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Crouching: Difference between revisions
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{{redirect|Duck|the [[sticker]] in ''[[Brawl]]''|List of stickers (Others)|here}} | |||
{{for|the playable character duo which includes a duck|Duck Hunt}} | |||
{{for|the smasher|Smasher:Duck}} | |||
[[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] | [[Image:Crouching.png|right|thumb|300px|Crouching can be used to avoid some [[projectile]]s.]] |
Revision as of 19:34, July 28, 2015

Crouching (or Squat internally in Super Smash Bros. Brawl's files and in Super Smash Bros. Melee's debug menu), often simply called ducking, is a ground-based position achieved by holding down on the control stick or d-pad when standing. Crouching shortens the character's damageable collision bubble and can be used to crouch cancel enemy attacks. A crouching character can also crawl, if the character has the ability. To get up again, stop holding down on the control stick or d-pad.
How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they crouch so low (such as Kirby, Jigglypuff, Snake, and Sheik). Other characters, however, barely lower themselves at all by crouching (such as Meta Knight and Bowser).
Gallery
Mario crouching in Melee