Editing Special Flag
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==Overview== | ==Overview== | ||
[[File:Special Flag Function.jpg|thumb|{{SSB4|Pikachu}} using a Special Flag.]] | [[File:Special Flag Function.jpg|thumb|{{SSB4|Pikachu}} using a Special Flag.]] | ||
When used, the character will hold the Special Flag in the air and become immobile for 3 seconds; the successful completion of its use will add a point to the user's score in a [[time]]d match, or give the user an additional [[stock]] in a stock match | When used, the character will hold the Special Flag in the air and become immobile for 3 seconds; the successful completion of its use will add a point to the user's score in a [[time]]d match, or give the user an additional [[stock]] in a stock match. If a character takes any hit while holding the Special Flag, they will automatically drop it (this resets the time needed to use the flag as well). | ||
While holding the flag, all grounded up, down, and neutral standard attacks will activate the flag. A dash attack will not activate the flag. The flag can be tossed away without using it with the grab button. | While holding the flag, all grounded up, down, and neutral standard attacks will activate the flag. A dash attack will not activate the flag. The flag can be tossed away without using it with the grab button. | ||
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Special Flags will also not appear in any format of [[Squad Strike]], due to the mode limiting each selected fighter to a single stock, and the item will simply be absent from the Item Switch of a Squad Strike ruleset (unless accessed from the Rulesets menu in Options). | Special Flags will also not appear in any format of [[Squad Strike]], due to the mode limiting each selected fighter to a single stock, and the item will simply be absent from the Item Switch of a Squad Strike ruleset (unless accessed from the Rulesets menu in Options). | ||
Additionally, if a fighter has the maximum amount of stocks (99) and uses a Special Flag, nothing will happen. This will not stop a computer player from attempting to use it. | |||
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