Super Jump Punch: Difference between revisions

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{{CustomSet|Luigi|Up|name1=Super Jump Punch|desc1=Punch up through the air. Stronger at the start of the move.|name2=Fiery Jump Punch|desc2=Easier to get a critical hit at the start, but you don't jump as high.|name3=Burial Header|desc3=Can bury opponents on the way down, but no critical hits on the way up.}}
{{CustomSet|Luigi|Up|name1=Super Jump Punch|desc1=Punch up through the air. Stronger at the start of the move.|name2=Fiery Jump Punch|desc2=Easier to get a critical hit at the start, but you don't jump as high.|name3=Burial Header|desc3=Can bury opponents on the way down, but no critical hits on the way up.}}
# '''Super Jump Punch''': Default.
# '''Super Jump Punch''': Default.
# '''Fiery Jump Punch''': Sweetspot is larger and easier to hit with, but weaker. Both grounded and air versions lack the distinctive [[ping]] sound. Doesn't rise as high and has much more [[ending lag]].
# '''Fiery Jump Punch''': Sweetspot is larger and easier to hit with, but weaker. Both grounded and air versions lack the distinctive [[ping]] sound. Doesn't rise as high and has much more [[landing lag]].
# '''Burial Header''': Loses the sweetspot but gains a new attack after the initial jump - Luigi falls much faster and can bury grounded opponents, allowing for potential follow-ups. With good positioning, the sourspot can combo into the descending hit at high percents or knock opponents away. Sends Luigi higher than his other up specials. Also has much less [[ending lag]].
# '''Burial Header''': Loses the sweetspot but gains a new attack after the initial jump - Luigi falls much faster and can bury grounded opponents, allowing for potential follow-ups. With good positioning, the sourspot can combo into the descending hit at high percents or knock opponents away. Sends Luigi higher than his other up specials. Also has much less [[landing lag]].


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