fox'' series saw two more installments that progressively returned to the space-shooting roots established by ''Star Fox 64''. ''{{s|lylatwiki|Star Fox: Assault}}'' was developed by Namco and released for the GameCube in late 2005, and features on-rails shooting segments as well as additional on-foot gameplay segments with third-person-shooter elements. Then, ''{{s|lylatwiki|Star Fox Command}}'' was developed in conjunction with Q-Games and released for the Nintendo DS in mid-2006, and alternates between an all-range shooting mode and a turn-based strategy mode. The series would enter an extended hiatus with no new titles being released or announced for another 10 years except for the release of ''{{s|lylatwiki|Star Fox 64 3D}}'', a remake of ''Star Fox 64'', in 2011 for the [[Nintendo 3DS]]. | ||
At E3 2014, during the Nintendo Digital Event, a new ''Star Fox'' game was teased to be in development for the Nintendo [[Wii U]]. The teaser showed Miyamoto testing an early build of a ''Star Fox''-esque simulation and incorporating the Wii U | At E3 2014, during the Nintendo Digital Event, a new ''Star Fox'' game was teased to be in development for the Nintendo [[Wii U]]. The teaser showed Miyamoto testing an early build of a ''Star Fox''-esque simulation and incorporating the Wii U GamePad’s gyro controls. At the same time, two smaller projects were announced that would eventually interplay with this new ''Star Fox'' title: ''Project Guard'' and ''Project Giant Robot''. One year later at E3 2015, ''{{s|lylatwiki|Star Fox Zero}}'', a reboot of the franchise using ''Star Fox 64'' as a framework, was announced for the Wii U and co-developed by Nintendo and {{s|wikipedia|PlatinumGames}}. ''Star Fox Zero'' officially introduces a Walker mode for the Arwing, a mechanic which was previously scrapped with the cancellation of ''Star Fox 2'', as well as a new hovercraft called the {{s|lylatwiki|Gyrowing}} that deploys a tethered robot named Direct-i to collect items and complete various objectives. The voice cast from the Nintendo 3DS remake reprise their roles with newly-recorded dialogue, and the story was marginally retouched so that certain characters show slightly more depth. The title heavily incorporates the Wii U’s GamePad for movement, aiming, and shooting, which drew criticism from outlets for making the controls clunky and unintuitive to learn. This, compounded with the fact that many key plot points and setpieces were lifted from ''Star Fox 64'', even discouraged some critics from finishing the game and assigning a final score. As a result, ''Star Fox Zero'' went on to become the single worst-selling entry in the franchise. The resulting uncertainty for the fate of the ''Star Fox'' series lingered long after the game’s release, with only guest appearances in Ubisoft’s ''Starlink: Battle for Atlas'' for [[Nintendo Switch]] serving as anything completely new for the ''Star Fox'' IP. | ||
In the meantime, ''Project Guard'' was eventually rebranded in March 2016 as ''Star Fox Guard''. This was a side story that followed Slippy and his uncle Grippy Toad as they defended a small mining facility from pestering robots. The game is structured as a camera-based tower defense game and even includes the ability to design one’s own levels using the Wii U’s GamePad touchscreen and share them. The game was released alongside ''Star Fox Zero'', with ''Project Giant Robot'' being quietly cancelled. | |||
During the development of ''Star Fox Command'', Q-Games programmer Dylan Cuthbert experienced a finished version of ''Star Fox 2'' to use as inspiration. However, the prospect of an official release for the cancelled title was not probable, according to him. To the surprise of many, ''Star Fox 2'' would see its first ever official release in September 2017 as one of the 21 games included on the SNES Classic microconsole, alongside the first ever reissuing of the original ''Star Fox'' due to both titles incorporating the Super FX Chip. The original ''Star Fox'' received its second-ever official rerelease in September 2019 as one of the first 20 games included in the SNES games service for subscribers of Nintendo Switch Online, with the second-ever official release of ''Star Fox 2'' to follow in December of the same year. | During the development of ''Star Fox Command'', Q-Games programmer Dylan Cuthbert experienced a finished version of ''Star Fox 2'' to use as inspiration. However, the prospect of an official release for the cancelled title was not probable, according to him. To the surprise of many, ''Star Fox 2'' would see its first ever official release in September 2017 as one of the 21 games included on the SNES Classic microconsole, alongside the first ever reissuing of the original ''Star Fox'' due to both titles incorporating the Super FX Chip. The original ''Star Fox'' received its second-ever official rerelease in September 2019 as one of the first 20 games included in the SNES games service for subscribers of Nintendo Switch Online, with the second-ever official release of ''Star Fox 2'' to follow in December of the same year. | ||
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The setting of the ''Star Fox'' series is a planetary system named the Lylat system, and [[Corneria]] is the Earth-like planet that supports sapient life in this system. All sapient life, however, is composed of anthropomorphic animals belonging to a wide variety of species, but nonetheless Cornerian civilization is technologically advanced enough to allow for interplanetary travel and starship dogfights not unlike ''Star Wars''. A group of mercenaries named Star Fox, operating small assault spacecraft called [[Arwing]]s and based on a mothership named the [[Great Fox]], are regularly hired by Corneria's defense forces to conduct military operations against enemy forces that threaten Corneria and the Lylat system as a whole. The leader is [[Fox McCloud]], a red fox who inherits his position from his late father, team founder James McCloud, and his initial wingmates are the pheasant [[Falco Lombardi]], the hare Peppy Hare, and the frog Slippy Toad. | The setting of the ''Star Fox'' series is a planetary system named the Lylat system, and [[Corneria]] is the Earth-like planet that supports sapient life in this system. All sapient life, however, is composed of anthropomorphic animals belonging to a wide variety of species, but nonetheless Cornerian civilization is technologically advanced enough to allow for interplanetary travel and starship dogfights not unlike ''Star Wars''. A group of mercenaries named Star Fox, operating small assault spacecraft called [[Arwing]]s and based on a mothership named the [[Great Fox]], are regularly hired by Corneria's defense forces to conduct military operations against enemy forces that threaten Corneria and the Lylat system as a whole. The leader is [[Fox McCloud]], a red fox who inherits his position from his late father, team founder James McCloud, and his initial wingmates are the pheasant [[Falco Lombardi]], the hare Peppy Hare, and the frog Slippy Toad. | ||
In ''Star Fox 64'', a mad ape scientist, [[Andross]], previously exiled from Corneria, launches an attack across the Lylat system, and Fox takes up the job to destroy Andross and his operations at the planet [[Venom]] and settle a personal score, while dealing with a rival mercenary team hired by Andross, Star Wolf, led by [[Wolf O'Donnell]]. Eight years later in ''Star Fox Adventures'', Star Fox is assigned to conduct an on-foot investigation of a crumbling planet simply called Dinosaur Planet, and after the end of Fox's effort to stop the planet's self-destruction, the princess of another destroyed planet, the blue fox [[Krystal]], joins the Star Fox team. The following year, amidst Star Fox's continued battles against vengeful remnants from Andross' army, Lylat is suddenly threatened by a race of mechanical insectoids called the Aparoids, and Star Fox must make an unlikely alliance with Star Wolf in order to save the day. Lastly, two to three years later in ''Star Fox Command'', most of team Star Fox has disbanded, but Fox is given heavy incentive to bring team members back into the fold when one last threat, a fish-like race called the Anglar, emerges out of Venom's acidic oceans to strike at Corneria. This game's story allows multiple branching paths, and a total of nine different endings are possible; the question of which one, if any, is the "canon" ending is left to player speculation. In ''Starlink: Battle for Atlas'', the Star Fox crew find themselves in hot pursuit of Wolf in the Atlas star system, who is attempting to search for additional firepower to begin his own takeover of Corneria. Both sides end up making allies in Atlas, with Wolf aided by outlaws Cash, Zonna, and Koval and Star Fox aided by the human crew from the Starlink Initiative in search of their kidnapped captain. After