Editing Stage
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{{For|other uses of the term|Stage (disambiguation)}} | {{For|other uses of the term|Stage (disambiguation)}} | ||
[[File: | [[File:SSBU-Battlefield.png|300px|thumb|The Battlefield stage in ''[[Super Smash Bros. Ultimate]]'' is an example of a typical stage in the ''Super Smash Bros.'' series.]] | ||
A '''stage''' ({{ja|ステージ|Sutēji}}, ''Stage''), also called a '''level''', '''map''', '''arena''', '''stadium''', or '''board''', is a location in which [[Fighter|characters]] fight or complete objectives. The word "stage" refers to the entire loaded location, but can also refer to the ground or large central [[platform]] within the level. Though versus mode stages are the most commonly recognized and utilized, single-player mode stages such as [[Race to the Finish]] or [[Trophy Collector]] exist as well for purposes other than fighting others. | A '''stage''' ({{ja|ステージ|Sutēji}}, ''Stage''), also called a '''level''', '''map''', '''arena''', '''stadium''', or '''board''', is a location in which [[Fighter|characters]] fight or complete objectives. The word "stage" refers to the entire loaded location, but can also refer to the ground or large central [[platform]] within the level. Though versus mode stages are the most commonly recognized and utilized, single-player mode stages such as [[Race to the Finish (SSB)|Race to the Finish]] or [[Trophy Collector]] exist as well for purposes other than fighting others. | ||
==Versus mode stages== | ==Versus mode stages== | ||
Most '''[[versus mode]] stages''' in each of the '' | Most '''[[versus mode]] stages''' in each of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] games are available from the [[starter stage|start]], though a small number must first be [[unlockable stage|unlocked]] by completing certain objectives. Some stages in ''[[Super Smash Bros. 4]]'' were made available through updates and are [[downloadable]]. Of these stages, [[Duck Hunt (stage)|only two]] [[Miiverse|are free]]. Most stages, like [[Princess Peach's Castle]], are derived from places in playable characters' [[universe]]s. ''[[Super Smash Bros. Melee]]'' introduced two stages unique to the ''{{uv|Super Smash Bros.}}'' universe — [[Battlefield]] and [[Final Destination]]. In ''[[Super Smash Bros. Brawl]]'', stages derived from universes without associated playable characters were introduced, namely [[Smashville]], [[Hanenbow]], and [[PictoChat]]. Additionally, not every playable character has a stage from their own universe; the [[Fire Emblem universe]] lacked one in ''Melee'' (though [[AKANEIA|one]] was planned), and the [[R.O.B. universe]] has, for unknown reasons, never had a stage. Since ''Melee'', each ''Smash'' game has included several [[Past Stages]] that debuted in previous games. These stages have either no or minor alterations (an example being [[Dream Land (64)]] in ''Smash 4'', where the top blast line is much closer to the stage then it was in ''64'' or ''Melee''). ''[[Super Smash Bros. Ultimate]]'' changes this, giving older stages a more refined and detailed design. | ||
Stages range in size from the large [[The Great Cave Offensive]] and [[Rumble Falls]] to the small [[Yoshi's Story]] and [[Peach's Castle]]. Typically, stages involve a large central [[platform]] with [[ledge]]s, multiple smaller platforms, and [[blast line]]s above, below, and to the left and right of the visible area. Some stages, such as {{SSBM|Mushroom Kingdom}} and [[Coliseum]], have floors that continue past the edge of the visible area and pass through a side blast line. These edges are known as "walk-off edges" or "walk-offs" because characters can walk offscreen without the need to become airborne. Stages with walk-off edges on both the left and right, like [[Bridge of Eldin]], are referred to as "walk-off stages", and only a select few, like {{SSBM|Yoshi's Island}}, have only one walk-off. Some walk-off stages, such as [[Onett]], have lower blast lines that are inaccessible normally, while others, such as [[Green Hill Zone]], only infrequently have the lower blast lines introduced; still others, such as {{SSB|Mushroom Kingdom}}, have permanently-accessible gaps where players can fall past the lower blast line while still having solid ground covering most of the lower blast line, including its intersections with the left and/or right blast lines. | Stages range in size from the large [[The Great Cave Offensive]] and [[Rumble Falls]] to the small [[Yoshi's Story]] and [[Peach's Castle]]. Typically, stages involve a large central [[platform]] with [[ledge]]s, multiple smaller platforms, and [[blast line]]s above, below, and to the left and right of the visible area. Some stages, such as {{SSBM|Mushroom Kingdom}} and [[Coliseum]], have floors that continue past the edge of the visible area and pass through a side blast line. These edges are known as "walk-off edges" or "walk-offs" because characters can walk offscreen without the need to become airborne. Stages with walk-off edges on both the left and right, like [[Bridge of Eldin]], are referred to as "walk-off stages", and only a select few, like {{SSBM|Yoshi's Island}}, have only one walk-off. Some walk-off stages, such as [[Onett]], have lower blast lines that are inaccessible normally, while others, such as [[Green Hill Zone]], only infrequently have the lower blast lines introduced; still others, such as {{SSB|Mushroom Kingdom}}, have permanently-accessible gaps where players can fall past the lower blast line while still having solid ground covering most of the lower blast line, including its intersections with the left and/or right blast lines. | ||
