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==Versus mode stages== | ==Versus mode stages== | ||
Most '''[[versus mode]] stages''' in each of the ''{{b|Super Smash Bros.|series}}'' series games are available from the [[starter stage|start]], though a small number must first be [[unlockable stage|unlocked]] by completing certain objectives. Since ''[[Super Smash Bros. 4]]'' some stages are (or were in ''SSB4''{{'}}s case) made available through updates and are (were) [[downloadable]]. Most stages, like [[Princess Peach's Castle]], are derived from places in playable characters' [[universe]]s. ''[[Super Smash Bros. Melee]]'' introduced two stages unique to the {{uv|Super Smash Bros.}} universe — [[Battlefield]] and [[Final Destination]]. In ''[[Super Smash Bros. Brawl]]'', stages derived from universes without associated playable characters were introduced, namely [[Smashville]], [[Hanenbow]], and [[PictoChat]]. Additionally, not every playable character has a stage from their own universe; the {{uv|Fire Emblem}} universe lacked one in ''Melee'' (though [[AKANEIA|one]] was planned), and the {{uv|R.O.B.}} universe has, for unknown reasons, never had a stage. Since ''Melee'', each ''Smash'' game has included several [[Past Stages]] that debuted in previous games. These stages have either no or minor alterations (an example being [[Dream Land]] in ''Smash 4'', where the top blast line is much closer to the stage than it was in ''64'' or ''Melee''). ''[[Super Smash Bros. Ultimate]]'' changes this, giving older stages a more refined and detailed design. | Most '''[[versus mode]] stages''' in each of the ''{{b|Super Smash Bros.|series}}'' series games are available from the [[starter stage|start]], though a small number must first be [[unlockable stage|unlocked]] by completing certain objectives. Since ''[[Super Smash Bros. 4]]'' some stages are (or were in ''SSB4''{{'}}s case) made available through updates and are (were) [[downloadable]]. Most stages, like [[Princess Peach's Castle]], are derived from places in playable characters' [[universe]]s. ''[[Super Smash Bros. Melee]]'' introduced two stages unique to the ''{{uv|Super Smash Bros.}}'' universe — [[Battlefield]] and [[Final Destination]]. In ''[[Super Smash Bros. Brawl]]'', stages derived from universes without associated playable characters were introduced, namely [[Smashville]], [[Hanenbow]], and [[PictoChat]]. Additionally, not every playable character has a stage from their own universe; the {{uv|Fire Emblem}} universe lacked one in ''Melee'' (though [[AKANEIA|one]] was planned), and the {{uv|R.O.B.}} universe has, for unknown reasons, never had a stage. Since ''Melee'', each ''Smash'' game has included several [[Past Stages]] that debuted in previous games. These stages have either no or minor alterations (an example being [[Dream Land]] in ''Smash 4'', where the top blast line is much closer to the stage than it was in ''64'' or ''Melee''). ''[[Super Smash Bros. Ultimate]]'' changes this, giving older stages a more refined and detailed design. | ||
Stages range in size from the large [[The Great Cave Offensive]] and [[Rumble Falls]] to the small [[Yoshi's Story]] and [[Peach's Castle]]. Typically, stages involve a large central [[platform]] with [[ledge]]s, multiple smaller platforms, and [[blast line]]s above, below, and to the left and right of the visible area. Some stages, such as {{SSBM|Mushroom Kingdom}} and [[Coliseum]], have floors that continue past the edge of the visible area and pass through a side blast line. These edges are known as "walk-off edges" or "walk-offs" because characters can walk offscreen without the need to become airborne. Stages with walk-off edges on both the left and right, like [[Bridge of Eldin]], are referred to as "walk-off stages", and only a select few, like {{SSBM|Yoshi's Island}}, have only one walk-off. Some walk-off stages, such as [[Onett]], have lower blast lines that are inaccessible normally, while others, such as [[Green Hill Zone]], only infrequently have the lower blast lines introduced; still others, such as {{SSB|Mushroom Kingdom}}, have permanently-accessible gaps where players can fall past the lower blast line while still having solid ground covering most of the lower blast line, including its intersections with the left and/or right blast lines. | Stages range in size from the large [[The Great Cave Offensive]] and [[Rumble Falls]] to the small [[Yoshi's Story]] and [[Peach's Castle]]. Typically, stages involve a large central [[platform]] with [[ledge]]s, multiple smaller platforms, and [[blast line]]s above, below, and to the left and right of the visible area. Some stages, such as {{SSBM|Mushroom Kingdom}} and [[Coliseum]], have floors that continue past the edge of the visible area and pass through a side blast line. These edges are known as "walk-off edges" or "walk-offs" because characters can walk offscreen without the need to become airborne. Stages with walk-off edges on both the left and right, like [[Bridge of Eldin]], are referred to as "walk-off stages", and only a select few, like {{SSBM|Yoshi's Island}}, have only one walk-off. Some walk-off stages, such as [[Onett]], have lower blast lines that are inaccessible normally, while others, such as [[Green Hill Zone]], only infrequently have the lower blast lines introduced; still others, such as {{SSB|Mushroom Kingdom}}, have permanently-accessible gaps where players can fall past the lower blast line while still having solid ground covering most of the lower blast line, including its intersections with the left and/or right blast lines. | ||
