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| {{ArticleIcons|brawl=y|ssb4-u=y|ultimate=y}} | | {{DISPLAYTITLE:Special Gravity}} |
| '''Special Gravity''' is a setting in [[Special Smash]] in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''.
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| Gravity can be set to Light or Heavy, decreasing or increasing the strength of gravity by 1/3. In general, Light gravity allows characters to jump higher, [[Falling speed|fall]] slower, gain better [[recovery|recoveries]], makes them less vulnerable to [[chain throw]]s, and gives them decreased vertical [[momentum canceling]] abilities, while Heavy gravity gives characters shorter jumps, faster falls, shorter recoveries, increased vulnerability to chain throws, and increased vertical momentum canceling abilities. Special Gravity is independent of the Slow/Fast Speed options and both Gravity and Speed can be altered in the same match. | | Special Gravity is a setting in [[Special Melee]] and [[Special Brawl]]. This setting can be used in Melee to speed up or slow down the characters and the timer. In Special Brawl the timer doesn't change the timer speed. |
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| Special Gravity was first seen in ''[[Super Smash Bros. Melee]]'', in which Stage 11 of the [[Adventure Mode]] featured a battle against the [[Fighting Wireframes]] with reduced gravity. Special Gravity is not available elsewhere in ''Melee'' besides through hacking.
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| In ''Ultimate'', the special gravity is also present in some [[Spirit Battle]]s, where it is affected by the [[conditions]] "Gravity is high" and "Gravity is low" as well as the rules "Low Gravity" and "High Gravity". It is renamed '''Weight''' in the Custom Smash modifier menu.
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| [[Category:Multiplayer modes]]
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| [[Category:Features]]
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