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From ''Brawl'' onwards, the appearance of some items, namely [[crate]]s and [[barrel]]s, differs depending on the aesthetic style of the stage they appear on. | From ''Brawl'' onwards, the appearance of some items, namely [[crate]]s and [[barrel]]s, differs depending on the aesthetic style of the stage they appear on. | ||
In [[Tournament legal|competitive]] play for every game, many tournament organizers prohibit the majority of stages (and in ''64''{{'}}s case, all but [[Dream Land|one]]) from being selected due to being considered disruptive, unfair, or unbalanced by many high-level players | In [[Tournament legal|competitive]] play for every game, many tournament organizers prohibit the majority of stages (and in ''64''{{'}}s case, all but [[Dream Land (SSB)|one]]) from being selected due to being considered disruptive, unfair, or unbalanced by many high-level players<sup><nowiki>[</nowiki>''[[SmashWiki:Citation|citation needed]]''<nowiki>]</nowiki></sup> (see [[stage legality]]). ''Ultimate'' tournaments often also require stage hazards to be disabled. | ||
==List of versus mode stages== | ==List of versus mode stages== | ||
This is a list of multiplayer stages in the | This is a list of multiplayer stages in the Super Smash Bros. series. | ||
The following does not include some single-player stages which can be playable with more than one player. | The following does not include some single-player stages which can be playable with more than one player. | ||
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If there is an icon of a certain game in the chart ({{GameIcon|SSB64}}, {{GameIcon|SSBM}}, {{GameIcon|SSBB}}, {{GameIcon|SSB4-3}}, {{GameIcon|SSB4-U}}, {{GameIcon|SSBU}}) (not the top ones), that means a new version of the stage appears in that game. | If there is an icon of a certain game in the chart ({{GameIcon|SSB64}}, {{GameIcon|SSBM}}, {{GameIcon|SSBB}}, {{GameIcon|SSB4-3}}, {{GameIcon|SSB4-U}}, {{GameIcon|SSBU}}) (not the top ones), that means a new version of the stage appears in that game. | ||
The | The Smash 4 icon {{GameIcon|SSB4}} means the new version appears in both the 3DS and the Wii U version. | ||
{|class="wikitable" | {|class="wikitable" | ||
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|- | |- | ||
|align="left"|[[Battlefield (disambiguation)|Battlefield]] | |align="left"|[[Battlefield (disambiguation)|Battlefield]] | ||
|align="left" |{{symbol|ssb|20px}}{{uv|Super Smash Bros.}}<ref name="specialstages">In ''Melee'', this stage used the {{symbol|specialstages|15px}} Special Stages [[series symbol]] instead of the normal ''Super Smash Bros.'' one.</ref> | |align="left" |{{symbol|ssb|20px}}{{uv|Super Smash Bros.}}<ref name="specialstages">In ''Melee'', this stage used the {{symbol|specialstages|15px}} Special Stages [[series symbol]] instead of the normal ''Super Smash Bros.'' one.</ref> | ||
|{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Duel Zone]] | |{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Duel Zone|Battlefield, referred to as "Duel Zone", in 64]] | ||
|{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert | |{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert|link=Battlefield (SSBM)|Battlefield in Melee]] | ||
|[[File:SSBB Icon.png|25px|link=Battlefield (SSBB)]] | |[[File:SSBB Icon.png|25px|link=Battlefield (SSBB)|Battlefield in Brawl]] | ||
|colspan=2|[[File:SSB4 Icon.png|25px|link=Battlefield (SSB4)]] | |colspan=2|[[File:SSB4 Icon.png|25px|link=Battlefield (SSB4)|Battlefield in Smash 4]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Battlefield (SSBU)|Battlefield in Ultimate]] | ||
|- | |- | ||
|align="left"|[[Battlefield (disambiguation)|Big Battlefield]] | |align="left"|[[Battlefield (disambiguation)|Big Battlefield]] | ||
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|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
|[[File:SSB4-U Icon.png|25px|link=Big Battlefield (SSB4)]] | |[[File:SSB4-U Icon.png|25px|link=Big Battlefield (SSB4)|Big Battlefield in Smash 4]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Big Battlefield (SSBU)|Big Battlefield in Ultimate]] | ||
|- | |- | ||
|align="left"|[[Big Blue]] | |align="left"|[[Big Blue]] | ||
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|- | |- | ||
|align="left"|[[Bridge of Eldin]] | |align="left"|[[Bridge of Eldin]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Dracula's Castle]] | |align="left"|[[Dracula's Castle]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|castlevania|20px}}{{uv|Castlevania}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|[[Dream Land]]{{GameIcon|SSB | |align="left"|[[Dream Land (SSB)|Dream Land]] {{GameIcon|SSB|16px}} | ||
|align="left"|{{symbol|kirby|20px}}{{uv|Kirby}} | |align="left"|{{symbol|kirby|20px}}{{uv|Kirby}} | ||
|{{y}} | |{{y}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|[[Dream Land GB]] | |align="left"|[[Dream Land GB]]<ref>Listed as "Dream Land" in ''Smash 4''.</ref> | ||
