Falco (PM): Difference between revisions

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*{{nerf|[[Blaster]] shots decay in damage based on distance.}}
*{{nerf|[[Blaster]] shots decay in damage based on distance.}}
*{{nerf|[[Reflector]] no longer has intangibility on the first frame of activation.}}
*{{nerf|[[Reflector]] no longer has intangibility on the first frame of activation.}}
*{{change|Has "Brawl"'s running animation.}}
*{{change|Has ''Brawl'''s running animation.}}
*{{change|[[Jab]] has its ''Brawl'' animation.}}
*{{change|[[Jab]] has its ''Brawl'' animation.}}


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