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|align="left" |{{symbol|ssb|20px}}{{uv|Super Smash Bros.}}<ref name="specialstages">In ''Melee'', this stage used the {{symbol|specialstages|15px}} Special Stages [[series symbol]] instead of the normal ''Super Smash Bros.'' one.</ref> | |align="left" |{{symbol|ssb|20px}}{{uv|Super Smash Bros.}}<ref name="specialstages">In ''Melee'', this stage used the {{symbol|specialstages|15px}} Special Stages [[series symbol]] instead of the normal ''Super Smash Bros.'' one.</ref> | ||
|{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Duel Zone]] | |{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Duel Zone]] | ||
|{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert | |{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert|link=Battlefield (SSBM)]] | ||
|[[File:SSBB Icon.png|25px|link=Battlefield (SSBB)]] | |[[File:SSBB Icon.png|25px|link=Battlefield (SSBB)]] | ||
|colspan=2|[[File:SSB4 Icon.png|25px|link=Battlefield (SSB4)]] | |colspan=2|[[File:SSB4 Icon.png|25px|link=Battlefield (SSB4)]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Battlefield (SSBU)]] | ||
|- | |- | ||
|align="left"|[[Battlefield (disambiguation)|Big Battlefield]] | |align="left"|[[Battlefield (disambiguation)|Big Battlefield]] | ||
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|{{n}} | |{{n}} | ||
|[[File:SSB4-U Icon.png|25px|link=Big Battlefield (SSB4)]] | |[[File:SSB4-U Icon.png|25px|link=Big Battlefield (SSB4)]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Big Battlefield (SSBU)]] | ||
|- | |- | ||
|align="left"|[[Big Blue]] | |align="left"|[[Big Blue]] | ||
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|- | |- | ||
|align="left"|[[Bridge of Eldin]] | |align="left"|[[Bridge of Eldin]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Dracula's Castle]] | |align="left"|[[Dracula's Castle]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|castlevania|20px}}{{uv|Castlevania}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|{{symbol|ssb|20px}}{{uv|Super Smash Bros.}} | |align="left"|{{symbol|ssb|20px}}{{uv|Super Smash Bros.}} | ||
|{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Final Destination (SSB)]] | |{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Final Destination (SSB)]] | ||
|{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert | |{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert|link=Final Destination (SSBM)]] | ||
|[[File:SSBB Icon.png|25px|link=Final Destination (SSBB)]] | |[[File:SSBB Icon.png|25px|link=Final Destination (SSBB)]] | ||
|colspan=2|[[File:SSB4 Icon.png|25px|link=Final Destination (SSB4)]] | |colspan=2|[[File:SSB4 Icon.png|25px|link=Final Destination (SSB4)]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Final Destination (SSBU)]] | ||
|- | |- | ||
|align="left"|[[Find Mii]]{{NTSC}}<br/>StreetPass™ Quest{{PAL}} | |align="left"|[[Find Mii]]{{NTSC}}<br/>StreetPass™ Quest{{PAL}} | ||
|align="left"|{{symbol| | |align="left"|{{symbol|streetpass|20px}}{{uv|StreetPass Mii Plaza}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Gerudo Valley]] | |align="left"|[[Gerudo Valley]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Great Bay]] | |align="left"|[[Great Bay]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
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|align="left"|[[Great Plateau Tower]] | |align="left"|[[Great Plateau Tower]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Green Hill Zone]] | |align="left"|[[Green Hill Zone]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Hyrule Castle]]{{GameIcon|SSB}}{{GameIcon|SSBU}}<br/>Hyrule Castle (64){{GameIcon|SSB4}} | |align="left"|[[Hyrule Castle]]{{GameIcon|SSB}}{{GameIcon|SSBU}}<br/>Hyrule Castle (64){{GameIcon|SSB4}} | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Moray Towers]] | |align="left"|[[Moray Towers]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|splatoon|20px}}{{uv|Splatoon}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Pirate Ship]] | |align="left"|[[Pirate Ship]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Skyloft]] | |align="left"|[[Skyloft]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{n}} | |{{n}} | ||
|colspan=2|{{n}} | |colspan=2|{{n}} | ||
|{{bg|#A0F0A0}}|[[File:SSBU Icon.png|25px|class=invert | |{{bg|#A0F0A0}}|[[File:SSBU Icon.png|25px|class=invert|link=Small Battlefield]] | ||
|- | |- | ||
|align="left"|[[Smashville]] | |align="left"|[[Smashville]] | ||
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|align="left"|[[Spirit Train]] | |align="left"|[[Spirit Train]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Temple]] | |align="left"|[[Temple]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
