Editing Spiral Mountain
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|name = Spiral Mountain | |name = Spiral Mountain | ||
|image = [[File:SSBU-Spiral Mountain.jpg|300px]] | |image = [[File:SSBU-Spiral Mountain.jpg|300px]] | ||
|caption = [[File:BanjoKazooieSymbol.svg|50px|class=invert | |caption = [[File:BanjoKazooieSymbol.svg|50px|class=invert]] | ||
|universe = {{uv|Banjo-Kazooie}} | |universe = {{uv|Banjo-Kazooie}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|hometo = {{SSBU|Banjo & Kazooie}} | |||
|availability = [[Downloadable content|Downloadable]] | |availability = [[Downloadable content|Downloadable]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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==Stage Overview== | ==Stage Overview== | ||
The | The main platform is the peak of Spiral Mountain. After a warning signal, the plane of gameplay rotates around the center of the mountain, changing the overall layout of the stage and causing characters and objects on the spiral pathway to be pushed up or down. Wooden platforms and floating patches of ground occasionally appear in the various layouts. Bottles, Mumbo Jumbo, Tooty, Buzzbombs, the [[Jinjo]]s (which come in groups of one to five), and Gruntilda appear as cameos on this stage, with Gruntilda flying in the background on her broom. Various objects from the original game, such as Extra Honeycomb Pieces and Extra Lives, can be seen in the background; the placements of which are almost identical to their respective placements in the original Mountain of ''Banjo-Kazooie''. | ||
===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
The [[Ω form]] and [[Battlefield form]] are set on top of the mountain similarly to its regular form; however, in both forms, much of the mountain is now gone, with the main platform acting as an island floating high above the moat. The stages are also resized and reshaped to match [[Final Destination (SSBU)|Final Destination]] and [[Battlefield (SSBU)|Battlefield]], respectively. The three [[soft platform]]s of the Battlefield form are also based on the wooden platforms of the normal form. The background characters still appear and the background still rotates (although the arrows and sound indicating rotation are gone), but since the stage is a flat circle, this does not interfere with gameplay. | The [[Ω form]] and [[Battlefield form]] are set on top of the mountain similarly to its regular form; however, in both forms, much of the mountain is now gone, with the main platform acting as an island floating high above the moat. The stages are also resized and reshaped to match [[Final Destination (SSBU)|Final Destination]] and [[Battlefield (SSBU)|Battlefield]], respectively. The three [[soft platform]]s of the Battlefield form are also based on the wooden platforms of the normal form. The background characters still appear and the background still rotates (although the arrows and sound indicating rotation are gone), but since the stage is a flat circle, this does not interfere with gameplay. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
File:SSBU-Spiral MountainOmega.png|Ω form | File:SSBU-Spiral MountainOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
File:SSBU-Spiral MountainBattlefield.png|Battlefield form | File:SSBU-Spiral MountainBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
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Spiral Mountain is the starting area in ''Banjo-Kazooie'' and every other game in the series afterwards. Banjo's house is located at the foot of the mountain, and Gruntilda the witch resides in a lair near its peak, connected via a rope bridge. In the first game, it serves as a tutorial area, where Bottles the mole teaches Banjo and Kazooie some basic abilities to prepare them for their adventure. The duo can explore around the mountain, find a set of Extra Honeycomb Pieces and some extra lives, and fight the mountain's living vegetation before heading into Gruntilda's Lair. | Spiral Mountain is the starting area in ''Banjo-Kazooie'' and every other game in the series afterwards. Banjo's house is located at the foot of the mountain, and Gruntilda the witch resides in a lair near its peak, connected via a rope bridge. In the first game, it serves as a tutorial area, where Bottles the mole teaches Banjo and Kazooie some basic abilities to prepare them for their adventure. The duo can explore around the mountain, find a set of Extra Honeycomb Pieces and some extra lives, and fight the mountain's living vegetation before heading into Gruntilda's Lair. | ||