taking out a few of his lackeys, the Star Fox team finally find | In ''Star Fox 64'', a mad ape scientist, [[Andross]], previously exiled from Corneria, launches an attack across the Lylat system, and Fox takes up the job to destroy Andross and his operations at the planet [[Venom]] and settle a personal score, while dealing with a rival mercenary team hired by Andross, Star Wolf, led by [[Wolf O'Donnell]]. Eight years later in ''Star Fox Adventures'', Star Fox is assigned to conduct an on-foot investigation of a crumbling planet simply called Dinosaur Planet, and after the end of Fox's effort to stop the planet's self-destruction, the princess of another destroyed planet, the blue fox [[Krystal]], joins the Star Fox team. The following year, amidst Star Fox's continued battles against vengeful remnants from Andross' army, Lylat is suddenly threatened by a race of mechanical insectoids called the Aparoids, and Star Fox must make an unlikely alliance with Star Wolf in order to save the day. Lastly, two to three years later in ''Star Fox Command'', most of team Star Fox has disbanded, but Fox is given heavy incentive to bring team members back into the fold when one last threat, a fish-like race called the Anglar, emerges out of Venom's acidic oceans to strike at Corneria. This game's story allows multiple branching paths, and a total of nine different endings are possible; the question of which one, if any, is the "canon" ending is left to player speculation. In ''Starlink: Battle for Atlas'', the Star Fox crew find themselves in hot pursuit of Wolf in the Atlas star system, who is attempting to search for additional firepower to begin his own takeover of Corneria. Both sides end up making allies in Atlas, with Wolf aided by outlaws Cash, Zonna, and Koval and Star Fox aided by the human crew from the Starlink Initiative in search of their kidnapped captain. After taking out a few of his lackeys, the Star Fox team finally find Wolf’s hideout in Atlas and thwart his plans for conquest, but more help unexpectedly arrives in the form of fellow Star Wolf members Leon, Pigma, and Andrew. After one last hard-fought battle, the whole Star Wolf crew is defeated and sent tumbling back to Lylat through a transdimensional portal. | ||
==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
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===Fighter=== | ===Fighter=== | ||
*[[ | |||
*[[Image:FoxIcon(SSB).png|50px|right]]'''{{SSB|Fox}}''': The son of Star Fox team founder James McCloud, who was seemingly killed when his supposed teammate Pigma Dengar betrayed him to Andross' custody, Fox McCloud leads the Star Fox mercenary team in his father's name. He starts out an amateur Arwing pilot but gets more confident and cockier over the years. His main arch-enemy at first is the villainous ape scientist Andross, but his chief rival pilot throughout the series is Wolf O'Donnell, and his romantic interest is the blue fox Krystal. Among his acts of interstellar heroism are destroying Andross more than once, rescuing Sauria the Dinosaur Planet, destroying the Aparoid Queen, and defeating the Anglars. His design is based off his appearance from ''Star Fox 64''. As a fighter in SSB, Fox uses a slow-ish blaster and is intermediately light. Thanks to his speed and combo ability, Fox ranks 4th on the ''SSB'' [[tier list]]. | |||
===Stage=== | ===Stage=== | ||
''Super Smash Bros.'' features one ''Star Fox''-themed stage: | ''Super Smash Bros.'' features one ''Star Fox''-themed stage: | ||
*[[File:SectorZIconSSB.png|right|link=Sector Z]] '''[[Sector Z]]''' | *[[File:SectorZIconSSB.png|right|link=Sector Z]] '''[[Sector Z]]''': The second-largest stage in the game takes place along the length of the Star Fox central command ship, the Great Fox, which is residing in an area of the galaxy called Sector Z, so named for the Z-shaped nebula in the background. The KO boundaries on either side of the stage are rather close to the stage's edges, so a smash attack will probably make for a KO.{{clear}} | ||
===Music=== | ===Music=== | ||
*''' | *'''11''': A remix of trademark ''Star Fox'' music, heard on [[Sector Z]]. | ||
*''' | *'''21''': The victory fanfare of [[Fox]] is an orchestration of the standard "Mission Complete" theme heard in general ''Star Fox'' games. | ||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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===Fighters=== | ===Fighters=== | ||
*[[ | |||
*[[ | *[[Image:FoxIcon(SSBM).png|50px|right]]'''{{SSBM|Fox}}''': Returning from SSB, but redesigned to sport drastically increased agility and dropping speed and a lighter build, Fox McCloud becomes one of the swiftest and most effective characters in the game. His appearance is still based off ''Star Fox 64''. His blaster is redesigned to do rapid non-knockback damage and he gains a Fox Illusion tackle as his new [[side special move]]. He is currently ranked as the best character in the game and is often used by the world's best players of ''Melee''. | ||
*[[Image:FalcoIcon(SSBM).png|50px|right]]'''{{SSBM|Falco}}''': A new character that functions as a direct [[clone]] of Fox. Falco Lombardi is the smart-mouthed but experienced and trustworthy companion member of the Star Fox team, and is the most adept Arwing pilot of Fox's wingmates. His past is a mystery to the team, and after ''Star Fox 64'' he left the team for personal reasons, mainly for being tired and bored. However,after ''Star Fox Adventures'', he has since returned to his post to rediscover the thrill of flying with the team. It is hinted that Falco was formerly a member of a gang. Like Fox, Falco's design is based off his appearance from ''Star Fox 64''. As a ''Melee'' fighter, Falco is a modified version of Fox whose statistics more closely resemble the SSB version of Fox, and his slower blaster features knockback. He is a top-tier ranked fighter as well for his blend of speed and power, only falling short to Fox. | |||
===Stages=== | ===Stages=== | ||
''Super Smash Bros. Melee'' features two ''Star Fox''-themed stages: | ''Super Smash Bros. Melee'' features two ''Star Fox''-themed stages: | ||
*[[File:CorneriaIconSSBM.png|right|link=Corneria]]'''Lylat System: [[Corneria]]''' | *[[File:CorneriaIconSSBM.png|right|link=Corneria]]'''Lylat System: [[Corneria]]''': The spiritual successor to the original Sector Z stage, this is quite literally the same Great Fox-based stage as before, but with some important differences: The Great Fox is much smaller, the ship's blasters at its lower left end can be jumped on as a platform, the Arwings fly around and attack differently, and the background is now the 3D environment of the planet Corneria that the Great Fox flies through as the stage progresses.{{clear}} | ||
*[[File:VenomIconSSBM.png|right|link=Venom]]'''Lylat System: [[Venom]]''' | *[[File:VenomIconSSBM.png|right|link=Venom]]'''Lylat System: [[Venom]]''': This stage is now the Great Fox rotated ninety degrees, so that its front end faces the camera, and the ship's four wings are the platforms where the battling takes place on. The Great Fox travels across the reaches of the acidic planet Venom as the stage progresses. The layout of the stage is rather small and almost cramped, making for unusual battles.{{clear}} | ||
===Music=== | ===Music=== | ||
*''' | *'''13: Corneria''': An orchestrated medley two songs from the original ''Star Fox'' with the Venom level and the main theme. It is heard on [[Lylat System: Corneria]]. | ||
*''' | *'''14: Venom''': An orchestration of main theme heard in ''Star Fox 64''. This is heard on [[Lylat System: Venom]]. | ||
*''' | *'''44: Fox's Victory''': The victory fanfare of [[Fox]] and [[Falco]] is an orchestration of the standard "Mission Complete" theme heard in general ''Star Fox'' games. | ||
=== | ===Full Trophy List=== | ||
{{main|List of SSBM trophies (Star Fox series)}} | {{main|List of SSBM trophies (Star Fox series)}} | ||
*[[Fox McCloud|Fox McCloud]]'s three game trophies | |||
*[[Falco Lombardi|Falco Lombardi]]'s three game trophies | |||
*[[Andross]] (two) | |||
*[[Arwing]] | |||
*[[Great Fox]] | |||
*[[Landmaster Tank]] | |||
*[[Peppy Hare]] | |||
*[[Slippy Toad]] | |||
*[[Wolfen]] | |||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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===Fighters=== | ===Fighters=== | ||
*[[ | |||
*[[ | *[[Image:FoxIcon(SSBB).png|50px|right]]'''{{SSBB|Fox}}''': The veteran space mercenary makes a return appearance in ''Brawl'', sporting a mix of his designs from ''Star Fox Assault'' and ''Star Fox Command''. Fox keeps his incredible speed, and his [[Blaster]] and [[Reflector]] attacks stay intact with cosmetic upgrades. Fox's [[Final Smash]] is the [[Landmaster]], which is a vehicle that fills up a huge portion of the stage as he drives around blasting his opponents. Similar to the games, the tank can both hover and roll. Finally, Jim Walker now voices him in the English release.{{clear}} | ||
