Editing Squirtle (PM)
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{{ArticleIcons|pm | {{ArticleIcons|pm=y}} | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Squirtle | |name = Squirtle | ||
|image | |image = [[File:Squirtle SSBB.jpg|250px]] | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
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==Attributes== | ==Attributes== | ||
[[File:Shinobi Squirtle PM.png|thumb|right|Squirtle's Shinobi Costume in ''Project'' M 3.5]] | |||
In ''Project M'', Squirtle's kit puts a strong emphasis on movement. Able to out-maneuver most opponents, Squirtle can play evasively while looking for an opening before launching into fast-paced combos to carry opponents to the side blastzones or kill off the top. Squirtle's access to fast burst movement options through its unique run turnaround animation, [[shellshift]], and low friction on the ground enable it to quickly chase down escaping opponents even offstage, where its remarkable up-special allows it to effectively gimp opponents and return to stage from practically anywhere. | In ''Project M'', Squirtle's kit puts a strong emphasis on movement. Able to out-maneuver most opponents, Squirtle can play evasively while looking for an opening before launching into fast-paced combos to carry opponents to the side blastzones or kill off the top. Squirtle's access to fast burst movement options through its unique run turnaround animation, [[shellshift]], and low friction on the ground enable it to quickly chase down escaping opponents even offstage, where its remarkable up-special allows it to effectively gimp opponents and return to stage from practically anywhere. | ||
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==Changes from ''Brawl'' to PM== | ==Changes from ''Brawl'' to PM== | ||
[[File:SquirtleBubblePM.jpg|thumb|220px|Squirtle's down special, Bubble.]] | [[File:SquirtleBubblePM.jpg|thumb|right|220px|Squirtle's down special, Bubble.]] | ||
In Brawl, Squirtle was tied to the {{SSBB|Pokémon Trainer}} and was considered the strongest Pokémon in its party by far. Squirtle has now been separated from its trainer and its moveset has been significantly revamped. As a result, Squirtle received a mix of buffs and nerfs. Squirtle's mobility has been improved further due to its increased speed and the introducution of various mechanics such as [[wavedashing]]. The strength of many of its attacks has also increased and the general changes to ''Project M'''s physics further improve Squirtle's combo game. Squirtle's specials moves have also been heavily revamped to make them more effective. Due to being a solo character, Squirtle has a new down-special move, Bubble. Bubble's hitboxes are transcendent, similar to {{PM|Falco}}'s lasers, and will trip the opponent like {{PM|Diddy Kong}}'s banana, making it a valuable tool to combat [[crouch cancel]]. In addition, using Bubble while airborne will cause Squirtle's vertical momentum to stall for a short period, making it situationally usable as a recovery tool. | In Brawl, Squirtle was tied to the {{SSBB|Pokémon Trainer}} and was considered the strongest Pokémon in its party by far. Squirtle has now been separated from its trainer and its moveset has been significantly revamped. As a result, Squirtle received a mix of buffs and nerfs. Squirtle's mobility has been improved further due to its increased speed and the introducution of various mechanics such as [[wavedashing]]. The strength of many of its attacks has also increased and the general changes to ''Project M'''s physics further improve Squirtle's combo game. Squirtle's specials moves have also been heavily revamped to make them more effective. Due to being a solo character character, Squirtle has a new down-special move, Bubble. Bubble's hitboxes are transcendent, similar to {{PM|Falco}}'s lasers, and will trip the opponent like {{PM|Diddy Kong}}'s banana, making it a valuable tool to combat [[crouch cancel]]. In addition, using Bubble while airborne will cause Squirtle's vertical momentum to stall for a short period, making it situationally usable as a recovery tool. | ||