|align="left"|{{symbol|kirby|20px}}{{uv|Kirby}} | |align="left"|{{symbol|kirby|20px}}{{uv|Kirby}} | ||
|{{n}} | |{{n}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|[[Figure-8 Circuit]] | |align="left"|[[Figure-8 Circuit]]<ref>Listed as "Mario Circuit" in ''Brawl'', and as "Mario Circuit (Brawl)" in ''Smash 4''.</ref> | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Final Destination (disambiguation)|Final Destination]] | |align="left"|[[Final Destination (disambiguation)|Final Destination]] | ||
|align="left"|{{symbol|ssb|20px}}{{uv|Super Smash Bros.}} | |align="left"|{{symbol|ssb|20px}}{{uv|Super Smash Bros.}} | ||
|{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Final Destination (SSB)]] | |{{bg|#F0A0A0}}|[[File:SSB64 Icon.png|25px|link=Final Destination (SSB)|Final Destination in 64]] | ||
|{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert | |{{bg|#DFDFDF}}|[[File:SSBM Icon.png|25px|class=invert|link=Final Destination (SSBM)|Final Destination in Melee]] | ||
|[[File:SSBB Icon.png|25px|link=Final Destination (SSBB)]] | |[[File:SSBB Icon.png|25px|link=Final Destination (SSBB)|Final Destination in Brawl]] | ||
|colspan=2|[[File:SSB4 Icon.png|25px|link=Final Destination (SSB4)]] | |colspan=2|[[File:SSB4 Icon.png|25px|link=Final Destination (SSB4)|Final Destination in Smash 4]] | ||
|[[File:SSBU Icon.png|25px|class=invert | |[[File:SSBU Icon.png|25px|class=invert|link=Final Destination (SSBU)|Final Destination in Ultimate]] | ||
|- | |- | ||
|align="left"|[[Find Mii]] | |align="left"|[[Find Mii]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|streetpass|20px}}{{uv|StreetPass Mii Plaza}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Gerudo Valley]] | |align="left"|[[Gerudo Valley]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Great Bay]] | |align="left"|[[Great Bay]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
|colspan=2|{{n}} | |colspan=2|{{n}} | ||
|{{y}} | |||
|- | |||
|align="left"|[[The Great Cave Offensive]] | |||
|align="left"|{{symbol|kirby|20px}}{{uv|Kirby}} | |||
|{{n}} | |||
|{{n}} | |||
|{{n}} | |||
|{{n}} | |||
|{{y}} | |||
|{{y}} | |{{y}} | ||
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|align="left"|[[Great Plateau Tower]] | |align="left"|[[Great Plateau Tower]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Green Hill Zone]] | |align="left"|[[Green Hill Zone]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{bg|#FFFFAF}}|{{y}} | |{{bg|#FFFFAF}}|{{y}} | ||
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|align="left"|[[Hyrule Castle]] | |align="left"|[[Hyrule Castle]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
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|{{bg|#FFFFAF}}|{{y}} | |{{bg|#FFFFAF}}|{{y}} | ||
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|align="left"|[[Kongo Falls]] | |align="left"|[[Kongo Falls]]<ref>Listed as "Kongo Jungle" in ''Melee''.</ref> | ||
|align="left"|{{symbol|dk|20px}}{{uv|Donkey Kong}} | |align="left"|{{symbol|dk|20px}}{{uv|Donkey Kong}} | ||
|{{n}} | |{{n}} | ||
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|align="left"| | |align="left"|{{SSB|Kongo Jungle}} {{GameIcon|SSB|16px}}<ref>Listed as "Congo Jungle" in ''64''.</ref> | ||
|align="left"|{{symbol|dk|20px}}{{uv|Donkey Kong}} | |align="left"|{{symbol|dk|20px}}{{uv|Donkey Kong}} | ||
|{{y}} | |{{y}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"| | |align="left"|{{SSB4|Mario Circuit}} {{GameIcon|SSB4-U|16px}} | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Moray Towers]] | |align="left"|[[Moray Towers]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|splatoon|20px}}{{uv|Splatoon}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|{{SSB|Mushroom Kingdom}}{{GameIcon|SSB | |align="left"|{{SSB|Mushroom Kingdom}} {{GameIcon|SSB|16px}} | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
|{{bg|#DFDFDF}}|{{y}} | |{{bg|#DFDFDF}}|{{y}} | ||
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|align="left"|{{SSBM|Mushroom Kingdom}}{{GameIcon|SSBM}} | |align="left"|{{SSBM|Mushroom Kingdom}} {{GameIcon|SSBM|16px}} | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
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|align="left"|[[Mushroomy Kingdom]]<ref>In ''Brawl'', the stage has an additional underground version based on World 1-2 alongside the standard World 1-1 version. The version will normally be selected randomly, though either version can be forced by holding down a certain button when selecting the stage. World 1-2 was removed in '' | |align="left"|[[Mushroomy Kingdom]]<ref>In ''Brawl'', the stage has an additional underground version based on World 1-2 alongside the standard World 1-1 version. The version will normally be selected randomly, though either version can be forced by holding down a certain button when selecting the stage. World 1-2 was removed in ''Smash 3DS'' and ''Ultimate''</ref> | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
|{{n}} | |{{n}} | ||
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|align="left"| | |align="left"|{{SSBM|Mute City}} {{GameIcon|SSBM|16px}} | ||
|align="left"|{{symbol|fz|20px}}{{uv|F-Zero}} | |align="left"|{{symbol|fz|20px}}{{uv|F-Zero}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Mute City SNES]] | |align="left"|[[Mute City SNES]]<ref>Listed as "Mute City" in ''Smash 4''.</ref> | ||