*[[ | *[[Image:FalcoIcon(SSBB).png|50px|right]]'''{{SSBB|Falco}}''': Fox's wingmate and comrade returns in ''Brawl'', with an updated design based on both ''Star Fox Assault'' and ''Star Fox Command''. His moveset is similar, albeit modified from ''Melee'' in order to declone him from Fox; for instance, his normal attacks now make more use of his wings than his legs. Falco's Final Smash is also the Landmaster, having identical functionality to Fox's but with different dialogue. Finally, Dex Manley now voices him in the English release.{{clear}} | ||
*[[Image:WolfIcon(SSBB).png|50px|right]]'''{{SSBB|Wolf}}''': Fox's longtime archrival and leader of the Star Wolf mercenary team makes his playable debut in ''Brawl''. He has a unique feral style as opposed to the other characters, and his normal attacks are visually distinct (he uses claws and occasionally his legs). His special moves are inspired by Fox and Falco's, but are heavily modified to make him more distinct. His Final Smash is also the Landmaster, but unlike Fox and Falco's it deals more damage and knockback at the expense of a shorter duration. Finally, Jay Ward debuts as his voice actor in the English release.{{clear}} | |||
On the final character select screen (after all characters are unlocked), the ''Star Fox'' characters, joined by Captain Falcon, occupy the sixth column. All these characters are known to fly spaceships (hence having a choice of fighting only up to two of these in {{SSBB|Classic Mode}}). | On the final character select screen (after all characters are unlocked), the ''Star Fox'' characters, joined by Captain Falcon, occupy the sixth column. All these characters are known to fly spaceships (hence having a choice of fighting only up to two of these in {{SSBB|Classic Mode}}). | ||
====Assist Trophy==== | |||
* '''[[Andross]]''': Andross flies towards the background in his SNES form and spits polygonal panels out of his mouth. Any character that is pelted by the panels will take damage. | |||
===Stages=== | ===Stages=== | ||
*[[ | *[[Image:Icon-lylatcruise.gif|right]]'''[[Lylat Cruise]]''': This stage takes place on an original space ship called the [[Pleiades]] that travels through various locales in the Lylat system, including an asteroid field, an epic space battle, and even the atmosphere of planet Corneria. Fox, Falco and Wolf have a secret taunt on this stage, calling their allies as they comment on the battle.{{clear}} | ||
*[[Image:Icon-corneriamelee.gif|right]]'''[[Past Stages and Melee Stages|Melee Stages]]: [[Lylat System: Corneria|Corneria]]''': One of the stages that returns from the previous game, its only real change is the lack of knockback on the lasers shot from the Arwings. Otherwise, it's unaltered. Like in the previous game, Fox and Falco can perform a secret taunt to call their comrades (who are in their Star Fox 64 renditions).{{clear}} | |||
===Item=== | ===Item=== | ||
* '''[[Smart Bomb]]''': An extremely powerful explosive throwing weapon. | * '''[[Smart Bomb]]''': An extremely powerful explosive throwing weapon. | ||
===Music=== | ===Music=== | ||
''See [[List of SSBB Music (Star Fox series)]].'' | |||
*'''Space Armada''' - An arrangement of the Space Armada theme from the first Star Fox game. Is used on the ''Lylat Cruise'' stage. | |||
*''' | *'''Corneria''' - A remix of the Corneria background music from the original Star Fox on ''SNES''. It is used on the ''Lylat Cruise'' stage. | ||
*''' | *'''Main Theme (Star Fox)''' - An orchestrated version of the main theme of the original Star Fox. The remix is taken directly from the Star Fox credit's soundtrack. It is used on the ''Lylat Cruise'' stage. This song is also played during Fox's Classic Mode credits. | ||
*''' | *'''Main Theme (Star Fox 64)''' - A techno styled remix of the main theme of Star Fox 64. It is used on the ''Lylat Cruise'' stage. This song is also played during Falco's Classic Mode credits. | ||
*''' | *'''Area 6''': The background music of the level known as Area 6 from Star Fox 64. It is used on the ''Lylat Cruise'' stage. | ||
*''' | *'''Area 6 Ver. 2''' - A techno styled remix of the Area 6 theme. It is used on the ''Lylat Cruise'' stage. | ||
*''' | *'''Star Wolf''' - The music that plays when facing the renegade Star Wolf team in the Star Fox series. This remix is taken directly from the Star Fox 64 soundtrack. It is used on the ''Lylat Cruise'' stage. This song is also played during Wolf's Classic Mode credits. | ||
*''' | *'''Space Battleground''' - Taken directly from Star Fox Assault, this was the music played during the first half of the first mission. It is the theme of the ''Lylat Cruise'' stage. | ||
*'''Star Wolf (Star Fox Assault)''' - Taken directly from Star Fox Assault, this is the slower, more methodical remix of the traditional Star Wolf theme. It is used on the ''Lylat Cruise'' stage. | |||
*'''Break Through the Ice''' - Taken directly from Star Fox Assault, this was the background music of the Fichina level. It is played on the ''Lylat Cruise'' stage. | |||
*'''Corneria (Melee)''' - Taken directly from Melee. It is used on the ''Corneria'' stage. It is a remixed version of the music heard on the stage "Venom" in the original Star Fox. | |||
*'''Venom (Melee)''' - Taken directly from Melee. It is used on the ''Corneria'' stage. This is a redone version of the Star Fox 64 main theme. | |||
*'''Star Fox victory theme''': An orchestrated remix of the "Mission Accomplished" theme from Star Fox 64. | |||
*''' | |||
*''' | |||
*''' | |||
*''' | |||
===Trophies=== | ===Trophies=== | ||
{{main|List of SSBB trophies (Star Fox series)}} | {{main|List of SSBB trophies (Star Fox series)}} | ||
{| | |||
|- valign=top | |||
| | |||
*Fox | |||
*Landmaster (Fox) | |||
*Falco | |||
*Landmaster (Falco) | |||
*Wolf | |||
*Landmaster (Wolf) | |||
*Fox (Assault) | |||
*Falco (Assault) | |||
| | |||
*Falco (Command) | |||
*Peppy Hare | |||
*Slippy Toad | |||
*Krystal | |||
*Tricky | |||
*General Pepper | |||
*ROB 64 | |||
*Panther Caroso | |||
| | |||
*Leon Powalski | |||
*Arwing | |||
*Great Fox | |||
*Great Fox (Assault) | |||
*Wolfen | |||
*Smart Bomb | |||
*Andross | |||
|} | |||
===Stickers=== | ===Stickers=== | ||
{{main|List of stickers (Star Fox series)}} | {{main|List of stickers (Star Fox series)}} | ||
{| | |||
= | |- valign=top | ||
| | |||
* | *Fox <small>(Star Fox)</small> | ||
*Fox <small>(Star Fox 64)</small> | |||
*Falco <small>(Star Fox 64)</small> | |||
*Slippy <small>(Star Fox 64)</small> | |||
*Peppy <small>(Star Fox 64)</small> | |||
*Arwing <small>(Star Fox 64)</small> | |||
*Wolfen <small>(Star Fox 64)</small> | |||
*Fox <small>(Star Fox Adventures)</small> | |||
*Falco <small>(Star Fox Adventures)</small> | |||
*ROB 64 <small>(Star Fox Adventures)</small> | |||
*Krystal <small>(Star Fox Adventures)</small> | |||
| | |||
*Fox <small>(Star Fox: Assault)</small> | |||
*Falco <small>(Star Fox: Assault)</small> | |||
*Slippy <small>(Star Fox: Assault)</small> | |||
*Peppy <small>(Star Fox: Assault)</small> | |||
*General Pepper <small>(Star Fox: Assault)</small> | |||
*ROB 64 <small>(Star Fox: Assault)</small> | |||
*Wolf <small>(Star Fox: Assault)</small> | |||
*Pigma <small>(Star Fox: Assault)</small> | |||
*Andrew <small>(Star Fox: Assault)</small> | |||
*Krystal <small>(Star Fox: Assault)</small> | |||
*Panther <small>(Star Fox: Assault)</small> | |||
| | |||
*Wolfen <small>(Star Fox: Assault)</small> | |||
*Fox <small>(Star Fox: Command)</small> | |||
*Falco <small>(Star Fox: Command)</small> | |||
*Wolf <small>(Star Fox: Command)</small> | |||
*Leon <small>(Star Fox: Command)</small> | |||
*Krystal <small>(Star Fox: Command)</small> | |||
*Panther <small>(Star Fox: Command)</small> | |||
*Dash <small>(Star Fox: Command)</small> | |||
*Bullfrog <small>(Star Fox: Command)</small> | |||
|} | |||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
Line 133: | Line 199: | ||
===Fighters=== | ===Fighters=== | ||
*[[File:FoxIcon(SSB4-U).png|50px|right | *[[File:FoxIcon(SSB4-U).png|50px|right]]'''{{SSB4|Fox}}''': the leader of the mercenary team [[lylatwiki:Star Fox (team)|Star Fox]]. He was officially revealed to return on June 11, 2013 during [[E3 2013]] along with the first trailer for ''Smash 4''. He retains his composited design from ''Brawl'' that combines elements from his appearances in ''Star Fox 64'', ''Star Fox: Assault'', and ''{{s|lylatwiki|Star Fox: Command}}''. His fur is more finely detailed and his teeth are more prominent. His {{b|Blaster|Fox}} has a new, original design. Fox is overall a stronger fighter than he was in ''Brawl''. His swiftness and fast attacks satisfy a "hit-and-run" archetype. Performing an aerial [[Fox Illusion]] no longer leaves him [[helpless]] and [[Fire Fox]] carries him a much greater distance than it did in ''Brawl''. Mike West, who first voiced the character in ''Star Fox 64'', reprises the role for ''Smash 4''.{{clear}} | ||