Another major change is the addition of the move Aqua Jet as a powerful kill option. Aqua Jet can be activated by using Squirtle's side-special move, [[Withdraw]]. If Squirtle is in contact with an opponent during the first five frames of Withdraw and the player is holding B, the initial move will be canceled with a strong hit upwards and a water particle effect, sending Squirtle into special fall. Though this move is similar to [[Rest]] in terms of usage, it is nearly identical to {{PM|Fox}}'s up-aerial in terms of damage and knockback, but sends at an angle that is five degrees shallower. | Another major change is the addition of the move Aqua Jet as a powerful kill option. Aqua Jet can be activated by using Squirtle's side-special move, [[Withdraw]]. If Squirtle is in contact with an opponent during the first five frames of Withdraw and the player is holding B, the initial move will be canceled with a strong hit upwards and a water particle effect, sending Squirtle into special fall. Though this move is similar to [[Rest]] in terms of usage, it is nearly identical to {{PM|Fox}}'s up-aerial in terms of damage and knockback, but sends at an angle that is five degrees shallower. | ||
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However, Squirtle did also receive some nerfs. The most notable nerfs come from its separation from the Pokémon Trainer. Because of this, Squirtle can no longer switch out with {{PM|Ivysaur}} or {{PM|Charizard}} to improve its endurance, kill power and generally cover up its bad matchups. This also means that Squirtle is no longer affected by [[type effectiveness]] greatly hindering its endurance against fire attacks. As for direct nerfs, Squirtle's air acceleration was decreased making it harder to weave in and out in the air and Squirtle's aerials have considerably less range making it harder for Squirtle to wall out its opponents in mid-air. Some of Squirtle's moves including down smash and down aerial also have reduced KO power despite the improvements Squirtle's other KO moves received. The first hit of Squirtle's neutral attack has considerably less utility as it's slower and it can no longer [[lock]] opponents. | However, Squirtle did also receive some nerfs. The most notable nerfs come from its separation from the Pokémon Trainer. Because of this, Squirtle can no longer switch out with {{PM|Ivysaur}} or {{PM|Charizard}} to improve its endurance, kill power and generally cover up its bad matchups. This also means that Squirtle is no longer affected by [[type effectiveness]] greatly hindering its endurance against fire attacks. As for direct nerfs, Squirtle's air acceleration was decreased making it harder to weave in and out in the air and Squirtle's aerials have considerably less range making it harder for Squirtle to wall out its opponents in mid-air. Some of Squirtle's moves including down smash and down aerial also have reduced KO power despite the improvements Squirtle's other KO moves received. The first hit of Squirtle's neutral attack has considerably less utility as it's slower and it can no longer [[lock]] opponents. | ||
Overall, Squirtle is a more viable choice for competitive play due to no longer being bogged down by stamina, extremely slow and punishable switching between its party and its trainer's other less effective Pokémon which it was forced to switch between. Despite this, according of the latest tier list, Squirtle is now worse than its previous party members Ivysaur and Charizard. While Squirtle | Overall, Squirtle is a more viable choice for competitive play due to no longer being bogged down by stamina, extremely slow and punishable switching between its party and its trainer's other less effective Pokémon which it was forced to switch between. Despite this, according of the latest tier list, Squirtle is now worse than its previous party members Ivysaur and Charizard and it remains a mediocre character in the meta. While Squirtle was predicted to be a viable pick in ''Brawl'' if judged as a standalone character, Squirtle in ''PM'' is overall worse relative to the cast. | ||
===Aesthetics=== | ===Aesthetics=== | ||
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*{{nerf|Dash attack has a shorter duration (frame 6-24 → 5-22).}} | *{{nerf|Dash attack has a shorter duration (frame 6-24 → 5-22).}} | ||
*{{buff|Forward smash has less startup lag with a longer duration (frames 18-22 → 15-21) and has less ending lag (frame 58 → 52). It also deals more damage (14% → 15%), knockback (0 base), 100 (scaling) → 25/104) and has increased armor (frames 17-22 → 13-25).}} | *{{buff|Forward smash has less startup lag with a longer duration (frames 18-22 → 15-21) and has less ending lag (frame 58 → 52). It also deals more damage (14% → 15%), knockback (0 base), 100 (scaling) → 25/104) and has increased armor (frames 17-22 → 13-25).}} | ||