|align="left"|{{symbol|fz|20px}}{{uv|F-Zero}} | |align="left"|{{symbol|fz|20px}}{{uv|F-Zero}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Peach's Castle]] | |align="left"|[[Peach's Castle]] | ||
|align="left"|{{symbol|smb|20px}}{{uv|Mario}} | |align="left"|{{symbol|smb|20px}}{{uv|Mario}} | ||
|{{y}} | |{{y}} | ||
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|align="left"|[[Pirate Ship]] | |align="left"|[[Pirate Ship]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Skyloft]] | |align="left"|[[Skyloft]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{n}} | |{{n}} | ||
|colspan=2|{{n}} | |colspan=2|{{n}} | ||
|{{bg|#A0F0A0}}|[[File:SSBU Icon.png|25px|class=invert | |{{bg|#A0F0A0}}|[[File:SSBU Icon.png|25px|class=invert|link=Small Battlefield|Small Battlefield in Ultimate]] | ||
|- | |- | ||
|align="left"|[[Smashville]] | |align="left"|[[Smashville]] | ||
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|align="left"|[[Spirit Train]] | |align="left"|[[Spirit Train]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|[[Super Happy Tree]] | |align="left"|[[Super Happy Tree]]<ref>Listed as "Yoshi's Island" in ''Smash 64'' and ''Melee''.</ref> | ||
|align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | |align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | ||
|{{y}} | |{{y}} | ||
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|align="left"|[[Temple]] | |align="left"|[[Temple]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|zelda|20px}}{{uv|The Legend of Zelda}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
|{{y}} | |{{y}} | ||
|{{n}} | |{{n}} | ||
|{{y}} | |{{y}} | ||
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|align="left"|[[Umbra Clock Tower]] | |align="left"|[[Umbra Clock Tower]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|bayonetta|20px}}{{uv|Bayonetta}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Windy Hill Zone]] | |align="left"|[[Windy Hill Zone]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|sonic|20px}}{{uv|Sonic the Hedgehog}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|align="left"|[[Wrecking Crew]] | |align="left"|[[Wrecking Crew]] | ||
|align="left"|{{symbol| | |align="left"|{{symbol|wreckingcrew|20px}}{{uv|Wrecking Crew}} | ||
|{{n}} | |{{n}} | ||
|{{n}} | |{{n}} | ||
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|{{bg|#FFFFAF}}|{{y}} | |{{bg|#FFFFAF}}|{{y}} | ||
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|align="left"| | |align="left"|{{SSBM|Yoshi's Island}} {{GameIcon|SSBM|16px}} | ||
|align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | |align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | ||
|{{n}} | |{{n}} | ||
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|{{y}} | |{{y}} | ||
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|align="left"|{{SSBB|Yoshi's Island}}{{GameIcon|SSBB | |align="left"|{{SSBB|Yoshi's Island}} {{GameIcon|SSBB|16px}} | ||
|align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | |align="left"|{{symbol|yoshi|20px}}{{uv|Yoshi}} | ||
|{{n}} | |{{n}} | ||
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{{GameIcon|SSB}} '''Stages''' | {{GameIcon|SSB}} '''Stages''' | ||
:{{symbol|smb|16px|suffix=preBrawl}} [[Peach's Castle]] | :{{symbol|smb|16px|suffix=preBrawl}} [[Peach's Castle]] | ||
:{{symbol|dk|16px|suffix=preBrawl}} [[Kongo Jungle|Congo Jungle]] | :{{symbol|dk|16px|suffix=preBrawl}} [[Kongo Jungle (SSB)|Congo Jungle]] | ||
:{{symbol|zelda|16px}} [[Hyrule Castle]] | :{{symbol|zelda|16px}} [[Hyrule Castle]] | ||
:{{symbol|metroid|16px|suffix=preBrawl}} [[Planet Zebes]] | :{{symbol|metroid|16px|suffix=preBrawl}} [[Planet Zebes]] | ||
:{{symbol|yoshi|16px|suffix=preBrawl}} [[Super Happy Tree|Yoshi's Island]] | :{{symbol|yoshi|16px|suffix=preBrawl}} [[Super Happy Tree|Yoshi's Island]] | ||
:{{symbol|kirby|16px}} | :{{symbol|kirby|16px}} {{SSB|Dream Land}} | ||
:{{symbol|fox|16px|suffix=preBrawl}} [[Sector Z]] | :{{symbol|fox|16px|suffix=preBrawl}} [[Sector Z]] | ||
:{{symbol|pkmn|16px|suffix=preBrawl}} [[Saffron City]] | :{{symbol|pkmn|16px|suffix=preBrawl}} [[Saffron City]] | ||
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:{{symbol|fox|16px|suffix=preBrawl}} <small>Lylat System</small> [[Venom]] | :{{symbol|fox|16px|suffix=preBrawl}} <small>Lylat System</small> [[Venom]] | ||
:{{symbol|pkmn|16px|suffix=preBrawl}} <small>Kanto</small> [[Pokémon Stadium]] | :{{symbol|pkmn|16px|suffix=preBrawl}} <small>Kanto</small> [[Pokémon Stadium]] | ||
:{{symbol|fz|16px}} <small>F-Zero Grand Prix</small> | :{{symbol|fz|16px}} <small>F-Zero Grand Prix</small> {{SSBM|Mute City}} | ||
:{{symbol|eb|16px|suffix=preBrawl}} <small>Eagleland</small> [[Onett]] | :{{symbol|eb|16px|suffix=preBrawl}} <small>Eagleland</small> [[Onett]] | ||
:{{symbol|ic|16px}} <small>Infinite Glacier</small> [[Icicle Mountain]] | :{{symbol|ic|16px}} <small>Infinite Glacier</small> [[Icicle Mountain]] | ||
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{{GameIcon|SSB}} '''[[Past Stages]]''' | {{GameIcon|SSB}} '''[[Past Stages]]''' | ||
:{{symbol|dk|16px|suffix=preBrawl}} ''' | :{{symbol|dk|16px|suffix=preBrawl}} '''{{SSB|Kongo Jungle}}''' | ||