*[[File:FalcoIcon(SSB4-U).png|50px|right]]'''{{SSB4|Falco}}''': the cocky ace pilot of the Star Fox team. Like Fox, he retains his composited design from ''Brawl'' that combines elements from his appearances in ''Star Fox 64'', ''Assault'', and ''Command''. He remains a [[semi-clone]] of Fox. In addition to having unique animations for attacks, Falco has greater aerial mobility than Fox but moves more slowly on the ground, attributes that have been further exaggerated in ''Smash 4''. Many of the attributes that made him a strong fighter in ''Brawl'' were weakened in ''Smash 4'' and he is ranked very low in competitive [[tier list]]s. Many of his attacks have increased [[lag]], and no longer enable strong follow-ups. He is an [[unlockable character]] in both versions of the game. Mark Lund, who first voiced the character in ''Star Fox 64 3D'', reprises the role for ''Smash 4.'' | |||
*[[File: | ===[[Mii Costume]]s=== | ||
[[File:DLC Costume Fox Outfit.jpg|thumb|Mii Gunners wearing the Fox set.]] | |||
====Costume==== | |||
*{{Head|Mii Gunner|g=SSB4|s=24x24px}} '''Fox Outfit''' (DLC): this outfit is based on [[Fox McCloud]] as he appears in ''Star Fox 64 3D''. It was released with a corresponding hat in Fox's likeness as [[downloadable content]] on September 30, 2015. The [[Mii]] wears a green flight suit with a white jacket and carries a {{b|Blaster|Fox}} derived from an original design made for ''Smash 4''. | |||
==== | ====Hat==== | ||
* | *'''[[Fox McCloud|Fox Cap]]''' ([[DLC]]) | ||
===Items=== | ===Items=== | ||
{{main|Items}} | {{main|Items}} | ||
*'''[[Smart Bomb]]''': an explosive, red projectile from ''Star Fox 64''. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in ''Smash''. | *'''[[Smart Bomb]]''': an explosive, red projectile from ''{{s|lylatwiki|Star Fox 64}}''. It is a powerful bomb with a very large blast radius, but the reaction rate is slower than most other bombs in ''Smash''. | ||
====Assist Trophy==== | ====Assist Trophy==== | ||
Line 155: | Line 222: | ||
*'''[[Wolfen]]''' (<span style="color:#FF0000">Red</span>): the standard fighter of team {{s|lylatwiki|Star Wolf}}. The user inflicts 100% damage to a targeted opponent. | *'''[[Wolfen]]''' (<span style="color:#FF0000">Red</span>): the standard fighter of team {{s|lylatwiki|Star Wolf}}. The user inflicts 100% damage to a targeted opponent. | ||
===[[ | ===Stages=== | ||
All ''Star Fox'' stages are [[starter stage]]s. | |||
====''for Nintendo 3DS''==== | |||
*[[File:CorneriaIconSSB4-3.png|75px|right|link=Corneria]]{{GameIcon|SSBM}} '''[[Corneria]]''': staged on the ''[[Great Fox]]'' as it flies over a [[lylatwiki:Corneria|city]] under siege from ''[[lylatwiki:Star Fox (game)|Star Fox]]'' and ''{{s|lylatwiki|Star Fox 64}}''. [[Arwing]]s and [[Wolfen]]s occasionally fly by, serving as temporary platforms. The ''Great Fox'' occasionally fires beams of energy from the turrets on its bow. Being struck usually results in an [[instant KO]]. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco, the latter of which is [[unlock]]ed on this stage. Fox and Falco have special [[Star Fox Smash Taunt#Corneria and Venom taunts|smash taunt]]s on this stage that will trigger one of several conversations between the four members of the Star Fox team: Fox, Falco, [[Slippy Toad]], and [[Peppy Hare]]. Its [[Ω form]] is a floating platform like [[Final Destination]]. | |||
==== | ====''for Wii U''==== | ||
* | *[[File:OrbitalGateAssaultIconSSB4-U.png|75px|right|link=Orbital Gate Assault]]'''[[Orbital Gate Assault]]''': staged in the middle of an intergalactic conflict between the Cornerian Army and the [[lylatwiki:Aparoid|Aparoid menace]] from ''{{s|lylatwiki|Star Fox: Assault}}''. It is a dynamic, transitional stage that begins on the ''[[Great Fox]]'' before it moves to the background and forces fighters onto an Aparoid missile. The missile is destroyed by three Arwings, forcing the fight onto the ships themselves. The Arwings fly through the {{s|lylatwiki|Beltino Orbital Gate}} before dropping the fighters back onto a second missile. The missile strikes the gate before being destroyed by Arwings, forcing the fighters back onto them again as they are returned to the ''Great Fox''. As these transitions occur, miniature missiles, explosions, and {{s|lylatwiki|barrel roll}}s damage the fighters. If no one chose Fox or Falco, having every player hold the [[shield]] button when selecting Orbital Gate Assault on the stage select screen will cause [[Star Fox Smash Taunt#Orbital Gate Assault conversations|conversations]] to occur between Fox, Falco, Slippy, and Peppy. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco, the latter of which is [[unlock]]ed on this stage. Only its [[Ω form]] can support [[8-Player Smash]], which is a floating platform like [[Final Destination]]. Corneria and the Beltino Orbital Gate appear in the background of the Ω form, seemingly at peace. According to [[Masahiro Sakurai]], Orbital Gate Assault took an entire year to create.{{clr}} | ||
= | *[[File:LylatCruiseIconSSB4-U.png|75px|right|link=Lylat Cruise]]{{GameIcon|SSBB}} '''[[Lylat Cruise]]''': staged aboard the Cornerian cruiser ''Pleiades'' as it flies through the {{s|lylatwiki|Lylat System}}. It randomly traverses through Corneria; {{s|lylatwiki|Meteo}}; a skirmish between the {{s|lylatwiki|Cornerian Defense Core}} and {{s|lylatwiki|Ape Army}}; and a dogfight between Star Wolf and Star Fox in the depths of space. ''Pleiades'' transitions between these locations by going into {{s|wikipedia|warp speed}}. The change in scenery is purely cosmetic and does not affect the fight. These scenarios derive from events in ''Star Fox 64'' and ''Star Fox: Assault''. Fox and Falco have special [[Star Fox Smash Taunt#Lylat Cruise taunts|smash taunt]]s on this stage that will trigger one of several conversations between members of Star Fox and Star Wolf, specifically: Fox, Falco, Slippy, Peppy, [[Krystal]], [[Wolf O'Donnell]], [[Leon Powalski]], and [[Panther Caroso]]. Though not present at launch, the most significant change to Lylat Cruise from ''Brawl'' is that fighters no longer get stuck underneath ''Pleiades''{{'}}s wings when they try to [[recover]]. It is one of the possible stages to appear in Level 4 of [[All-Star Mode]] as a [[home stage]] for Fox and Falco. It is large enough to support [[8-Player Smash]]. Its [[Ω form]] takes place on a modified ''Pleiades'' trailing behind the ''Great Fox'' in deep space. | ||
===Music=== | ===Music=== | ||
''See [[List of SSB4 Music (Star Fox series)]]'' | |||
====Original | ====Original tracks==== | ||
Arrangements and remixes unique to ''SSB4''. | Arrangements and remixes unique to ''SSB4''. | ||
*''' | *'''Theme from Area 6 / Missile Slipstream''': an arrangement of "Area 6" from ''{{s|lylatwiki|Star Fox 64}}'' and "Missile Slipstream" from ''{{s|lylatwiki|Star Fox: Command}}''. It plays on Smash Run and Orbital Gate Assault. It is featured on Disc 2 of ''[[A Smashing Soundtrack]]''. | ||
*''' | *'''Star Wolf's Theme / Sector Z''': an arrangement of "Star Wolf's Theme" and "Fichina & Sector Z" from ''Star Fox 64''. It plays on Corneria and Orbital Gate Assault. It is featured on Disc 1 of ''A Smashing Soundtrack''. | ||
====Returning | ====Returning tracks==== | ||
Arrangements and remixes from previous ''Smash'' titles. | Arrangements and remixes from previous ''Smash'' titles. | ||
*{{GameIcon|SSBM}}''' | *{{GameIcon|SSBM}}'''Corneria''': a medley of pieces from the original ''[[lylatwiki:Star Fox (game)|Star Fox]]'', including "BGM (VENOM-BASE for Level 2)", "Course Map Select BGM (Main Theme)", and "BGM (SPACE ARMADA)". It plays on Corneria and Orbital Gate Assault. It is featured on Disc 1 of ''A Smashing Soundtrack''. | ||
*{{GameIcon|SSBM}}''' | *{{GameIcon|SSBM}}'''Venom''': an orchestration of "Prelude" from ''{{s|lylatwiki|Star Fox 64}}''. It plays on Lylat Cruise. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Main Theme (Star Fox)''': an arrangement of "Course Map Select BGM (Main Theme)" from ''Star Fox''. It plays on Lylat Cruise. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Corneria (Brawl)''': an arrangement of "BGM (CORNERIA)" from ''Star Fox''. It plays on Lylat Cruise. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Space Armada''': an arrangement of "BGM (SPACE ARMADA)" from ''Star Fox''. It plays on Lylat Cruise. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Main Theme (Star Fox 64)''': an arrangement of "Prelude" from ''Star Fox 64''. It plays on Orbital Gate Assault. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Area 6''': an orchestration of "Area 6" from ''Star Fox 64''. It plays on Orbital Gate Assault. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Area 6 Ver. 2''': a {{s|wikipedia|techno}}-influenced remix of "Area 6" from ''Star Fox 64''. It plays on Lylat Cruise. | ||
