Editing Stampede!
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
|name = Stampede! | |name = Stampede! | ||
|image = [[File:Yoshi Final Smash SSBU.gif|300px]] | |image = [[File:Yoshi Final Smash SSBU.gif|300px]] | ||
|caption = Stampede | |caption = Yoshi using Stampede in ''Ultimate''. | ||
|user = {{SSBU|Yoshi}} | |user = {{SSBU|Yoshi}} | ||
|universe = {{uv|Yoshi}} | |universe = {{uv|Yoshi}} | ||
Line 10: | Line 10: | ||
|interwikipage = Stampede (Paper Mario: The Thousand-Year Door) | |interwikipage = Stampede (Paper Mario: The Thousand-Year Door) | ||
}} | }} | ||
'''Stampede!''' ({{ja|あつまれヨッシー|Atsumare Yosshī}}, ''Yoshis Assemble'') | '''Stampede!''' ({{ja|あつまれヨッシー|Atsumare Yosshī}}, ''Yoshis Assemble'') or '''Yoshi Stampede''' is {{SSBU|Yoshi}}'s [[Final Smash]] in ''[[Super Smash Bros. Ultimate]]''. | ||
==Overview== | ==Overview== | ||
Yoshi rears back and dashes straight forward. If the dash connects with an opponent, Yoshi will headbutt them and a cutscene will initiate where the opponent appears in a lying position in a deserted, rocky gorge. The ground starts to shake as | Yoshi rears back and dashes straight forward. If the dash connects with an opponent, Yoshi will headbutt them and a cutscene will initiate where the opponent appears in a lying position in a deserted, rocky gorge. The ground starts to shake as a army of giant multicolored Yoshis appear in the distance, running towards the prone opponents. The Yoshis emerge as they trample the opponent. | ||
Unlike other Final Smashes that catch foes in a cutscene, Yoshi will stop and attack only the first opponent he comes into contact with. If other opponents happen to be hit by the headbutt, they will be trapped as well, but only up to a maximum of three total foes in the attack. The | Unlike other Final Smashes that catch foes in a cutscene, Yoshi will stop and attack only the first opponent he comes into contact with. If other opponents happen to be hit by the headbutt, they will be trapped as well, but only up to a maximum of three total foes in the attack. The headbutt deals 5%, and the Stampede deals 43.4%, totaling the damage to 48.4%. | ||
==Instructional quote== | ==Instructional quote== | ||
Line 24: | Line 24: | ||
==Origin== | ==Origin== | ||
[[File:SSBMOpeningYoshiMob.png|thumb|left|The stampede in ''Melee'' | [[File:SSBMOpeningYoshiMob.png|thumb|left|The stampede in ''Melee'''s opening.]] | ||
Stampede closely resembles a clip from ''[[Super Smash Bros. Melee]]''{{'}}s [[opening movie]], where a stampede of multicolored Yoshis pass through a rocky gorge. | Stampede closely resembles a clip from ''[[Super Smash Bros. Melee]]''{{'}}s [[opening movie]], where a stampede of multicolored Yoshis pass through a rocky gorge. | ||
[[File:MiniYoshiStampede.png|thumb|The Yoshi | [[File:MiniYoshiStampede.png|thumb|The Mini-Yoshi's Stampede attack.]] | ||
{{iw|mariowiki|Stampede|move}} is also an attack used by | {{iw|mariowiki|Stampede|move}} is also an attack used by {{s|mariowiki|Mini-Yoshi}} in ''{{s|mariowiki|Paper Mario: The Thousand-Year Door}}''. It calls a massive herd of Yoshis that rush across the battlefield, dealing multiple hits of low damage each to all enemies. However, ''The Thousand-Year Door'' came out after ''Melee'', and there is no prior source of a Yoshi stampede in the ''Mario'' universe, so it's possible that the move as it appears in that game is based on ''Melee''{{'}}s opening movie as well. | ||
{{clr}} | {{clr}} | ||
Line 55: | Line 55: | ||
*While viewing Yoshi's move list, this move is called '''Stampede!'''. However, when viewing the [[tips]], it is instead called '''Yoshi Stampede'''. | *While viewing Yoshi's move list, this move is called '''Stampede!'''. However, when viewing the [[tips]], it is instead called '''Yoshi Stampede'''. | ||
*The colors of the Yoshis in the foreground are entirely random, chosen from Yoshi's first seven costumes, and do not depend on the player's chosen [[Alternate costume (SSBU)#Yoshi|alternate costume]]. Conversely, the colors of the Yoshis in the background are fixed, and appear the same every time the move is used. | *The colors of the Yoshis in the foreground are entirely random, chosen from Yoshi's first seven costumes, and do not depend on the player's chosen [[Alternate costume (SSBU)#Yoshi|alternate costume]]. Conversely, the colors of the Yoshis in the background are fixed, and appear the same every time the move is used. | ||
==Technical details== | ==Technical details== | ||
*[[Yoshi (SSBU)/Final Smash]] | *[[Yoshi (SSBU)/Final Smash]] | ||
{{clr}} | |||
{{Special Moves|char=Yoshi}} | {{Special Moves|char=Yoshi}} | ||
{{FinalSmash}} | {{FinalSmash}} | ||
[[Category:Yoshi universe]] | [[Category:Yoshi universe]] | ||
[[Category:Yoshi]] | [[Category:Yoshi]] | ||
Line 67: | Line 66: | ||
[[Category:Final Smashes]] | [[Category:Final Smashes]] | ||
[[Category:Final Smashes (SSBU)]] | [[Category:Final Smashes (SSBU)]] | ||