[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Editing Spring
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 24: | Line 24: | ||
Originating from ''{{iw|mariowiki|Donkey Kong Jr.|game}}'', the Spring propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction. | Originating from ''{{iw|mariowiki|Donkey Kong Jr.|game}}'', the Spring propels a character skyward when jumped on. It can also land sideways, which causes anyone to bounce to the opposite side of the board. The springboard can be picked up and thrown, and when it comes in contact with other players, it will either deal damage or propel the character a certain direction. | ||
Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. | Like the custom stage spring, if a character jumps on the spring while doing an attack, the attack will be canceled and the character will bounce up. It can be 'abused' by attacks like Marth's Counter. | ||
When thrown straight down, it causes the character who threw it to bounce off of it, restoring all of their jumps midair, as seen in [http://www.youtube.com/watch?v=GesiZLX-45o this video]. | When thrown straight down, it causes the character who threw it to bounce off of it, restoring all of their jumps midair, as seen in [http://www.youtube.com/watch?v=GesiZLX-45o this video]. | ||