Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first!
Notices
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters.
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted.
Check out our project page for ongoing projects that SmashWiki needs help with.

Self-destruct: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(Rewording and clarification.)
Line 1: Line 1:
A '''self-destruct''' (abbreviated "SD") is the name for a "suicide" in ''[[Super Smash Bros. Melee]]'' and occurs when a [[character]] dies on his or her own without offensive interference by an opponent (interference by environment damage such as cars can still cause a self-destruct). Self-destructs subtract one point from [[time mode|time]] by default, but can be changed to zero, or minus two. Time battles subtract the set number for SD and 500 points for [[bonus mode|bonus]] remove one [[stock]] in [[stock mode|stock]] battles, and halve [[coin]] amounts in [[coin mode|coin]] battles. Killing a team mate also counts as a self-destruct.
A '''self-destruct''' (abbreviated "SD") is the name for a "suicide" in ''[[Super Smash Bros. Melee]]'' and occurs when a [[character]] dies on his or her own without offensive interference by an opponent(Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes.  In [[Time mode]], self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In [[Bonus mode]], the player's [[bonus points|score]] is lowered by 500 points, and in [[Coin mode]], the player's number of [[coin]]s is halved.
==Also see==
 
Killing a teammate also counts as a self-destruct.
 
==See also==
 
*[[KO]]
*[[KO]]


[[category:Terms]]
[[category:Terms]]

Revision as of 09:00, November 14, 2007

A self-destruct (abbreviated "SD") is the name for a "suicide" in Super Smash Bros. Melee and occurs when a character dies on his or her own without offensive interference by an opponent. (Interference by environment damage, however, such as cars, can still cause a self-destruct). Self-destructs carry various penalties in the different game modes. In Time mode, self-destructs subtract one point by default from a player's score; this penalty can be changed to zero or two points. In Bonus mode, the player's score is lowered by 500 points, and in Coin mode, the player's number of coins is halved.

Killing a teammate also counts as a self-destruct.

See also