*{{GameIcon|SSBB}}''' | *{{GameIcon|SSBB}}'''Star Wolf''': an arrangement of "Star Wolf's Theme" from ''Star Fox 64''. It plays on Lylat Cruise. | ||
====Source | ====Source tracks==== | ||
Compositions and arrangements directly sourced from ''Star Fox'' games with no alterations. | Compositions and arrangements directly sourced from ''Star Fox'' games with no alterations. | ||
*''' | *'''Star Wolf (Star Fox: Assault)''': though sourced from ''{{s|lylatwiki|Star Fox: Assault}}'', the piece itself is a remix of "Star Wolf's Theme" from ''Star Fox 64''. It plays on Orbital Gate Assault. | ||
*''' | *'''Space Battleground''': from ''Star Fox: Assault''. It plays on Orbital Gate Assault. | ||
*''' | *'''Break: Through the Ice''': though sourced from ''Star Fox: Assault'', the piece itself is a remix of "Fichina & Sector Z" from ''Star Fox 64''. It plays on Orbital Gate Assault. | ||
====Victory | ====Victory fanfares==== | ||
*''' | *'''Victory! Star Fox''': a flourished rendition of the first few bars of "Title Theme" from ''Star Fox 64''. This jingle plays at the successful completion of a mission in the source material. It is sourced directly from ''Brawl''. | ||
===Trophies=== | ===Trophies=== | ||
{{main|List of SSB4 trophies (Star Fox series)}} | {{main|List of SSB4 trophies (Star Fox series)}} | ||
[[File:SSBUOrbitalGatePotD.jpg|thumb|A [[Pic of the Day]] screenshot of the Orbital Gate trophy. The trophy was designed to resemble a {{s|wikipedia|diorama}}.]] | |||
Collectible trophies that appear in both the 3DS version and the Wii U version. | |||
{| | |||
|- valign=top | |||
| | |||
*Fox | |||
*Fox (Alt.) | |||
*Falco | |||
*Falco (Alt.) | |||
*Smart Bomb | |||
*Andross | |||
*Peppy Hare | |||
| | |||
*Slippy Toad | |||
*Wolf O'Donnell | |||
*Leon Powalski | |||
*Pigma Dengar | |||
*Andrew Oikonny | |||
*Krystal | |||
*Panther Caroso | |||
|} | |||
====''for Nintendo 3DS''==== | |||
{| | |||
|- valign=top | |||
| | |||
*Arwing | |||
*Great Fox | |||
*Wolfen | |||
*General Pepper | |||
| | |||
*ROB 64 | |||
*James McCloud | |||
*Andross (True Form) | |||
|} | |||
====''for Wii U''==== | |||
{| | |||
|- valign=top | |||
| | |||
*Landmaster (Fox) | |||
*Landmaster (Falco) | |||
*Arwing (Assault) | |||
*Great Fox (Assault) | |||
*Orbital Gate | |||
*Tricky | |||
| | |||
*Fox (Assault) | |||
*Falco (Assault) | |||
*Wolfen (Assault) | |||
*Aparoid (Fortuna) | |||
*Aparoid Queen | |||
|} | |||
=====Trophy Boxes===== | |||
{{main|Trophy Box}} | |||
*Star Wolf | |||
*Star Fox: Assault | |||
*Star Fox | |||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
The ''Star Fox'' series is still strongly represented in ''Ultimate'', but the representation is now skewed towards the most recent installment, ''{{iw|lylatwiki|Star Fox Zero}}''. Fox, Falco, and the previously absent Wolf all return as playable characters, using their designs and voices from this title. Many other elements from ''Star Fox Zero'', such as music, stage aesthetics, and Spirits make their way into ''Ultimate''. In addition, content from | The ''Star Fox'' series is still strongly represented in ''Ultimate'', but the representation is now skewed towards the most recent installment, ''{{iw|lylatwiki|Star Fox Zero}}''. Fox, Falco, and the previously absent Wolf all return as playable characters, using their designs and voices from this title. Many other elements from ''Star Fox Zero'', such as music, stage aesthetics, and Spirits make their way into ''Ultimate''. In addition, content from earlier ''Star Fox'' titles, such as a new Assist Trophy and several Spirits, is featured. | ||
===Fighters=== | ===Fighters=== | ||
*07. [[File:FoxIcon(SSBU).png|50px|right | *07. [[File:FoxIcon(SSBU).png|50px|right]]'''{{SSBU|Fox}}''': The fearless leader of the Star Fox team returns as a starting fighter with an updated design. He maintains his signature speed and "hit-and-run" fighting style, although the former has been nerfed in a few regards such as with Fox Illusion, and his Final Smash now calls in the rest of the Star Fox team for an all-out Arwing assault. Finally, Mike West reprises his role in the English release with updated voice clips. | ||
{{ | {{clear}} | ||
*20. [[File:FalcoIcon(SSBU).png|50px|right | *20. [[File:FalcoIcon(SSBU).png|50px|right]]'''{{SSBU|Falco}}''': The hotheaded wingmate of the Star Fox team returns as an unlockable fighter with an updated design. He maintains his remarkable jumping height and aerial prowess, and some of his animations such as his jab and up smash have been altered. His Final Smash also calls in the rest of Star Fox for an Arwing strike, albeit with a bit more unruliness and flair compared to Fox's version. Finally, Mark Lund reprises his role in the English release with updated voice clips. | ||
{{ | {{clear}} | ||
*44. [[File:WolfIcon(SSBU).png|50px|right | *44. [[File:WolfIcon(SSBU).png|50px|right]]'''{{SSBU|Wolf}}''': After being absent from ''Smash 4'', the leader of the ragtag mercenary team Star Wolf finally returns as an unlockable fighter. His head is based on ''Star Fox Zero'', but his attire is unique to ''Ultimate''. Many of his attacks and animations have been refined from his more feral portrayal in ''Brawl'' and his claw attacks now sport bright purple claw trails. His Final Smash now calls in the rest of Star Wolf for an all-out Wolfen assault. Finally, Jay Ward reprises his role in the English release with updated voice clips. | ||
===Stages=== | ===Stages=== | ||
All ''Star Fox'' stages except {{gameIcon|ssb}}[[Sector Z]] and {{gameIcon|ssb4-wiiu}}[[Orbital Gate Assault]] return from previous ''Smash'' games. | All ''Star Fox'' stages except {{gameIcon|ssb}}[[Sector Z]] and {{gameIcon|ssb4-wiiu}}[[Orbital Gate Assault]] return from previous ''Smash'' games. | ||
*{{GameIcon| | *{{GameIcon|ssbm}}[[File:SSBU-Corneria.png|75px|right|link=Corneria]]'''[[Corneria]]''': The stage returns, now updated to match the appearance of the more recent ''Star Fox Zero''. All of the Star Fox Smash Taunts return and now use the character portraits from ''Star Fox 64 3D''. | ||
{{ | {{clear}} | ||
*{{GameIcon| | *{{GameIcon|ssbm}}[[File:SSBU-Venom.png|75px|right|link=Venom]]'''[[Venom]]''': After a 17-year absence, the lost stage from ''Melee'' returns with a significant graphical upgrade, maintaining its appearance from ''Star Fox 64''. All of the Star Fox Smash Taunts return and now use the character portraits from ''Star Fox 64 3D''. | ||
{{ | {{clear}} | ||
*{{GameIcon| | *{{GameIcon|ssbb}}[[File:SSBU-Lylat Cruise.jpg|75px|right|link=Lylat Cruise)]]'''[[Lylat Cruise]]''': Returning from ''Brawl'' and ''Smash 4'', the stage returns with a significant visual upgrade. All of the Star Fox Smash Taunts also return, including those previously cut along with Wolf. | ||
{{ | {{clear}} | ||
===Assist Trophies=== | |||
*'''[[Andross]]''': He returns with the same design and attacks from the original SNES ''Star Fox''. | *'''[[Andross]]''': He returns with the same design and attacks from the original SNES ''Star Fox''. | ||
* | *'''[[Krystal]]''': A brand new Assist Trophy, Krystal will use her magic staff from ''Star Fox Adventures'' to attack opponents with swings and ice blasts. | ||
===Mii | ===Item=== | ||
*'''[[Smart Bomb]]''' | |||
==== | ===Mii Costumes=== | ||
*{{Head|Mii Gunner|g=SSBU|s=24x24px}} ''' | ====Costume==== | ||
*{{Head|Mii Gunner|g=SSBU|s=24x24px}}'''Fox Outfit''' | |||
==== | ====Hat==== | ||
*'''[[Fox McCloud|Fox Cap]]''' | *'''[[Fox McCloud|Fox Cap]]''' | ||
Line 234: | Line 358: | ||
====Returning Tracks==== | ====Returning Tracks==== | ||
Arrangements and remixes returning from previous ''Smash'' games. | Arrangements and remixes returning from previous ''Smash'' games. | ||
*{{GameIcon| | *{{GameIcon|ssb}}"'''Main Theme - Star Fox 64 (64)'''": A remix of the main theme from ''{{iw|lylatwiki|Star Fox 64}}''. Returns from ''Smash 64'', renamed from '''Sector Z'''. | ||
*{{GameIcon| | *{{GameIcon|ssbm}}"'''Star Fox Medley'''": A remix of [[Venom]]'s theme, the map screen theme, and the {{iw|lylatwiki|Space Armada}} from ''{{iw|lylatwiki|Star Fox|game}}''. Returns from ''Melee'', renamed from '''Corneria''' . Heard in Fox's character trailer. | ||
*{{GameIcon| | *{{GameIcon|ssbm}}"'''Main Theme - Star Fox 64 (Melee)'''": A remix of the main theme from ''Star Fox 64''. Returns from ''Melee'', renamed from '''Venom'''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Main Theme - Star Fox'''": A remix of the credits theme from the original ''Star Fox''. Returns from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Corneria - Star Fox'''": A remix of the theme of [[Corneria]] from ''Star Fox'' .Returns from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Space Armada'''": A remix of the Space Armada theme from ''Star Fox''. Returning unchanged from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Main Theme - Star Fox 64 (Brawl)'''": A techno remix of the main theme from ''Star Fox 64''. Returns from ''Brawl''. Heard in Falco's character trailer. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Star Wolf (Brawl)'''": A remix of theme when battling {{iw|lylatwiki|Star Wolf}} from ''Star Fox 64''. Returns from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Theme of Area 6'''": A remix of the {{iw|lylatwiki|Area 6}} theme from ''Star Fox 64''. Returns from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssbb}}"'''Theme of Area 6 Ver. 2'''": A techno remix of the Area 6 theme from ''Star Fox 64''. Returns from ''Brawl''. | ||
