Editing Squirtle (SSBU)
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|dsmashdmg={{ChargedSmashDmgSSBU|13}} | |dsmashdmg={{ChargedSmashDmgSSBU|13}} | ||
|dsmashdesc=Crouches down and spins on its shell while spitting water. Squirtle's fastest smash attack, both in startup and FAF, only having 15 frames of ending lag after the hitbox in the second hit ceases. Great power, KOing at about 100% at the edge of Final Destination. | |dsmashdesc=Crouches down and spins on its shell while spitting water. Squirtle's fastest smash attack, both in startup and FAF, only having 15 frames of ending lag after the hitbox in the second hit ceases. Great power, KOing at about 100% at the edge of Final Destination. | ||
|nairname=Squirtle Spin ({{ja|ゼニガメスピン|Zenigame Supin}}) | |nairname=Squirtle Spin ({{ja|ゼニガメスピン|Zenigame Supin}}, ''Zenigame Spin'') | ||
|nairdmg={{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|7}} (late) | |nairdmg={{ShortHopDmgSSBU|10}} (clean), {{ShortHopDmgSSBU|7}} (late) | ||
|nairdesc=Turns to its side (such that the back of its shell faces the screen) and does a quick cartwheel. Comes out quickly (frame 4), making it good to combo into, and the late hit lasts a while (frame 7-26), making it good for approaching or edge-guarding. Decent knockback, KOing at about 155% at the edge of Final Destination. | |nairdesc=Turns to its side (such that the back of its shell faces the screen) and does a quick cartwheel. Comes out quickly (frame 4), making it good to combo into, and the late hit lasts a while (frame 7-26), making it good for approaching or edge-guarding. Decent knockback, KOing at about 155% at the edge of Final Destination. | ||
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|dairdesc=Thrusts its tail downward, spinning around in a multi-hit attack similarly to back aerial. Comes out quickly (frame 6), though later than Squirtle's other aerials. Has high landing lag (16 frames) and auto-cancels relatively late (frame 35) like neutral and forward aerials, although they can all autocancel in a short hop. | |dairdesc=Thrusts its tail downward, spinning around in a multi-hit attack similarly to back aerial. Comes out quickly (frame 6), though later than Squirtle's other aerials. Has high landing lag (16 frames) and auto-cancels relatively late (frame 35) like neutral and forward aerials, although they can all autocancel in a short hop. | ||
|grabname=Grab ({{ja|つかみ|Tsukami}}) | |grabname=Grab ({{ja|つかみ|Tsukami}}) | ||
|grabdesc=Grabs the opponent with one hand | |grabdesc=Grabs the opponent with one hand. | ||
|pummelname=Grab Headbutt ({{ja|つかみずつき|Tsukami Zutsuki}}) | |pummelname=Grab Headbutt ({{ja|つかみずつき|Tsukami Zutsuki}}) | ||
|pummeldmg=1% | |pummeldmg=1% |