Editing Special Gravity
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{{technical data|gravity and fall speed multipliers, similarly to with thistle and anchor jump badges}} | |||
'''Special Gravity''' is a setting in [[Special Smash]] in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. | '''Special Gravity''' is a setting in [[Special Smash]] in ''[[Super Smash Bros. Brawl]]'', {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. | ||
Gravity can be set to Light or Heavy | Gravity can be set to Light or Heavy. In general, Light gravity allows characters to jump higher, [[Falling speed|fall]] slower, gain better [[recovery|recoveries]], makes them less vulnerable to [[chain throw]]s, and gives them decreased vertical [[momentum canceling]] abilities, while Heavy gravity gives characters shorter jumps, faster falls, shorter recoveries, increased vulnerability to chain throws, and increased vertical momentum canceling abilities. Special Gravity is independent of the Slow/Fast Speed options and both Gravity and Speed can be altered in the same match. | ||
Special Gravity was first seen in ''[[Super Smash Bros. Melee]]'', in which Stage 11 of the [[Adventure Mode]] featured a battle against the [[Fighting Wireframes]] with reduced gravity. Special Gravity is not available elsewhere in ''Melee'' besides through hacking. | Special Gravity was first seen in ''[[Super Smash Bros. Melee]]'', in which Stage 11 of the [[Adventure Mode]] featured a battle against the [[Fighting Wireframes]] with reduced gravity. Special Gravity is not available elsewhere in ''Melee'' besides through hacking. |