Editing Spirit Train

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==Overview==
==Overview==
The battle takes place aboard the {{s|zeldawiki|Spirit Train}}, which is constantly moving to the left during gameplay. Players who stand on the tracks behind the train get quickly left behind by the camera movement, similarly to the road in [[Big Blue]]. Anybody standing on the tracks in front of the train gets rammed by it, receiving damage and vertical [[knockback]].
The battle takes place upon the Spirit Train, which is constantly moving to the left during gameplay. Players who stand on the tracks behind the train get quickly left behind by the camera movement, similarly to the road in [[Big Blue]]. Anybody standing on the tracks in front of the train gets rammed by it, receiving damage and vertical [[knockback]].


Characters can fight inside the carriage of the train. The roof of the carriage is a soft [[platform]]. The train is also towing another platform behind it. An aerial platform will occasionally appear on-screen. Players can also stand on top of the train itself. The train is being driven by Link in his conductor appearance from ''Spirit Tracks''; he stands in the background and does not interact with the fighters. However, if any one of [[Link]], [[Toon Link]] or [[Young Link]] are fighting, Alfonzo will be conducting the train instead. In ''Smash 3DS''{{'}}s [[Local Wireless]], neither of them appear, leaving the train with no conductor regardless of which characters are fighting.
Characters can fight inside the carriage of the train. The roof of the carriage is a soft [[platform]]. The train is also towing another platform behind it. An aerial platform will occasionally appear on-screen. Players can also stand on top of the train itself. The train is being driven by Link in his conductor appearance from ''Spirit Tracks''; he stands in the background and does not interact with the fighters. However, if any one of [[Link]], [[Toon Link]] or [[Young Link]] are fighting, Alfonzo will be conducting the train instead. In Local Wireless, neither of them appear, leaving the train with no conductor regardless of which characters are fighting.


The rear carriage can be replaced during battle: the train backs to the right blast line, then pulls forward with a new rear carriage, which can come in several variations:
The rear carriage can be replaced during battle: the train backs to the right blast line, then pulls forward with a new rear carriage, which can come in several variations:
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SSBUWebsiteDarkSamus5.jpg|{{SSBU|Dark Samus}} with [[Lunala]].
SSBUWebsiteDarkSamus5.jpg|{{SSBU|Dark Samus}} with [[Lunala]].
Link SpiritTrains.jpg|Conductor Link in ''Ultimate''.
Link SpiritTrains.jpg|Conductor Link in ''Ultimate''.
Alfonzo (Ultimate).jpg|Alfonzo in ''Ultimate''.
</gallery>
</gallery>


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==Trivia==
==Trivia==
{{ImageCaption|image1=File:Spirittrain3ds02.png|width1=150x150px|image2=File:Spirit Train Platform.png|width2=150x150px|size=320px|caption=Bird's carrying a platform as seen in a press kit image and presentation screenshot, respectively.}}
{{ImageCaption|image1=File:Spirittrain3ds02.png|width1=150x150px|image2=File:Spirit Train Platform.png|width2=150x150px|size=320px|caption=Bird's carrying a platform as seen in a press kit image and presentation screenshot, respectively.}}
*In early showings of the stage, the floating platform was originally carried by black and white birds. This was a reference to the same birds in ''Spirit Tracks'', which would carry wooden handles that Link could grab with his whip in order to reach otherwise inaccessible areas.
*In early showings of the stage, the floating platform was originally carried by birds.
*In ''for Nintendo 3DS'', a [[Character customization|custom]] {{SSB4|Sonic}} with all speed-based equipment under the effect of a [[Bunny Hood]] and [[Superspicy Curry]] is able to outrun the train.
*In ''for Nintendo 3DS'', a [[Character customization|custom]] {{SSB4|Sonic}} with all speed-based equipment under the effect of a [[Bunny Hood]] and [[Superspicy Curry]] is able to outrun the train.
*In ''for Nintendo 3DS'', if the player [[tech]]s on the tracks, they will clip through the locomotive, and be placed in the frontmost carriage.
*In ''for Nintendo 3DS'', if the player [[tech]]s on the tracks, they will clip through the locomotive, and be placed in the frontmost carriage.
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*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Chain Chomp]], [[Waluigi]], the [[Moon]], [[Midna]], [[Mother Brain]], [[Chef Kawasaki]], [[Starman (Earthbound)|Starman]], [[Jeff]], [[Ashley]], [[Burrowing Snagret]], [[Kapp'n]], [[Riki]], [[Color TV-Game 15]], [[Devil]], [[Dr. Wright]], [[Isaac]], [[Nintendog]], the [[Squid Sisters]], the [[Ghosts]], [[Knuckles]] and [[Rathalos]]. [[Nightmare]] and [[Andross]] cannot be summoned on this stage at all. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the stage's Battlefield and Omega forms: [[Alolan Exeggutor]], [[Togepi]], [[Metagross]], [[Arceus]], [[Zoroark]], [[Xerneas]] and [[Marshadow]]. [[Alolan Raichu]] cannot be summoned here at all.
*In ''Ultimate'', the following [[Assist Trophies]] can only appear on the Battlefield and Omega forms of this stage: [[Chain Chomp]], [[Waluigi]], the [[Moon]], [[Midna]], [[Mother Brain]], [[Chef Kawasaki]], [[Starman (Earthbound)|Starman]], [[Jeff]], [[Ashley]], [[Burrowing Snagret]], [[Kapp'n]], [[Riki]], [[Color TV-Game 15]], [[Devil]], [[Dr. Wright]], [[Isaac]], [[Nintendog]], the [[Squid Sisters]], the [[Ghosts]], [[Knuckles]] and [[Rathalos]]. [[Nightmare]] and [[Andross]] cannot be summoned on this stage at all. Additionally, the following [[Poké Ball]] Pokémon can only be summoned on the stage's Battlefield and Omega forms: [[Alolan Exeggutor]], [[Togepi]], [[Metagross]], [[Arceus]], [[Zoroark]], [[Xerneas]] and [[Marshadow]]. [[Alolan Raichu]] cannot be summoned here at all.
**This is the highest amount of Assist Trophies that cannot be summoned on a specific stage.
**This is the highest amount of Assist Trophies that cannot be summoned on a specific stage.
*If accessed via standard invincibility, the railroad tracks do not provide any [[Mine / Craft / Create Block|mining materials]], despite being able to gain them from the similarly normally inaccessible floor on [[Mute City SNES]] via invincibility. However, if accessed via freezing the stage with usage of a [[Final Smash]], they give iron.
*The railroad tracks do not provide any [[Mine / Craft / Create Block|mining materials]], despite being able to gain them from the similarly normally inaccessible floor on [[Mute City SNES]].


{{SSB4Stages}}
{{SSB4Stages}}

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