Event 1: Trouble King: Difference between revisions

As usual when I edit Japanese stuff, more knowledgeable speakers of the language are definitely invited to correct/improve any machine translations
(Subjective wording.)
(As usual when I edit Japanese stuff, more knowledgeable speakers of the language are definitely invited to correct/improve any machine translations)
Line 11: Line 11:
|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
|music        = ''{{MeleeMusic|Multi-Man Melee 2}}''
}}
}}
 
'''Trouble King''' ({{ja|迷惑大王|Meiwakudaiō}}, ''Annoying King'') is the 1st [[event match]] of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. As Mario, the player must win a 2 [[stock]] match against a [[CPU]] Bowser on {{SSBM|Battlefield}}, and there is no time limit. When the match starts, the player spawns above the center of the low, large platform, and Bowser spawns above the topmost platform. Bowser is heavily [[handicap]]ped and his [[AI]] is only level one.
'''Trouble King''' ({{ja|迷惑大王}}, ''Meiwakudaiō'') is the 1st [[event match]] of the 51 [[event match]]es in ''[[Super Smash Bros. Melee]]''. As Mario, the player must win a 2 [[stock]] match against a [[CPU]] Bowser on {{SSBM|Battlefield}}, and there is no time limit. When the match starts, the player spawns above the center of the low, large platform, and Bowser spawns above the topmost platform. Bowser is heavily [[handicap]]ped and his [[AI]] is only level one.


This event has somewhat of a successor in [[Event 42: Trouble King 2]], and a further followup in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]], where it also includes {{SSBB|King Dedede}} for the player to fight.
This event has somewhat of a successor in [[Event 42: Trouble King 2]], and a further followup in ''[[Super Smash Bros. Brawl]]'' with [[Event 1: Two Trouble Kings]], where it also includes {{SSBB|King Dedede}} for the player to fight.