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==Overview==
==Overview==
Kirby draws a silver blade, similar to a scimitar, jumps into the air a bit less than the height of [[Falco]]'s full jump, (meaning that it's a decent vertical recovery), and falls quickly, releasing a blue "wave" projectile forward if he lands on a solid surface, traveling the distance of a [[Falco Phantasm]]. It generally hits best on the way up, and at the very end of the attack. Although it lost much power, distance, and use in the transition from ''[[Super Smash Bros.]]'' to ''[[Super Smash Bros. Melee]]'', it is still quite useful to skilled players. It should also be noted that the move as a whole can be moved much further horizontally when used on the ground as opposed to in the air. In ''[[Super Smash Bros. Brawl]]'', the Final Cutter is stronger and travels farther horizontally than in ''Melee''. The move has high hitstun, and can be used in numerous combos. Surprisingly, the move's projectile has more knockback than the slice itself. This move, as well as the ability to spit out enemies after using Kirby's {{b|Inhale|Kirby}}, is Kirby's only projectile.
Kirby draws a silver blade, similar to a scimitar, jumps into the air a bit less than the height of [[Falco]]'s full jump, (meaning that it's a decent vertical recovery), and falls quickly, releasing a blue "wave" projectile forward if he lands on a solid surface, traveling the distance of a [[Falco Phantasm]]. It generally hits best on the way up, and at the very end of the attack. Although it lost much power, distance, and use in the transition from ''[[Super Smash Bros.]]'' to ''[[Super Smash Bros. Melee]]'', it is still quite useful to skilled players. It should also be noted that the move as a whole can be moved much further horizontally when used on the ground as opposed to in the air. In Melee, however, the move was nerfed noticeably, as it covers less height and is significantly weaker. In ''[[Super Smash Bros. Brawl]]'', the Final Cutter is stronger and travels farther horizontally than in ''Melee''. The move has high hitstun, and can be used in numerous combos. Surprisingly, the move's projectile has more knockback than the slice itself. This move, as well as the ability to spit out enemies after using Kirby's {{b|Inhale|Kirby}}, is Kirby's only projectile.


Players using this move should take note that if knocked out of it they lose all their jumps, except in ''Brawl'' and ''Smash 4''.
Players using this move should take note that if knocked out of it they lose all their jumps, except in ''Brawl'' and ''Smash 4''.


The descent of the move delivers a heavy [[meteor smash]], which is easier to use over a pit. This can develop into a technique known as Cuttercide. When the opponent is trying to recover one can use Final Cutter to intercept them and spike them downward, KOing the player and most of the time their opponent as well. When used as a meteor smash, the move has [[set knockback]], being one of the only two meteor smashes in ''Brawl'' to have this property, the other being Luigi's taunt spike.
The descent of the move delivers a heavy [[meteor smash]], which is easier to use over a pit. This can develop into a technique known as Cuttercide. When the opponent is trying to recover one can use Final Cutter to intercept them and spike them downward, KOing the player and most of the time their opponent as well. When used as a meteor smash, the move has [[set knockback]], being one of the only three non-Final Smash meteor smashes in ''Brawl'' to have this property, the others being Luigi's taunt spike and Ganon's [[Flame Choke]].
 
Due to being a meteor smash, this move is also useful against [[edge-guarding]] if used high in the air at the top corners of stages, such as {{SSBB|Final Destination}} or {{SSBB|Battlefield}}, if Kirby performed the move at a good enough distance and an edge-guarder was in the air coming for it, Kirby could potentially catch the opponent on the sword's descent, sending them towards the lower blast line and finding himself grabbing the edge. This technique, depending on the stage and the situation, can K.O. at 0 percent if the opponent is too careless.
Due to being a meteor smash, this move is also useful against [[edge-guarding]] if used high in the air at the top corners of stages, such as {{SSBB|Final Destination}} or {{SSBB|Battlefield}}, if Kirby performed the move at a good enough distance and an edge-guarder was in the air coming for it, Kirby could potentially catch the opponent on the sword's descent, sending them towards the lower blast line and finding himself grabbing the edge. This technique, depending on the stage and the situation, can K.O. at 0 percent if the opponent is too careless.


Unlike most other third jumps, Final Cutter does not always throw Kirby into [[helpless]]; when the ascent is finished, Kirby falls quickly and retains the hitbox. However, Final Cutter can cause helpless by landing at the edge of a platform and being [[Push|pushed]] off by wind, conveyor belts, [[F.L.U.D.D.]] or [[Squirtle]]'s [[Water Gun]] while Kirby is still in his ground-slam animation; Kirby will quickly slide off into his helpless form.
Unlike most other third jumps, Final Cutter does not always throw Kirby into [[helpless]]; when the ascent is finished, Kirby falls quickly and retains the hitbox. However, Final Cutter can cause helpless by landing at the edge of a platform and being [[Push|pushed]] off by wind, conveyor belts, [[F.L.U.D.D.]] or [[Squirtle]]'s [[Water Gun]] while Kirby is still in his ground-slam animation; Kirby will quickly slide off into his helpless form. This does not occur in games before Brawl.


Prior to the final released version of ''Smash 4'', Kirby's expression would not change. In ''Smash 4'', Kirby like with many of his attacks now has a serious expression when performing the attack.
Prior to the final released version of ''Smash 4'', Kirby's expression would not change. In ''Smash 4'', Kirby like with many of his attacks now has a serious expression when performing the attack.
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