*{{GameIcon| | *{{GameIcon|ssb4}} '''"Theme of Area 6 / Missile Slipstream"''': A remix of the Area 6 theme from ''Star Fox 64'' and the missile interception theme from ''{{iw|lylatwiki|Star Fox Command}}''. Returns from ''SSB4''. | ||
*{{GameIcon| | *{{GameIcon|ssb4}}"'''Star Wolf's Theme / Sector Z (for 3DS / Wii U)'''": A remix of Star Wolf's theme and the [[Sector Z]]/{{iw|lylatwiki|Fichina}} theme from ''Star Fox 64''. Returns from ''SSB4''. Heard in Wolf's character trailer. | ||
====Source Tracks==== | ====Source Tracks==== | ||
Tracks ripped directly from the ''Star Fox'' games. | Tracks ripped directly from the ''Star Fox'' games. | ||
*''' | *"'''Star Wolf'''": The theme when battling Star Wolf, taken from ''{{iw|lylatwiki|Star Fox Assault}}''. | ||
*''' | *"'''Space Battleground'''": The theme played on the {{iw|lylatwiki|Fortuna}} and {{iw|lylatwiki|Orbital Gate}} levels, taken from ''Star Fox Assault''. | ||
*''' | *"'''Break: Through the Ice'''": The theme that plays on the Fichina level, taken from ''Star Fox Assault''. | ||
*''' | *'''"Corneria - Star Fox Zero"''': The theme of the first mission on Corneria, taken from ''Star Fox Zero''. | ||
*''' | *"'''Sector Ω'''": The theme that plays in Sector Ω, the third-to-last level, taken from ''Star Fox Zero''. | ||
*''' | *"'''Return to Corneria - Star Fox Zero'''": The theme of the second mission on Corneria, the second-to-last level, taken from ''Star Fox Zero''. | ||
====Victory | ====Victory Fanfare==== | ||
*''' | *"'''Victory! Star Fox Series'''": A remix of the theme when clearing a level, which itself is based of the main theme from ''Star Fox 64''. Remains unchanged from ''Brawl'' and ''Smash 4''. | ||
===Spirits=== | ===Spirits=== | ||
{{main|List of spirits (Star Fox series)}} | {{main|List of spirits (Star Fox series)}} | ||
<small>The kanji ''aruji'' "'''主'''" denotes a Master Spirit.</small> | |||
{| | |||
|- valign=top | |||
| | |||
382. Fox McCloud<br> | |||
383. Falco Lombardi<br> | |||
384. Wolf O'Donnell<br> | |||
385. Slippy Toad<br> | |||
386. Peppy Hare<small>'''主'''</small><br> | |||
387. Krystal<br> | |||
388. ROB 64<br> | |||
389. James McCloud <br> | |||
390. Arwing<br> | |||
391. Great Fox<br> | |||
392. Landmaster<br> | |||
393. Walker<br> | |||
394. Gyrowing<br> | |||
| | |||
395. Leon Powalski<br> | |||
396. Pigma Dengar<br> | |||
397. Andrew Oikonny<br> | |||
398. Panther Caroso<br> | |||
399. Wolfen<br> | |||
400. Andross<br> | |||
401. Andross (Star Fox 64 3D)<br> | |||
402. Andross (True Form)<br> | |||
403. Aparoid<br> | |||
404. General Pepper<br> | |||
405. Tricky<br> | |||
406. Dash Bowman<br> | |||
|} | |||
==Games with elements | ==Games with elements from or in the ''Super Smash Bros.'' series== | ||
===''{{iw|lylatwiki|Star Fox|game}}''/''Starwing''=== | |||
*Playable Characters: | |||
===''{{iw|lylatwiki|Star Fox|game}}'' / ''Starwing''=== | **{{GameIcon|SSB}}[[Fox McCloud]], who made his debut in this game and is the main character of the series, is a playable character in all five ''Super Smash Bros.'' games. | ||
*Playable | **{{GameIcon|SSBM}}[[Falco Lombardi]], who also made his debut in this game, is an unlockable character in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. 4]]'', and ''[[Super Smash Bros. Ultimate]]''. | ||
**{{GameIcon|SSB}} [[Fox McCloud]], who made his debut in this game and is the main character of the series, is a playable character in all five ''Super Smash Bros.'' games. | **{{gameIcon|ssb}}Fox uses an Arwing in his entrance animation. | ||
**{{GameIcon|SSBM}} [[Falco Lombardi]], who also made his debut in this game, is an unlockable character in ''Melee'', ''Brawl'', ''Smash 4'', and '' | ***{{gameIcon|ssbb}}Falco uses one as well. | ||
**{{gameIcon|ssb}}Fox's green costume in ''Smash 64'' and ''Melee'' based on concept art from this game. | |||
**{{gameIcon|ssb4}}Fox is the inspiration for a Headgear for Mii Fighters as well as an outfit for Mii Gunners. | |||
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*Stages: | *Stages: | ||
**{{gameIcon| | **{{gameIcon|ssbm}}The planets [[Corneria]] and [[Venom]] first appeared in this game. | ||
*Stage | *Stage Elements: | ||
**{{GameIcon|SSB}} [[Arwing]]s which appear in [[Sector Z]], Corneria, Venom, [[Lylat Cruise]], and [[Orbital Gate Assault]] have appeared in every ''Star Fox'' game since the beginning. | **{{GameIcon|SSB}}[[Arwing]]s which appear in [[Sector Z]], Corneria, Venom, [[Lylat Cruise]], and [[Orbital Gate Assault]] have appeared in every ''Star Fox'' game since the beginning. | ||
**{{gameIcon| | **{{gameIcon|ssbm}}In addition to Fox and Falco, [[Slippy Toad]] and [[Peppy Hare]] appear in the [[Star Fox Smash Taunt]]s on Corneria, Venom, Lylat Cruise, and Orbital Gate Assault. | ||
*Assist Trophies: | *Assist Trophies: | ||
**{{GameIcon|SSBB}} [[Andross]], the antagonist of ''Star Fox '' as the final boss, can be used in ''Brawl'', ''Smash 4'', and ''Ultimate'' as an assist trophy. He aids the user by shooting large tiles at foes that cause slightly severe damage. His SNES image of a ominous floating head is used. In ''Star Fox 64'', the remake of ''Star Fox'', he was remodeled as an ominous floating chimpanzee. | **{{GameIcon|SSBB}}[[Andross]], the antagonist of ''Star Fox '' as the final boss, can be used in ''Brawl'', ''Smash 4'', and ''Ultimate'' as an assist trophy. He aids the user by shooting large tiles at foes that cause slightly severe damage. His SNES image of a ominous floating head is used. In ''Star Fox 64'', the remake of ''Star Fox'', he was remodeled as an ominous floating chimpanzee. | ||
*Items: | *Items: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}The [[Smart Bomb]] as appeared as an item in every ''Smash'' game since ''Brawl''. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon| | **{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4}}Slippy | ||
**{{gameIcon| | **{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4}}Peppy | ||
**{{gameIcon| | **{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4}}Arwing | ||
**{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4-3ds}}Great Fox | |||
**{{gameIcon|ssbm}}Andross | |||
**{{gameIcon|ssbb}}{{gameIcon|ssb4-3ds}}{{iw|lylatwiki|General Pepper}} | |||
*Spirits: | |||
**{{gameIcon|ssbu}}Andross, Slippy, Peppy, Gerneral Pepper, and an Arwing all appear as Spirits. | |||
*Stickers: | *Stickers: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Fox appears as multiple stickers, on of which uses his artwork for this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Falco, Slippy, Peppy, General Pepper, and an Arwing all appear as stickers. | ||
*Music: | *Music: | ||
**{{gameIcon| | **{{gameIcon|ssbm}}"'''Star Fox Medley'''": A medley of tracks from this game, including the Venom theme, the map theme, and the Space Armada theme. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Main Theme - Star Fox'''": A remix of the credits theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Corneria - Star Fox'''": A remix of the Corneria theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Space Armada'''": A remix of the Space Armada theme from this game. | ||
===''{{s|lylatwiki|Star Fox 64}}'' / ''Lylat Wars''=== | ===''{{s|lylatwiki|Star Fox 64}}''/''Lylat Wars''=== | ||
{{main|Star Fox 64}} | {{main|Star Fox 64}} | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSBB}} [[Wolf O'Donnell]], a playable character in ''Brawl'', made his canon debut to the ''Star Fox'' series in this game. Wolf also appeared in the opening sequence of ''[[Melee]]''. | **{{GameIcon|SSBB}}[[Wolf O'Donnell]], a playable character in ''[[Super Smash Bros. Brawl]]'', made his canon debut to the ''Star Fox'' series in this game. Wolf also appeared in the opening sequence of ''[[Super Smash Bros. Melee]]''. | ||