:{{symbol|yoshi|16px|suffix=preBrawl}} '''[[Super Happy Tree|Yoshi's Island]]''' | :{{symbol|yoshi|16px|suffix=preBrawl}} '''[[Super Happy Tree|Yoshi's Island]]''' | ||
:{{symbol|kirby|16px}} ''' | :{{symbol|kirby|16px}} '''{{SSB|Dream Land}}''' | ||
===In ''Brawl''=== | ===In ''Brawl''=== | ||
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[[File:Stage Select SSB4-Wii U Extra.jpg|thumb|250px|The stage select for ''Super Smash Bros. for Wii U'', showing the extra stages.]] | [[File:Stage Select SSB4-Wii U Extra.jpg|thumb|250px|The stage select for ''Super Smash Bros. for Wii U'', showing the extra stages.]] | ||
Stages in ''[[Super Smash Bros. 4]]'' differ depending on the version. | Stages in ''[[Super Smash Bros. 4]]'' differ depending on the version. ''[[Super Smash Bros. for Nintendo 3DS]]'' features 42 stages total (seven of which are unlockable, shown in '''bold''', and eight of which are [[downloadable content]]). ''[[Super Smash Bros. for Wii U]]'' features 55 stages (six of which are unlockable, shown in '''bold''', and nine of which are downloadable content). '''''Bold and italic''''' text denotes stages that are unlockable in one version, but a starter/downloadable stage in the other. 13 stages appear in both versions (with some having changes), however, the majority of stages are exclusive to each version, with 3DS stages primarily pulled from handheld games and Wii U stages from console games (though, there [[Mute City (SSB4)|are]] [[Balloon Fight (stage)|some]] [[Kalos Pokémon League|exceptions]]). In addition, this is the first game where stages from all the past entries return at once. | ||
All stages now have an optional [[Ω form]] (Omega Form), changing their layout to be similar to Final Destination - some have walls that go all the way down to the bottom blast line, while others are basically floating islands. | All stages now have an optional [[Ω form]] (Omega Form), changing their layout to be similar to Final Destination - some have walls that go all the way down to the bottom blast line, while others are basically floating islands. | ||
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:{{symbol|smb|16px}} {{gameIcon|SSB64}} [[Peach's Castle|Peach's Castle (64)]] <small>(DLC)</small> | :{{symbol|smb|16px}} {{gameIcon|SSB64}} [[Peach's Castle|Peach's Castle (64)]] <small>(DLC)</small> | ||
:{{symbol|zelda|16px}} {{gameIcon|SSB64}} [[Hyrule Castle|Hyrule Castle (64)]] <small>(DLC)</small> | :{{symbol|zelda|16px}} {{gameIcon|SSB64}} [[Hyrule Castle|Hyrule Castle (64)]] <small>(DLC)</small> | ||
:{{symbol|kirby|16px}} {{gameIcon|SSB64}} [[Dream Land|Dream Land (64)]] <small>(DLC)</small> | :{{symbol|kirby|16px}} {{gameIcon|SSB64}} [[Dream Land (SSB)|Dream Land (64)]] <small>(DLC)</small> | ||
{{GameIcon|SSB4-3DS}} '''Nintendo 3DS Stages''' | {{GameIcon|SSB4-3DS}} '''Nintendo 3DS Stages''' | ||
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:{{symbol|smb|16px}} <sup>4P</sup> [[Mushroom Kingdom U]] | :{{symbol|smb|16px}} <sup>4P</sup> [[Mushroom Kingdom U]] | ||
:{{symbol|smb|16px}} [[Mario Galaxy]] | :{{symbol|smb|16px}} [[Mario Galaxy]] | ||
:{{symbol|smb|16px}} | :{{symbol|smb|16px}} {{SSB4|Mario Circuit}} | ||
:{{symbol|dk|16px}} <sup>4P</sup> [[Jungle Hijinxs]] | :{{symbol|dk|16px}} <sup>4P</sup> [[Jungle Hijinxs]] | ||
:{{symbol|zelda|16px}} <sup>4P</sup> [[Skyloft]] | :{{symbol|zelda|16px}} <sup>4P</sup> [[Skyloft]] | ||
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:{{symbol|miiverse|16px}} <sup>4Ω</sup> [[Miiverse]] <small>(added in version 1.0.8)</small> | :{{symbol|miiverse|16px}} <sup>4Ω</sup> [[Miiverse]] <small>(added in version 1.0.8)</small> | ||
:;<small>Familiar Stages</small> | :;<small>Familiar Stages</small> | ||
:{{symbol|dk|16px}} {{gameIcon|SSB64}} '''[[Kongo Jungle|Kongo Jungle 64]]''' | :{{symbol|dk|16px}} {{gameIcon|SSB64}} '''[[Kongo Jungle (SSB)|Kongo Jungle 64]]''' | ||
:{{symbol|zelda|16px}} {{gameIcon|SSBM}} [[Temple]] | :{{symbol|zelda|16px}} {{gameIcon|SSBM}} [[Temple]] | ||
:{{symbol|yoshi|16px}} {{gameIcon|SSBM}} {{SSBM|Yoshi's Island}} | :{{symbol|yoshi|16px}} {{gameIcon|SSBM}} {{SSBM|Yoshi's Island}} | ||
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===In ''Ultimate''=== | ===In ''Ultimate''=== | ||
[[File:Stage Select Ultimate Normal. | [[File:Stage Select Ultimate Normal.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'', showing the normal stages.]] | ||
[[File:Stage Select Ultimate Stage Morph.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with [[Stage Morph]] enabled.]] | [[File:Stage Select Ultimate Stage Morph.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with [[Stage Morph]] enabled.]] | ||
[[File:Stage Select Ultimate Pick Three.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with the "First to" [[rule]] set to 3 Wins or more.]] | [[File:Stage Select Ultimate Pick Three.jpg|thumb|250px|The stage select for ''Super Smash Bros. Ultimate'' with the "First to" [[rule]] set to 3 Wins or more.]] | ||
