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===Ground attacks=== | ===Ground attacks=== | ||
*{{buff|Forward Tilt/Sparta Kick: Increased range.}} | *{{buff|Forward Tilt/Sparta Kick: Increased range.}} | ||
*{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}} | *{{buff|Forward Smash/Dark Lunge: Angled down forward smash has slightly increased range.}} | ||
*{{buff|Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf.}} | *{{buff|Up Smash/Warlock Punt: Bigger hitbox in front of Ganondorf.}} | ||
===Aerials=== | ===Aerials=== | ||
*{{buff|Forward Air/Skull Crusher: Regains third hitbox. This hitbox can meteor smash.}} | *{{buff|Forward Air/Skull Crusher: Regains third hitbox. This hitbox can meteor smash.}} | ||
*{{change|Forward Air/Skull Crusher: Sweetspot now has darkness properties.}} | *{{change|Forward Air/Skull Crusher: Sweetspot now has darkness properties.}} | ||
*{{change|Up Air/Bicycle Spin: More "menacing" animation.}} | *{{change|Up Air/Bicycle Spin: More "menacing" animation.}} | ||
*{{buff|Down Air/Thunder Stomp: KOs 9% earlier. Deals 1% more damage.}} | *{{buff|Down Air/Thunder Stomp: KOs 9% earlier. Deals 1% more damage.}} | ||
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*{{buff|Forward Throw: KOs 15% sooner.}} | *{{buff|Forward Throw: KOs 15% sooner.}} | ||
*{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}} | *{{buff|Back throw: KOs 40% sooner and deals 1% more damage.}} | ||
*{{buff|Down Throw: A little less endlag.}} | *{{buff|Down Throw: A little less endlag.}} | ||
===Specials=== | ===Specials=== | ||
*{{buff|Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version.}} | *{{buff|Warlock Punch: Slightly greater knockback growth plus 1% more damage for grounded version.}} | ||
*{{buff|Warlock Thrust: Both Sweetspot and sourspot deal | *{{buff|Warlock Thrust: Both Sweetspot and sourspot deal 4% more damage. KOs 105% sooner.}} | ||
*{{buff|Dark Dive: Can latch onto opponents even at the beginning of the move. Ganondorf is more "magnetic" during this move and will latch onto opponents even if they aren't very close to Ganondorf. Uppercut deals 2% more damage plus greater knockback (Can KO around 140%)}} | |||
*{{buff|Dark Dive: Can latch onto opponents even at the beginning of the move. Ganondorf is more "magnetic" during this move and will latch onto opponents even if they aren't very close to Ganondorf | |||
*{{buff|Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit.}} | *{{buff|Dark Vault: Much greater horizontal distance. Less start-up. Grab damage does .5% more each hit.}} | ||
*{{buff|Wizard's Assault: Less startup than Wizard's foot. Sour spot removed. Deals 2% more damage for both grounded and aerial versions. Darkness has lingering hitboxes.}} | |||
*{{buff|Wizard's Assault: Less startup than Wizard's foot. Sour spot removed. Deals |
edits