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[[Image:Freeze_Glitch.PNG|thumb|250px|A screenshot of ''Melee'' taken after the freeze glitch was performed on {{SSBM|Bowser}}. Note the number of hits.]] | [[Image:Freeze_Glitch.PNG|thumb|250px|A screenshot of ''Melee'' taken after the freeze glitch was performed on {{SSBM|Bowser}}. Note the number of hits.]] | ||
The '''freeze glitch''' is a [[glitch]] unique to the {{SSBM|Ice Climbers}} in the [[List of regional version differences (SSBM)|NTSC versions]] of ''[[Melee]]'' discovered by [[Philly Billy]]. It is caused by performing a [[grab]] with the trailing Ice Climber and then quickly using [[Squall Hammer]] with the leader | The '''freeze glitch''' is a [[glitch]] unique to the {{SSBM|Ice Climbers}} in the [[List of regional version differences (SSBM)|NTSC versions]] of ''[[Melee]]'' discovered by [[Philly Billy]]. It is caused by performing a [[grab]] with the trailing Ice Climber and then quickly using [[Squall Hammer]] with the leader. If done correctly, the opponent will be frozen in place and unable to do anything aside from take damage; the only way to free the opponent is by grabbing them or by throwing a [[Screw Attack (item)|Screw Attack]] at them. This glitch is banned in [[tournament legal (SSBM)|tournament play]], due to it essentially removing all control from the opponent, as well as guaranteeing victory if the player performs it with a stock lead or tie (as the player could then let the [[time out|time run out]] with the lead while the frozen opponent would be powerless to do anything). | ||
==[[Barrel Cannon]] glitch== | ==[[Barrel Cannon]] glitch== |
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