There are 115 versus stages in ''[[Super Smash Bros. Ultimate]]''. 19 stages are unique to ''Ultimate'' while the other 96 comprise nearly every stage from previous ''Smash'' games: 7 from ''Super Smash Bros.'', 19 from ''Super Smash Bros. Melee'', 26 from ''Super Smash Bros. Brawl'', and 44 from ''Super Smash Bros. 4'' (18 from the 3DS version, 18 from the Wii U version, and eight that are in both versions). [[Ω form]] | There are 115 versus stages in ''[[Super Smash Bros. Ultimate]]''. 19 stages are unique to ''Ultimate'' while the other 96 comprise nearly every stage from previous ''Smash'' games: 7 from ''Super Smash Bros.'', 19 from ''Super Smash Bros. Melee'', 26 from ''Super Smash Bros. Brawl'', and 44 from ''Super Smash Bros. 4'' (18 from the 3DS version, 18 from the Wii U version, and eight that are in both versions). [[Ω form|Ω forms]] return for each stage, along with a new [[Battlefield form]] for every stage. All Battlefield and Ω forms have the same size and terrain as {{SSBU|Battlefield}} and {{SSBU|Final Destination}}, respectively. All stages now allow [[8-Player Smash|eight players]]. | ||
Not counting either single-player only stages or previous versions of Battlefield and Final Destination, there are only 15 stages that do not return in ''Super Smash Bros. Ultimate''; two from ''Smash 64'' ([[Planet Zebes]] and [[Sector Z]]), four from ''Melee'' ([[Icicle Mountain]], | Not counting either single-player only stages or previous versions of Battlefield and Final Destination, there are only 15 stages that do not return in ''Super Smash Bros. Ultimate''; two from ''Smash 64'' ([[Planet Zebes]] and [[Sector Z]]), four from ''Melee'' ([[Icicle Mountain]], {{SSBM|Mute City}}, {{SSBM|Mushroom Kingdom}} and [[Poké Floats]]), two from ''Brawl'' ([[Rumble Falls]] and [[PictoChat]]), two from ''Smash for 3DS'' ([[Rainbow Road]] and [[Pac-Maze]]), and five from ''Smash for Wii U'' ([[Miiverse (stage)|Miiverse]], [[Woolly World]], [[Orbital Gate Assault]], [[Jungle Hijinxs]] and [[Pyrosphere]]). [[Flat Zone]] and [[Flat Zone 2]] do not return either, but [[Flat Zone X]] is an amalgam between them. Another unique case is the World 1-2 version of Mushroomy Kingdom that is also absent. | ||
A new [[rules]] option allows [[stage hazard]]s to be turned off. Stages are ordered by when they first appeared in the ''Super Smash Bros.'' series. Unlike previous entries, all stages are available from the start. ''Ultimate'' also introduces [[Stage Morph]], an option that allows players to choose two different stages which will transition back and forth over the course of a battle. | A new [[rules]] option allows [[stage hazard]]s to be turned off. Stages are ordered by when they first appeared in the ''Super Smash Bros.'' series. Unlike previous entries, all stages are available from the start. ''Ultimate'' also introduces [[Stage Morph]], an option that allows players to choose two different stages which will transition back and forth over the course of a battle. | ||
In the previous titles the player would go to the [[character selection screen]] prior to selecting a stage, but in ''Ultimate'' this process was reversed. | |||
'''Ultimate Stages''' | |||
:{{symbol|ssb|16px}} {{SSBU|Battlefield}} | :{{symbol|ssb|16px}} {{SSBU|Battlefield}} | ||
:{{symbol|ssb|16px}} [[Small Battlefield]] <small>(added in version 8.1.0)</small> | :{{symbol|ssb|16px}} [[Small Battlefield]] <small>(added in version 8.1.0)</small> | ||
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'''Familiar Stages''' | '''Familiar Stages''' | ||
:{{symbol|smb|16px}} {{gameIcon|SSB}} [[Peach's Castle]] | :{{symbol|smb|16px}} {{gameIcon|SSB}} [[Peach's Castle]] | ||
:{{symbol|dk|16px}} {{gameIcon|SSB}} | :{{symbol|dk|16px}} {{gameIcon|SSB}} {{SSB|Kongo Jungle}} | ||
:{{symbol|zelda|16px}} {{gameIcon|SSB}} [[Hyrule Castle]] | :{{symbol|zelda|16px}} {{gameIcon|SSB}} [[Hyrule Castle]] | ||
:{{symbol|yoshi|16px}} {{gameIcon|SSB}} [[Super Happy Tree]] | :{{symbol|yoshi|16px}} {{gameIcon|SSB}} [[Super Happy Tree]] | ||
:{{symbol|kirby|16px}} {{gameIcon|SSB}} | :{{symbol|kirby|16px}} {{gameIcon|SSB}} {{SSB|Dream Land}} | ||
:{{symbol|pkmn|16px}} {{gameIcon|SSB}} [[Saffron City]] | :{{symbol|pkmn|16px}} {{gameIcon|SSB}} [[Saffron City]] | ||
:{{symbol|smb|16px}} {{gameIcon|SSB}} {{SSB|Mushroom Kingdom}} | :{{symbol|smb|16px}} {{gameIcon|SSB}} {{SSB|Mushroom Kingdom}} | ||
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:{{symbol|po|16px}} {{gameIcon|SSB4}} [[Boxing Ring]] | :{{symbol|po|16px}} {{gameIcon|SSB4}} [[Boxing Ring]] | ||
:{{symbol|xb|16px}} {{gameIcon|SSB4}} [[Gaur Plain]] | :{{symbol|xb|16px}} {{gameIcon|SSB4}} [[Gaur Plain]] | ||
:{{symbol|dh|16px}} {{gameIcon|SSB4}} | :{{symbol|dh|16px}} {{gameIcon|SSB4}} [[Duck Hunt (stage)|Duck Hunt]] | ||
:{{symbol|mm|16px}} {{gameIcon|SSB4}} [[Wily Castle]] | :{{symbol|mm|16px}} {{gameIcon|SSB4}} [[Wily Castle]] | ||
:{{symbol|smb|16px}} {{gameIcon|SSB4}} [[Super Mario Maker]] | :{{symbol|smb|16px}} {{gameIcon|SSB4}} [[Super Mario Maker]] | ||
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:{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mushroom Kingdom U]] | :{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mushroom Kingdom U]] | ||
:{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mario Galaxy]] | :{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mario Galaxy]] | ||
:{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mario Circuit]] | :{{symbol|smb|16px}} {{gameIcon|SSB4-U}} [[Mario Circuit (SSB4)|Mario Circuit]] | ||
:{{symbol|zelda|16px}} {{gameIcon|SSB4-U}} [[Skyloft]] | :{{symbol|zelda|16px}} {{gameIcon|SSB4-U}} [[Skyloft]] | ||
