Editing Spring canceling
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'''Spring canceling''' is a [[technique]] in ''[[Super Smash Bros. Brawl]]'' that allows a character to avoid all landing time lag, provided they land on a spring. Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing. This works with the item [[spring|springs]], the spring from {{SSBB|Sonic}}'s [[up special move]], any spring placed on a map in the stage builder, and even (though this is rarely practical) {{SSBB|Mr. Game & Watch}}'s up special move. Spring canceling does not work on the springs on [[Pictochat]]. | '''Spring canceling''' is a [[technique]] in ''[[Super Smash Bros. Brawl]]'' that allows a character to avoid all landing time lag, provided they land on a spring. Whenever a character lands on a spring, that character is immediately sent upwards in an initial jump animation, regardless of the attack they were performing. This works with the item [[spring|springs]], the spring from {{SSBB|Sonic}}'s [[up special move]], any spring placed on a map in the stage builder, and even (though this is rarely practical) {{SSBB|Mr. Game & Watch}}'s up special move. Spring canceling does not work on the springs on [[Pictochat]]. | ||
==Advantages== | ==Advantages== |