In ''Banjo-Tooie'', Spiral Mountain has been trashed by Gruntilda's minions just after her | In ''Banjo-Tooie'', Spiral Mountain has been trashed by Gruntilda's minions just after her departure; many chunks of the landscape have been broken off and litter the ground. The bridge to Gruntilda's Lair is broken off, and its inside has partially collapsed; only the initial lobby, occupied by Cheato the spellbook, is accessible. The top of the spiral also has a Flight Pad, letting the pair explore more of its surroundings, including a waterfall cave. Banjo and Kazooie are intended to briefly review their returning abilities here before pursuing Gruntilda and her sisters through a hole in the side of the cliff opposite Gruntilda's Lair. | ||
In ''Banjo-Kazooie: Grunty's Revenge'', Banjo, Kazooie and Gruntilda travel back in time 20 years prior to the events of the first game. Spiral Mountain appears much more expansive than its counterparts in other games, and serves as the hub world, with an abundance of collectibles, five passages to other worlds, and several NPCs being found there. | In ''Banjo-Kazooie: Grunty's Revenge'', Banjo, Kazooie and Gruntilda travel back in time 20 years prior to the events of the first game. Spiral Mountain appears much more expansive than its counterparts in other games, and serves as the hub world, with an abundance of collectibles, five passages to other worlds, and several NPCs being found there. | ||
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The physical layout of Spiral Mountain and its surrounding area in ''Ultimate'' is largely based on its appearance in ''Nuts & Bolts'', with notable examples of this including the shape of Banjo's house, the shapes and abundance of trees, and the geometry of the mountain and landscape as a whole. However, the lively, largely undamaged state of ''Ultimate''{{'}}s Mountain hearkens back to its original ''Banjo-Kazooie'' appearance, and several collectibles that appeared in that game can be seen, including an Extra Life statue above Banjo's chimney and behind the waterfall, and Empty Honeycomb Pieces atop a tree stump, on a platform in front of the waterfall area, above a tree next to the mountain, and in the vegetable garden. Interestingly, while Spiral Mountain is surrounded by tall rocky cliffs throughout the original series, much of these cliffs are gone or are drastically shorter in ''Ultimate''{{'}}s stage, allowing Banjo's house to be fully visible from the peak of the mountain despite this not being possible in said original games. | The physical layout of Spiral Mountain and its surrounding area in ''Ultimate'' is largely based on its appearance in ''Nuts & Bolts'', with notable examples of this including the shape of Banjo's house, the shapes and abundance of trees, and the geometry of the mountain and landscape as a whole. However, the lively, largely undamaged state of ''Ultimate''{{'}}s Mountain hearkens back to its original ''Banjo-Kazooie'' appearance, and several collectibles that appeared in that game can be seen, including an Extra Life statue above Banjo's chimney and behind the waterfall, and Empty Honeycomb Pieces atop a tree stump, on a platform in front of the waterfall area, above a tree next to the mountain, and in the vegetable garden. Interestingly, while Spiral Mountain is surrounded by tall rocky cliffs throughout the original series, much of these cliffs are gone or are drastically shorter in ''Ultimate''{{'}}s stage, allowing Banjo's house to be fully visible from the peak of the mountain despite this not being possible in said original games. | ||
With the exception of the Buzzbombs, the characters that cameo in the background each play an important role in the first game of the series, ''Banjo-Kazooie'', and with the further exception of Tooty, the entire series. Gruntilda | With the exception of the Buzzbombs, the characters that cameo in the background each play an important role in the first game of the series, ''Banjo-Kazooie'', and with the further exception of Tooty, the entire series. Gruntilda serves as the main antagonist of the series, often causing trouble for Banjo and Kazooie. Tooty is Banjo's younger sister who is kidnapped in the first game by Gruntilda. Jinjos are creatures who Gruntilda consistently causes trouble for throughout the series. Bottles is an intelligent nearsighted mole who teaches Banjo and Kazooie new abilities in the first game prior to his death at the beginning of the second (although he is eventually revived, he does not continue to teach them). Mumbo Jumbo is a shaman whom Banjo and Kazooie visit in the first game and ''Banjo-Kazooie: Grunty's Revenge'' to be transformed into various unique creatures to help them access more Jiggies, is a playable character in the second game who can use his magic to help solve puzzles, and is a major supporting character to varying degrees in other games. Buzzbombs are enemies introduced in Bubblegloop Swamp in ''Banjo-Kazooie'', with one lone Buzzbomb making an appearance in the intro movie to that game as well. One of Mumbo Jumbo's animations on this stage, in which he pulls his eyeballs from his skull and juggles them around, is based on one of his idle animations from ''Nuts & Bolts''. | ||
