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Captain Falcon (SSBM)/Down aerial: Difference between revisions
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{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | ||
==Related moves== | |||
*{{MovesetSubpage|Ganondorf|SSBM|down aerial|poss=y}} | |||
[[Category:Captain Falcon (SSBM)]] | [[Category:Captain Falcon (SSBM)]] |
Revision as of 09:17, August 22, 2013
Overview
Captain Falcon does a stomp attack. This attack has two hitboxes - the lower one on the legs, and the upper one in the torso region. The lower hitbox is a powerful meteor smash (fourth strongest in the game) with some high hitstun as well, while the upper hitbox is an extremely powerful spike known as the Nipple Spike - it is the strongest spike in the game, but is also notoriously difficult to land. It can KO at low percentages, and can be combo'd into with moves such as a down aerial on a grounded opponent, Raptor Boost, a neutral aerial, or a down throw/up throw (depending on the falling speed of the opponent). When used on a grounded opponent, the move is also a great combo starter, being able to lead into an aerial, including a Knee Smash as a finisher or another down aerial to get the opponent back onto the ground, with potential to start a tech-chase.
Attack data
Animation length | 44 |
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Hits on frames | 16-20 |
IASA frames | 38 |
Autocancel frames | Before 3, after 36 |
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Landing lag
Animation length | 24 |
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Animation length when not L-cancelled | 12 |
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L-cancelled | ![]() |
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![]() Lag time |
![]() Hitbox |
![]() Autocancel |
![]() Interruptible |