9,144
edits
m (→Overview: Remaining looks better!) |
|||
Line 4: | Line 4: | ||
==Overview== | ==Overview== | ||
[[File:BowserJrTargetBlast3DS.jpg|thumb|left|Bowser Jr. competing in Target Blast. Here, the bomb has only five seconds remaining.]] | |||
The bomb's 10-second timer starts when the player touches or attacks it. When the bomb is hit with a powerful attack, it is sent flying, destroying most objects in its path. Halfway through the bomb's time limit, the [[announcer]] will start the countdown just like in a [[Match timer#Final countdown timer|standard match with only five seconds remaining]]. When the timer hits zero the bomb explodes, destroying any objects around it, as well as potentially starting physics-based chain reactions due to the blocks around the blast radius being dislodged. As a result of this, much of the strategy in Target Blast comes from deciding when and how the bomb should be launched. | The bomb's 10-second timer starts when the player touches or attacks it. When the bomb is hit with a powerful attack, it is sent flying, destroying most objects in its path. Halfway through the bomb's time limit, the [[announcer]] will start the countdown just like in a [[Match timer#Final countdown timer|standard match with only five seconds remaining]]. When the timer hits zero the bomb explodes, destroying any objects around it, as well as potentially starting physics-based chain reactions due to the blocks around the blast radius being dislodged. As a result of this, much of the strategy in Target Blast comes from deciding when and how the bomb should be launched. | ||
edits