**{{GameIcon|SSB}} Fox's Japanese voice actor in this game, Shinobu Satouchi, reprises his role in ''Super Smash Bros.'' and ''Melee.'' | **{{GameIcon|SSB}}Fox's Japanese voice actor in this game, Shinobu Satouchi, reprises his role in ''[[Super Smash Bros.]]'' and ''Super Smash Bros. Melee.'' | ||
**{{GameIcon|SSB}} All ''Star Fox'' characters in ''Smash 64'' and ''Melee'' are based on their appearances in this game. | **{{GameIcon|SSB}}All ''Star Fox'' characters in ''Smash 64'' and ''Melee'' are based on their appearances in this game. | ||
**{{GameIcon|SSBM}} Falco's Japanese voice actor, Hisao Egawa, voices Falco in ''Melee'' and the Japanese versions of ''Brawl'' and ''Smash 4''. | **{{GameIcon|SSBM}}Falco's Japanese voice actor, Hisao Egawa, voices Falco in ''Melee'' and the Japanese versions of ''Brawl'' and ''Smash 4''. | ||
**{{GameIcon|SSB}} Fox's design and [[Blaster]] move come from his abilities in ''Star Fox 64'''s multiplayer when he is not in his Arwing. | **{{GameIcon|SSB}}Fox's design and [[Blaster]] move come from his abilities in ''Star Fox 64'''s multiplayer when he is not in his Arwing. | ||
***{{gameIcon| | ***{{gameIcon|ssbm}}The same applies to Falco, who is unlocked in the game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Wolf uses a [[Wolfen]] in his entrance animation. | ||
**{{GameIcon|SSBB}} The [[Landmaster]], which debuted in this game, appears as Fox and Falco's [[Final Smash]] in ''Brawl'' and ''Smash 4'', and Wolf's Final Smash in ''Brawl''. | **{{GameIcon|SSBB}}The [[Landmaster]], which debuted in this game, appears as Fox and Falco's [[Final Smash]] in ''Brawl'' and ''Smash 4'', and Wolf's Final Smash in ''Brawl''. | ||
**{{GameIcon|SSB4}} Fox's ''Star Fox 64'' English voice actor, Mike West voices Fox in ''4''. | **{{GameIcon|SSB4}}Fox's ''Star Fox 64'' English voice actor, Mike West voices Fox in ''Super Smash Bros. 4''. | ||
**{{GameIcon|SSB4}} One of {{SSB4|Falco}}'s custom variations of his [[Blaster#Falco|Blaster]] in ''Smash 4'' involves it shooting charged Arwing laser shots, which were introduced in this game. | **{{GameIcon|SSB4}}One of {{SSB4|Falco}}'s custom variations of his [[Blaster#Falco|Blaster]] in ''[[Super Smash Bros. 4]]'' involves it shooting charged Arwing laser shots, which were introduced in this game. | ||
**{{gameIcon| | **{{gameIcon|ssb4}}Fox's purple costume in ''Smash 4'' and ''Ultimate'' resembles Wolf. | ||
**{{gameIcon| | **{{gameIcon|ssb4}}Falco's orange costume in ''Smash 4'' and ''Ultimate'' is based on his appearance from this game. | ||
***{{gameIcon| | ***{{gameIcon|ssbu}}Fox's orange costume in ''Ultimate'' is similarly based on his design from this game. | ||
**{{GameIcon|SSBU}} In ''Ultimate,'' Falco says "Time for a little payback", when using his Final Smash, a quote that's taken from this game. | **{{GameIcon|SSBU}}In ''Super Smash Bros. Ultimate,'' Falco says "Time for a little payback", when using his Final Smash, a quote that's taken from this game. | ||
**{{GameIcon|SSBU}} In ''Ultimate'', Wolf says "You're good, but I'm better", when doing a victory pose, a quote that's taken from this game. | **{{GameIcon|SSBU}}In ''Super Smash Bros. Ultimate'', Wolf says "You're good, but I'm better", when doing a victory pose, a quote that's taken from this game. | ||
**{{GameIcon|SSBU}} In ''Ultimate'', Wolf says "Playtime's over, Star Fox!", when doing a victory pose if Fox is present during a match, a quote that's taken from this game. | **{{GameIcon|SSBU}}In ''Super Smash Bros. Ultimate'', Wolf says "Playtime's over, Star Fox!", when doing a victory pose if Fox is present during a match, a quote that's taken from this game. | ||
*Stages: | *Stages: | ||
**{{GameIcon|SSB}} Sector Z is based off of the fifth level of the Hard path from this game. | **{{GameIcon|SSB}}Sector Z is based off of the fifth level of the Hard path from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbm}}Corneria and Venom are based on their appearances from this game. | ||
*Stage | *Stage Elements: | ||
**{{GameIcon|SSB}} The [[Great Fox]], which is used as the main stage platform for Sector Z, Corneria, Venom, and the beginning of [[Orbital Gate Assault]] debuted in this game. | **{{GameIcon|SSB}}The [[Great Fox]], which is used as the main stage platform for Sector Z, Corneria, Venom, and the beginning of [[Orbital Gate Assault]] debuted in this game. | ||
**{{GameIcon|SSBM}} The [[Wolfen]]s, Star Wolf's signature space fighter appear on Sector Z, Corneria, Venom, and Lylat Cruise, debuted in this game. | **{{GameIcon|SSBM}}The [[Wolfen]]s, Star Wolf's signature space fighter appear on Sector Z, Corneria, Venom, and Lylat Cruise, debuted in this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Wolf and [[Leon Powalski]] appear in the Lylat Cruise Smash Taunt. | ||
**{{gameIcon| | **{{gameIcon|ssb4}}[[ROB 64]] appears in the Orbital Gate Assault Smash Taunt. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon| | **{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4-3ds}}Great Fox | ||
**{{gameIcon| | **{{gameIcon|ssbm}}{{gameIcon|ssbb}}{{gameIcon|ssb4-wiiu}}Wolfen | ||
**{{gameIcon| | **{{gameIcon|ssbm}}Landmaster | ||
**{{gameIcon| | **{{gameIcon|ssbm}}Andross (64) | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4}}Leon Powalski | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4-3ds}}ROB 64 | ||
**{{gameIcon|ssb4}}Wolf | |||
**{{gameIcon|ssb4}}{{iw|lylatwiki|Pigma Dengar}} | |||
**{{gameIcon|ssb4}}{{iw|lylatwiki|Andrew Oikonny}} | |||
**{{gameIcon|ssb4-3ds}}{{iw|lylatwiki|James McCloud}} | |||
**{{gameIcon|ssb4-3ds}}Andross (True Form) | |||
*Spirits: | |||
**{{gameIcon|ssbu}}James McCloud, Leon Powalski, Andrew Oikonny, Andross's true form, ROB 64, the Great Fox, the Landmaster, Pigma Dengar and a Wolfen appear as Spirits. | |||
*Stickers: | *Stickers: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}ROB 64, Leon Powalski, Andrew Oikonny, a Wolfen, and Wolf appear as Stickers. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}An Arwing, Falco, Slippy, Peppy, Fox, and a Wolfen appear as Stickers using their artwork for this game. | ||
*Music: | *Music: | ||
**{{GameIcon|SSB}} "''' | **{{GameIcon|SSB}}"'''Main Theme - Star Fox 64 (64)'''": A remix of the main theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbm}}"'''Main Theme - Star Fox 64 (Melee)'''": Another remix of the main theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Main Theme - Star Fox 64 (Brawl)'''": A techno remix of the main theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Star Wolf (Brawl)'''": A remix of Star Wolf's theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Area 6 - Star Fox 64'''": A remix of the {{iw|lylatwiki|Area 6}} theme from this game. | ||
**{{gameIcon|ssbb}}"'''Area 6 Ver. 2 - Star Fox 64'''": A techno remix of the Area 6 theme from this game. | |||
**{{gameIcon| | **{{gameIcon|ssb4}}"'''Star Wolf's Theme / Sector Z (for 3DS / Wii U)'''": A remix of Star Wolf's theme and the Sector Z/{{iw|lylatwiki|Fichina}} theme from this game. | ||
**{{gameIcon| | **{{gameIcon|ssb4}}"'''Theme from Area 6 / Missile Slipstream'''": A remix that includes the Area 6 theme from this game. | ||
*{{gameIcon|ssbb}}This game appears as a Masterpiece in ''Brawl''. | |||
**{{gameIcon| | |||
===''{{s|lylatwiki|Star Fox Adventures}}''=== | ===''{{s|lylatwiki|Star Fox Adventures}}''=== | ||
*Assist Trophies: | *Assist Trophies: | ||
**{{GameIcon|SSBU}} [[Krystal]], an [[Assist Trophy]] | **{{GameIcon|SSBU}}[[Krystal]], an [[Assist Trophy]] for ''Ultimate'' debuts and uses her design from this game. | ||
*Stage | *Stage Elements: | ||
**{{ | **{{gameIcon|ssbb}}{{gameIcon|ssb4-wiiu}}{{gameIcon|ssbu}}Krystal appears in the Lylat Cruise Smash Taunt. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4}}Krystal | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4-wiiu}}{{iw|lylatwiki|Tricky}} | ||
*Spirits: | |||
**{{gameIcon|ssbu}}Krystal and Tricky appear as Spirits. | |||
*Stickers: | *Stickers: | ||
**{{GameIcon|SSBB}} Fox | **{{GameIcon|SSBB}}Fox, Krystal, Falco, and ROB 64 appear as stickers using their artwork for this game. | ||
===''{{s|lylatwiki|Star Fox: Assault}}''=== | ===''{{s|lylatwiki|Star Fox: Assault}}''=== | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSBB}} Fox and Falco's Landmaster's laser blasts are colored blue, which is the same color of Landmaster blasts in ''Assault'' when they've been upgraded by a laser power-up. Wolf's Landmaster's blasts are red, which is their color when they are charged in ''Assault''. | **{{GameIcon|SSBB}}Fox and Falco's Landmaster's laser blasts are colored blue, which is the same color of Landmaster blasts in ''Assault'' when they've been upgraded by a laser power-up. Wolf's Landmaster's blasts are red, which is their color when they are charged in ''Assault''. | ||