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**In Banjo & Kazooie's [[Mr. Sakurai Presents|showcase video]], the reason [[Masahiro Sakurai]] gives for the Buzzbomb's inclusion is that their wings allow them to float into the stage. However, given the humorous tone of his other statements within the video, it is likely that he was purely joking; instead, its appearance on the stage may reference the opening sequence of the original ''Banjo-Kazooie'', which features a Buzzbomb flying in the sky before it crashes into a Rareware logo, falling into a lake in an unidentified grassy area somewhat resembling Spiral Mountain. | **In Banjo & Kazooie's [[Mr. Sakurai Presents|showcase video]], the reason [[Masahiro Sakurai]] gives for the Buzzbomb's inclusion is that their wings allow them to float into the stage. However, given the humorous tone of his other statements within the video, it is likely that he was purely joking; instead, its appearance on the stage may reference the opening sequence of the original ''Banjo-Kazooie'', which features a Buzzbomb flying in the sky before it crashes into a Rareware logo, falling into a lake in an unidentified grassy area somewhat resembling Spiral Mountain. | ||
*Oddly, despite its prominence as a point of interest in ''Banjo-Tooie'' and hosting a large, gaping cavern since then, the cliffside directly opposite Gruntilda's Lair and above the tree stumps is entirely absent from the ''Ultimate'' stage. | *Oddly, despite its prominence as a point of interest in ''Banjo-Tooie'' and hosting a large, gaping cavern since then, the cliffside directly opposite Gruntilda's Lair and above the tree stumps is entirely absent from the ''Ultimate'' stage. | ||
*As the original ''Banjo-Kazooie''{{'}}s vegetable enemies are absent in ''Ultimate''{{'}}s stage, an Empty Honeycomb piece appears in the vegetable garden where one could be obtained by defeating a cauliflower enemy | *As the original ''Banjo-Kazooie''{{'}}s vegetable enemies are absent in ''Ultimate''{{'}}s stage, an Empty Honeycomb piece appears in the vegetable garden where one could be obtained by defeating a cauliflower enemy. However, no such Honeycomb piece appears in the area with boulders, which could, likewise, all be defeated for a piece (although the boulders in ''Ultimate'' lack the eyes of said original boulders). | ||
**Additionally, despite four of the six original game's Empty Honeycomb pieces being represented in ''Ultimate'', with a particular camera position, it may be observed that there is no Honeycomb piece in the moat beneath the wooden bridge as there was in said original game, although this is likely due to this not being something meant to be visible in normal gameplay. | **Additionally, despite four of the six original game's Empty Honeycomb pieces being represented in ''Ultimate'', with a particular camera position, it may be observed that there is no Honeycomb piece in the moat beneath the wooden bridge as there was in said original game, although this is likely due to this not being something meant to be visible in normal gameplay. | ||
*Though still fairly minor, this stage is Tooty's most prominent appearance since her debut in the original ''Banjo-Kazooie''. While she appears in both ''Banjo-Tooie'' and ''Nuts & Bolts'' in easy-to-miss cameo photos inside Banjo's house, only this stage and | *Though still fairly minor, this stage is Tooty's most prominent appearance since her debut in the original ''Banjo-Kazooie''. While she appears in both ''Banjo-Tooie'' and ''Nuts & Bolts'' in easy-to-miss cameo photos inside Banjo's house, only this stage and ''Banjo-Kazooie'' feature her as an animated character. | ||
*The [[Splat Roller#Onstage ink|ink]] left behind by {{SSBU|Inkling}}'s [[Splat Roller]] will aesthetically rotate with the stage, but its effects on grounded movement remain in place, which causes a minor visual discrepancy. | *The [[Splat Roller#Onstage ink|ink]] left behind by {{SSBU|Inkling}}'s [[Splat Roller]] will aesthetically rotate with the stage, but its effects on grounded movement remain in place, which causes a minor visual discrepancy. | ||
*The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Jeff]], [[Ashley]], [[Riki]], [[Dr. Wright]], [[Vince]], [[Yuri Kozukata]], [[Arcade Bunny]] and [[Shadow the Hedgehog]]. Additionally, [[Marshadow]] cannot be summoned from a [[Poké Ball]] here. | *The following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Jeff]], [[Ashley]], [[Riki]], [[Dr. Wright]], [[Vince]], [[Yuri Kozukata]], [[Arcade Bunny]] and [[Shadow the Hedgehog]]. Additionally, [[Marshadow]] cannot be summoned from a [[Poké Ball]] here. | ||
{{SSBUStages}} | {{SSBUStages}} |