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|align="left"|[[Umbra Clock Tower]] | |align="left"|[[Umbra Clock Tower]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|bayonetta|20px}}{{uv|Bayonetta}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Windy Hill Zone]] | |align="left"|[[Windy Hill Zone]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|- | |- | ||
|align="left"|[[Wrecking Crew]] | |align="left"|[[Wrecking Crew]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|wreckingcrew|20px}}{{uv|Wrecking Crew}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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===In ''Ultimate''=== | ===In ''Ultimate''=== | ||
[[File:Stage Select Ultimate Normal. | [[File:Stage Select Ultimate Normal.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'', showing the normal stages.]] | ||
[[File:Stage Select Ultimate Stage Morph.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with [[Stage Morph]] enabled.]] | [[File:Stage Select Ultimate Stage Morph.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with [[Stage Morph]] enabled.]] | ||
[[File:Stage Select Ultimate Pick Three.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with the "First to" [[rule]] set to 3 Wins or more.]] | [[File:Stage Select Ultimate Pick Three.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with the "First to" [[rule]] set to 3 Wins or more.]] | ||
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*** As a unique difference between Simplified and Traditional Chinese, Simplified Chinese translates the logo for ''Nintendogs'' into Chinese, while Traditional Chinese leaves the logo untranslated. | *** As a unique difference between Simplified and Traditional Chinese, Simplified Chinese translates the logo for ''Nintendogs'' into Chinese, while Traditional Chinese leaves the logo untranslated. | ||
** If the language is set to either Japanese or Chinese, the origin game for [[Magicant]] is listed as ''Mother''. If the language is set to Korean or any Western language, the origin game is instead listed as ''EarthBound'' (and not ''EarthBound Beginnings''), despite those being two completely different games. | ** If the language is set to either Japanese or Chinese, the origin game for [[Magicant]] is listed as ''Mother''. If the language is set to Korean or any Western language, the origin game is instead listed as ''EarthBound'' (and not ''EarthBound Beginnings''), despite those being two completely different games. | ||
** The logo for the game ''Find Mii'' is the only one to differ in all | ** The logo for the game ''Find Mii'' is the only one to differ in all 11 languages. | ||
** Despite these changes, ''Kirby Super Star'' uses its American logo even when the regional settings are set to Europe or Australia, where it is known as ''Kirby's Fun Pak''. | ** Despite these changes, ''Kirby Super Star'' uses its American logo even when the regional settings are set to Europe or Australia, where it is known as ''Kirby's Fun Pak''. | ||
* [[Port Town Aero Dive]] has its origin game listed as both ''[[F-Zero GX]]'' and ''F-Zero AX'', and is the only stage to list more than one title outside of {{uv|Pokémon}} series stages. | * [[Port Town Aero Dive]] has its origin game listed as both ''[[F-Zero GX]]'' and ''F-Zero AX'', and is the only stage to list more than one title outside of {{uv|Pokémon}} series stages. | ||
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*{{uv|Yoshi}} has the highest amount of stages among the franchises that only have a single fighter, with an amount of 5. | *{{uv|Yoshi}} has the highest amount of stages among the franchises that only have a single fighter, with an amount of 5. | ||
**However, if Mario sub-franchises are discounted, then {{uv|F-Zero}} has the highest amount of stages among the franchise with only a single fighter, with an amount of 4. | **However, if Mario sub-franchises are discounted, then {{uv|F-Zero}} has the highest amount of stages among the franchise with only a single fighter, with an amount of 4. | ||
*In ''Ultimate'', certain Poké Ball Pokémon and Assist Trophy characters cannot be summoned on certain stages, either due to the stage design hindering their abilities or another of them already appearing the stage's background. For example, Nikki cannot appear in Fourside due to the dark background obscuring her drawings, Alucard cannot appear in Wii Fit Studio due to the giant mirror in the background (since he is a vampire, which does not have a reflection), | *In ''Ultimate'', certain Poké Ball Pokémon and Assist Trophy characters cannot be summoned on certain stages, either due to the stage design hindering their abilities or another of them already appearing the stage's background. For example, Nikki cannot appear in Fourside due to the dark background obscuring her drawings, Alucard cannot appear in Wii Fit Studio due to the giant mirror in the background (since he is a vampire, which does not have a reflection), and Palkia cannot appear in Spear Pillar due to already appearing on the stage. | ||
==See also== | ==See also== |