**{{GameIcon|SSB4}} {{SSB4|Fox}}'s custom special moves in ''Smash 4'' involves charging his [[Blaster#Customization|Blaster]] shots in the same way Blaster shots can be charged in ''Assault''. | **{{GameIcon|SSB4}}{{SSB4|Fox}}'s custom special moves in ''Super Smash Bros. 4'' involves charging his [[Blaster#Customization|Blaster]] shots in the same way Blaster shots can be charged in ''Assault''. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Falco's red costume resembles his appearance from this game in ''Brawl'', ''Smash 4'', ''Ultimate''. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Fox's red costume in ''Brawl'', ''Smash 4'', and ''Ultimate'' resembles both Falco's appearance in this game and his Player 1 costume from this game's [[lylatwiki:Versus Mode of Star Fox: Assault|Versus Mode]] in ''Brawl'', ''Smash 4'', and ''Ultimate''. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Wolf's blue and green costumes in ''Brawl'' and ''Ultimate'' resemble his Player 2 and 4 costumes from this game's Versus Mode respectively. | ||
**{{gameIcon| | **{{gameIcon|ssb4}}Fox's yellow costume in ''Smash 4'' and ''Ultimate'' resembles his Player 3 costume from this game's Versus Mode. | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Fox's green costume in ''Ultimate'' resembles his Player 4 costume from this game's Versus Mode. | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Wolf's Red and Pink costumes in ''Ultimate'' are based on Andrew Oikonny and Pigma Dengar's appearances in this game respectively. | ||
*Stages: | *Stages: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Lylat Cruise is based on many events from this game. | ||
**{{GameIcon|SSB4 | **{{GameIcon|SSB4}}[[Orbital Gate Assault]], a stage in ''Super Smash Bros. for Wii U'', appeared in this game. | ||
*Stage | *Stage Elements: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}[[Panther Caroso]] appears as part of the Lylat Cruise Smash Taunt. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4}}Panther Caroso | ||
**{{gameIcon| | **{{GameIcon|SSBB}}{{gameIcon|ssb4-wiiu}}Fox (Assault) | ||
**{{gameIcon| | **{{gameIcon|ssbb}}{{gameIcon|ssb4-wiiu}}Falco (Assault) | ||
**{{gameIcon|ssbb}}{{gameIcon|ssb4-wiiu}}Great Fox (Assault) | |||
**{{gameIcon|ssb4-wiiu}}Arwing (Assault) | |||
**{{gameIcon|ssb4-wiiu}}[[lylatwiki:Beltino Orbital Gate|Orbital Gate]] | |||
**{{gameIcon|ssb4-wiiu}}Wolfen (Assault) | |||
**{{gameIcon|ssb4-wiiu}}{{iw|lylatwiki|Aparoid}} | |||
**{{gameIcon|ssb4-wiiu}}{{iw|lylatwiki|Aparoid Queen}} | |||
*Spirits: | |||
**{{gameIcon|ssbu}}Panther Caroso and an Aparoid appear as Spirits. | |||
**{{gameIcon|ssbu}}Leon Powalski, Andrew Oikonny, ROB 64, Pigma Dengar, and General Pepper appear as Spirits using their artwork for this game. | |||
**{{gameIcon|ssbu}}Wolf's Fighter Spirit uses his artwork for this game. | |||
*Stickers: | *Stickers: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Pigma Dengar, Leon Powalski, a Wolfen, Falco, Panther Caroso, Krystal, Wolf, Peppy Hare, General Pepper, Fox, Slippy Toad, and Andrew Oikonny appear as Stickers using their artwork for this game. | ||
*Music: | *Music: | ||
**{{GameIcon|SSBB}} "''' | **{{GameIcon|SSBB}}"'''Star Wolf'''": The theme of Star Wolf, sourced from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Space Battleground'''": The theme played during the {{iw|lylatwiki|Fortuna}} and Orbital Gate levels, sourced from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbb}}"'''Break: Through the Ice'''": The theme played on {{iw|lylatwiki|Fichina}}, sourced from this game | ||
===''{{s|lylatwiki|Star Fox Command}}''=== | ===''{{s|lylatwiki|Star Fox Command}}''=== | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSBB}} All ''Star Fox'' get their ''Brawl'' and ''Smash 4'' appearances from this game (with a few details incorporated from ''Star Fox: Assault''). | **{{GameIcon|SSBB}}All ''Star Fox'' get their ''Brawl'' and ''Smash 4'' appearances from this game (with a few details incorporated from ''Star Fox: Assault''). | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Falco's orange costume in ''Brawl'' is based on {{iw|lylatwiki|Katt Monroe}}'s appearance in this game. | ||
*Trophies: | *Trophies: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Falco (Command) | ||
*Spirits: | |||
**{{gameIcon|ssbu}}{{iw|lylatwiki|Dash Bowman}} appears as a Spirit. | |||
*Stickers: | *Stickers: | ||
**{{gameIcon| | **{{gameIcon|ssbb}}Fox, Dash, Wolf, Falco, Krystal, Leon, Panther, and the {{iw|lylatwiki|Bullfrog}} appear as stickers using their artwork for this game. | ||
*Music: | *Music: | ||
**{{GameIcon|SSB4}} "''' | **{{GameIcon|SSB4}}"'''Theme from Area 6 / Missile Slipstream'''": A remix that includes the missile interception theme from this game. | ||
===''{{iw|lylatwiki|Star Fox 64 3D}}''=== | ===''{{iw|lylatwiki|Star Fox 64 3D}}''=== | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSB4}} Falco's English voice actor from this game, Mark Lund, provides his voice for Falco in ''Smash 4''. | **{{GameIcon|SSB4}}Falco's English voice actor from this game, Mark Lund, provides his voice for Falco in ''Super Smash Bros. 4''. | ||
*Spirits: | *Spirits: | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Andross's appearance from this game appears as a Spirit. | ||
===''{{s|lylatwiki|Star Fox Zero}}''=== | ===''{{s|lylatwiki|Star Fox Zero}}''=== | ||
*Playable | *Playable Characters: | ||
**{{GameIcon|SSBU}} All ''Star Fox'' characters get their ''Ultimate'' designs and voices from this game. | **{{GameIcon|SSBU}}All ''Star Fox'' characters get their ''Ultimate'' designs and voices from this game. | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Wolf's brown costume in ''Ultimate'' is based on his color scheme from this game. | ||
*Stages: | *Stages: | ||
**{{GameIcon|SSBU}} [[Corneria]] | **{{GameIcon|SSBU}}[[Corneria]] and [[Venom]] receive updated graphics based off of this game when returning to ''Ultimate''. | ||
*Music: | |||
**{{GameIcon|SSBU}}"'''Corneria - Star Fox Zero'''": The theme played in Corneria's first mission, sourced from this game. | |||
**{{gameIcon|ssbu}}"'''Sector Ω'''": The theme played on Sector Ω, sourced from this game. | |||
**{{gameIcon|ssbu}}"'''Return to Corneria - Star Fox Zero'''": The theme played in Corneria's second mission, sourced from this game. | |||
*Spirits: | *Spirits: | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Slippy, an Arwing, the Landmaster, a Wolfen, and Peppy all appear as Spirits using their artwork for this game. | ||
**{{GameIcon|SSBU}} The Walker and Gyrowing appear as | **{{GameIcon|SSBU}}The Walker and Gyrowing appear as Spirits. | ||
**{{gameIcon| | **{{gameIcon|ssbu}}Fox and Falco's Fighter Spirits use their artwork for this game. | ||
==Trivia== | ==Trivia== | ||
*The ''Star Fox'' series is tied with the ''Mario'', ''Donkey Kong'', ''Metroid'' and {{uv|Game & Watch}} series for the most returning stages omitted in ''Ultimate'' with 2, being [[Sector Z]] and [[Orbital Gate Assault]], although Sector Z is basically a bigger version of Corneria. | |||
*''Star Fox'' is the only ''Smash 64'' universe to have no new remixes introduced in ''Ultimate''. | |||
*''Star Fox'' is one of the two ''Smash 64'' universes not to feature enemies in [[Smash Run]], the other being ''{{uv|F-Zero}}''. | |||
*''Star Fox'' is the only ''Smash 64'' universe not to have had any [[unlockable stage]]s. | |||
*''Star Fox'' is the only multi-character universe where every character representing it is able to [[wall jump]]. | *''Star Fox'' is the only multi-character universe where every character representing it is able to [[wall jump]]. | ||
*''Star Fox'', alongside {{uv|EarthBound}} and {{uv|Kid Icarus}}, are the only multi-character universes where every character representing it has access to both a [[projectile]] and a [[reflection]] move. | *''Star Fox'', alongside {{uv|EarthBound}} and {{uv|Kid Icarus}}, are the only multi-character universes where every character representing it has access to both a [[projectile]] and a [[reflection]] move. | ||
**In this case, all of | **In this case, all of spacies use a {{b|Reflector|disambiguation}}, and lasers fired from their {{b|Blaster|disambiguation}} are considered projectiles. | ||
*The ''Star Fox'' characters in ''Brawl'' | *The ''Star Fox'' characters are the only characters in ''Brawl'' (and thus the first in the series) to use special [[victory pose|victory quotes]] depending on what other characters are present in the match. | ||
*''Star Fox'' is one of the two universes to feature only one starter character throughout the entire series, the other being {{uv|Yoshi}}. | *''Star Fox'' is one of the two universes to feature only one starter character throughout the entire series, the other being {{uv|Yoshi}}. | ||
*''Star Fox'' is one of the four “Original 10” universes to have all music available in a single game, the other three being {{uv|Yoshi}}, {{uv|F-Zero}} and {{uv|EarthBound}}. | |||
*If ''Mario'' sub-universes are not separated, ''Star Fox'' is the only "Original 8" universe to not have a [[boss]]. | |||
*As of ''Ultimate'', ''Star Fox'' and {{uv|The Legend of Zelda}} are the only universes to have antagonists which do not have separate victory themes. | *As of ''Ultimate'', ''Star Fox'' and {{uv|The Legend of Zelda}} are the only universes to have antagonists which do not have separate victory themes. | ||
==External links== | ==External links== |