:{{symbol|kirby|16px}} {{gameIcon|SSB4-U}} [[The Great Cave Offensive]] | :{{symbol|kirby|16px}} {{gameIcon|SSB4-U}} [[The Great Cave Offensive]] | ||
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**Galeem and Dharkon's forms of {{SSBU|Final Destination}}. | **Galeem and Dharkon's forms of {{SSBU|Final Destination}}. | ||
***The general layout is the same for all three variants, but the backgrounds are different for each one, with the last variant featuring 4 unique backgrounds depending on which boss is still alive or close to death. | ***The general layout is the same for all three variants, but the backgrounds are different for each one, with the last variant featuring 4 unique backgrounds depending on which boss is still alive or close to death. | ||
** | **Scrolling stage used only in the Final Battle. | ||
** | **The boss rush area. | ||
*Bonus Game stage from [[Classic Mode (SSBU)|SSBU's Classic Mode]] | *Bonus Game stage from [[Classic Mode (SSBU)|SSBU's Classic Mode]] | ||
* | *[[Training (stage)]]. This only appears on the Training Mode Stage Select screen. | ||
*[[Online Practice Stage|SSBU's Online Practice Stage]]: Resembles the {{SSBU|Battlefield}}-shaped portion of the Training stage. | *[[Online Practice Stage|SSBU's Online Practice Stage]]: Resembles the {{SSBU|Battlefield}}-shaped portion of the Training stage. | ||
*[[Controls test stage|SSBU's control test stage]] - Same as ''Brawl'' and ''SSB4''. | *[[Controls test stage|SSBU's control test stage]] - Same as ''Brawl'' and ''SSB4''. | ||
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===In ''Super Smash Bros.''=== | ===In ''Super Smash Bros.''=== | ||
*[[ | *[[Kirby Beta Stage 1]] | ||
*[[ | *[[Kirby Beta Stage 2]] | ||
*[[Tutorial Stage]] | *[[Tutorial Stage 64|Tutorial Stage]] | ||
===In ''Melee''=== | ===In ''Melee''=== | ||
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==Custom Stages== | ==Custom Stages== | ||
''Brawl'' introduced the [[Stage Builder]], a tool that allows players to build their own stages, for use in multiplayer matches, using sets of provided objects, some unlockable. ''Brawl'' includes a set of [[Sample Stages]] that were built using the Stage Builder. The stage builder can also be used to build [[No KO]] stages and "[[CD Factory|CD Factories]]" - exploitative stages used for quickly obtaining [[CD]]s. The Stage Builder returns in ''Super Smash Bros. for Wii U'', with some features removed and other features added. In version 3 | ''Brawl'' introduced the [[Stage Builder]], a tool that allows players to build their own stages, for use in multiplayer matches, using sets of provided objects, some unlockable. ''Brawl'' includes a set of [[Sample Stages]] that were built using the Stage Builder. The stage builder can also be used to build [[No KO]] stages and "[[CD Factory|CD Factories]]" - exploitative stages used for quickly obtaining [[CD]]s. The Stage Builder returns in ''Super Smash Bros. for Wii U'', with some features removed and other features added. In version 3.0 of ''Super Smash Bros. Ultimate'', the stage builder was released. | ||
==In competitive play== | ==In competitive play== | ||
Only Versus Mode stages are even considered to be tournament legal, as hacking the game to use single player stages and the requirement for each what would be tournament legal custom stage to be on each console are too much of a hassle for [[tournament organizer]]s. After that, the general requirements for [[stage legality]] are usually minimal random events, no significant mid-match layout alterations, no design aspects that promote camping or stalling, and no design aspects that give a player an unfair advantage over their opponent. For these reasons, relatively few stages are universally agreed as tournament legal, with the rest being banned. While the legality of every stage will forever be contested and debated, most major tournaments abide | Only Versus Mode stages are even considered to be tournament legal, as hacking the game to use single player stages and the requirement for each what would be tournament legal custom stage to be on each console are too much of a hassle for [[tournament organizer]]s. After that, the general requirements for [[stage legality]] are usually minimal random events, no significant mid-match layout alterations, no design aspects that promote camping or stalling, and no design aspects that give a player an unfair advantage over their opponent. For these reasons, relatively few stages are universally agreed as tournament legal, with the rest being banned. While the legality of every stage will forever be contested and debated, most major tournaments abide be the same stage setlist and must unanimously agree to ban or unban a stage. | ||
==Trivia== | ==Trivia== | ||
* ''Ultimate'' is the only installment to not have any unlockable stages. | * ''Ultimate'' is the only installment to not have any unlockable stages. | ||
* From ''Brawl'' onward (except in ''for | * From ''Brawl'' onward (except in ''for 3DS''), stages on the stage select screen show the logo of their origin game (or origin series). However, due to localization differences or certain games not being released in certain regions, various inconsistencies show up: | ||