*{{buff|Up smash has less startup (frame 18 → 9) and ending lag (frame 65 → 62). Its strongest hit deals more damage (13% → 14%) and has more knockback scaling (90 → 95), and the pumps just hit once, allowing the first hit to link better with the second.}} | *{{buff|Up smash has less startup (frame 18 → 9) and ending lag (frame 65 → 62). Its strongest hit deals more damage (13% → 14%) and has more knockback scaling (90 → 95), and the pumps just hit once, allowing the first hit to link better with the second.}} | ||
*{{buff|Down smash has less startup (frame 17 → 16) and ending lag (frame 52 → 50) and is now a multi hit which deals slightly more damage (11% → 12%), with the first hits [[meteor smash|meteoring]] the foe, and the last hit sends opponents vertically allowing for better follow-ups unlike most smashes even at somewhat higher percents and now has armor from frames 15-19.}} | *{{buff|Down smash has less startup (frame 17 → 16) and ending lag (frame 52 → 50) and is now a multi hit which deals slightly more damage (11% → 12%), with the first hits [[meteor smash|meteoring]] the foe, and the last hit sends opponents vertically allowing for better follow-ups unlike most smashes even at somewhat higher percents and now has armor from frames 15-19.}} | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable players=== | ===Notable players=== | ||
{{ | *{{Sm|Dirtboy|USA}} - The best Squirtle player in the world. Ranked 2nd on the Michigan ''Project M'' Power Rankings and 21st on the PMRank 2016. Placed 1st at [[Summit 2016]]. | ||
*{{Sm| | *{{Sm|Cloudburst|USA}} - Ranked 5th on the Arizona ''Project M'' Power Rankings. Placed 17th at [[EVO 2016]] and 33rd at [[The Big Balc]]. | ||
*{{Sm| | *{{Sm|YadoR|USA}} - Plays Squirtle in bracket often as a counterpick. | ||
*{{Sm| | *{{Sm|Phorcys|USA}} - Ranked 6th on the Houston ''Project M'' Power Rankings. Placed 7th at [[Clutch City Clash]]. | ||
*{{Sm| | *{{Sm|Burnsy|USA}} | ||
*{{Sm|Dad|USA}} - Ranked 4th on the Oklahoma ''Project M'' Power Rankings. Placed 9th at [[ARLO 3]]. | |||
*{{Sm|JewChainz|USA}} - Placed 17th at [[We Tech Those]]. | |||
*{{Sm|Joker|Brazil}} | |||
*{{Sm|Pluto|USA}} | |||
*{{Sm|Spaz|USA}} - Placed 7th at [[GUTS 3]]. | |||
*{{Sm|Swordgard|Canada}} | |||
*{{Sm|Toronto Joe|Canada}} | |||
*{{Sm|TemporaryPlan|USA}} - Ranked in Utah, Placed 25th at [[GameTyrant-Expo]]. | |||
*{{Sm|VJ|Sweden}} - Placed 4th at [[Gaston]]. | |||
*{{Sm|JCOnyx|USA}} - Placed 7th at [[Northwest Majors VIII]] | |||
==Alternate costumes== | ==Alternate costumes== | ||
Like Ivysaur and Charizard, Squirtle received more significant alternate costumes for ''Project M''. It now uses its default costume for the Blue [[Team Battle|Team]]. | Like Ivysaur and Charizard, Squirtle received more significant alternate costumes for ''Project M''. It now uses its default costume for the Blue [[Team Battle|Team]]. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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|} | |} | ||
Each of Squirtle's new color schemes are | Each of Squirtle's new color schemes are based on other Pokémon. | ||
*The green one (used for Green Team) is based on {{pkmn|Turtwig}}. | *The green one (used for Green Team) is based on {{pkmn|Turtwig}}. | ||
*The orange one (used for Red Team) is based on {{pkmn|Charmander}}. | *The orange one (used for Red Team) is based on {{pkmn|Charmander}} and {{pkmn|Torkoal}}. | ||
*The yellow one is based on [[Koopa Troopa]]. | *The yellow one is based on {{pkmn|Numel}} and [[Koopa Troopa]]. | ||
*The pink one is based on [[Mew]]. | *The pink one is based on [[Mew]] and {{pkmn|Lickitung}}. | ||
*The purple one is based on a Shiny {{pkmn|Blastoise}} | *The purple one is based on a Shiny {{pkmn|Blastoise}}. | ||
In addition, it also has an alternate costume where it is dressed out as a Shinobi ninja, as well as a white recolor for said costume | In addition, it also has an alternate costume where it is dressed out as a Shinobi ninja, as well as a white recolor for said costume. | ||
==Trivia== | ==Trivia== | ||
* | *Unlike the two other Final Smashes, Squirtle's new Final Smash, Water Spout, is a move in the original Pokémon games that can only be learned through breeding (specifically chain breeding). | ||
**''Project M'' also has Squirtle use the move in a different fashion compared to its primary users in most Pokémon-based media (where water is normally fired from a blowhole). | |||
{{Project M}} | {{Project M}} | ||
[[Category:Squirtle]] | [[Category:Squirtle]] | ||
[[Category:Characters (PM)]] | [[Category:Characters (PM)]] |