** If the language is set to Latin American Spanish or Canadian French, all logos will use their US English version. | ** If the language is set to Latin American Spanish or Canadian French, all logos will use their US English version. | ||
** If the language is set to Castilian Spanish, | ** If the language is set to Castilian Spanish, Parisian French, UK English, German, or Italian, all logos will use their properly translated European versions. | ||
** If the language is set to Dutch or Russian, all logos will use the UK English version. (Differences between US English and UK English logos can be seen for games such as ''Pokémon Red'' and ''Blue'' versions, ''Tomodachi Life'', ''Xenoblade Chronicles'', ''WarioWare, Inc.'', and ''Fire Emblem Awakening''.) | ** If the language is set to Dutch or Russian, all logos will use the UK English version. (Differences between US English and UK English logos can be seen for games such as ''Pokémon Red'' and ''Blue'' versions, ''Tomodachi Life'', ''Xenoblade Chronicles'', ''WarioWare, Inc.'', and ''Fire Emblem Awakening''.) | ||
** If the language is set to Korean, games not released in South Korea use an inconsistent mixture of Japanese, US English, and UK English logos, for example using the UK English logo for ''Xenoblade Chronicles'', the US English logo for ''Fire Emblem Awakening'', and the Japanese logo for ''Super Mario USA'' and ''Made in Wario''. | ** If the language is set to Korean, games not released in South Korea use an inconsistent mixture of Japanese, US English, and UK English logos, for example using the UK English logo for ''Xenoblade Chronicles'', the US English logo for ''Fire Emblem Awakening'', and the Japanese logo for ''Super Mario USA'' and ''Made in Wario''. | ||
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*** As a unique difference between Simplified and Traditional Chinese, Simplified Chinese translates the logo for ''Nintendogs'' into Chinese, while Traditional Chinese leaves the logo untranslated. | *** As a unique difference between Simplified and Traditional Chinese, Simplified Chinese translates the logo for ''Nintendogs'' into Chinese, while Traditional Chinese leaves the logo untranslated. | ||
** If the language is set to either Japanese or Chinese, the origin game for [[Magicant]] is listed as ''Mother''. If the language is set to Korean or any Western language, the origin game is instead listed as ''EarthBound'' (and not ''EarthBound Beginnings''), despite those being two completely different games. | ** If the language is set to either Japanese or Chinese, the origin game for [[Magicant]] is listed as ''Mother''. If the language is set to Korean or any Western language, the origin game is instead listed as ''EarthBound'' (and not ''EarthBound Beginnings''), despite those being two completely different games. | ||
** The logo for the game ''Find Mii'' is the only one to differ in all | ** The logo for the game ''Find Mii'' is the only one to differ in all 11 languages. | ||
** Despite these changes, ''Kirby Super Star'' uses its American logo even when the regional settings are set to Europe or Australia, where it is known as ''Kirby's Fun Pak''. | ** Despite these changes, ''Kirby Super Star'' uses its American logo even when the regional settings are set to Europe or Australia, where it is known as ''Kirby's Fun Pak''. | ||
* [[Port Town Aero Dive]] has its origin game listed as both ''[[F-Zero GX]]'' and ''F-Zero AX'', and is the only stage to list more than one title outside of {{uv|Pokémon}} series stages. | * [[Port Town Aero Dive]] has its origin game listed as both ''[[F-Zero GX]]'' and ''F-Zero AX'', and is the only stage to list more than one title outside of {{uv|Pokémon}} series stages. | ||
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*{{uv|Yoshi}} has the highest amount of stages among the franchises that only have a single fighter, with an amount of 5. | *{{uv|Yoshi}} has the highest amount of stages among the franchises that only have a single fighter, with an amount of 5. | ||
**However, if Mario sub-franchises are discounted, then {{uv|F-Zero}} has the highest amount of stages among the franchise with only a single fighter, with an amount of 4. | **However, if Mario sub-franchises are discounted, then {{uv|F-Zero}} has the highest amount of stages among the franchise with only a single fighter, with an amount of 4. | ||
*In ''Ultimate'', certain Poké Ball Pokémon and Assist Trophy characters cannot be summoned on certain stages, either due to the stage design hindering their abilities or another of them already appearing the stage's background. For example, Nikki cannot appear in Fourside due to the dark background obscuring her drawings, Alucard cannot appear in Wii Fit Studio due to the giant mirror in the background (since he is a vampire, which does not have a reflection), | *In ''Ultimate'', certain Poké Ball Pokémon and Assist Trophy characters cannot be summoned on certain stages, either due to the stage design hindering their abilities or another of them already appearing the stage's background. For example, Nikki cannot appear in Fourside due to the dark background obscuring her drawings, Alucard cannot appear in Wii Fit Studio due to the giant mirror in the background (since he is a vampire, which does not have a reflection), and Palkia cannot appear in Spear Pillar due to already appearing on the stage. | ||
==See also== | ==See also== |