4,702
edits
No edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
In the ''Pokémon series'', each Pokémon has one or two types, and each attack has one type. Whenever an attack hits a Pokémon, the damage dealt is altered by any weaknesses or resistances caused by the type combination. For example, a [[Water attack]] will deal double damage to a Fire or Rock Pokémon, while a [[Grass attack]] will deal half damage to a Fire-type, and an [[Electric]] attack will have no effect on a Ground Pokémon. | In the ''Pokémon series'', each Pokémon has one or two types, and each attack has one type. Whenever an attack hits a Pokémon, the damage dealt is altered by any weaknesses or resistances caused by the type combination. For example, a [[Water attack]] will deal double damage to a Fire or Rock Pokémon, while a [[Grass attack]] will deal half damage to a Fire-type, and an [[Electric]] attack will have no effect on a Ground Pokémon. | ||
==In Super Smash Bros. Brawl== | ==In ''Super Smash Bros. Brawl''== | ||
While type effectiveness is generally nonexistant in the ''Smash Bros. series'', it does exist in a small capacity in ''Super Smash Bros. Brawl''. [[Pokémon Trainer (SSBB)|Pokémon Trainer]]'s three Pokémon ([[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]] | While type effectiveness is generally nonexistant in the ''[[Super Smash Bros. (series)|Smash Bros. series]]'', it does exist in a small capacity in ''Super Smash Bros. Brawl''. The [[Pokémon Trainer (SSBB)|Pokémon Trainer]]'s three Pokémon, ([[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]] and [[Charizard (SSBB)|Charizard]]) are affected by a stripped-down version of type effectiveness (None of the other Pokémon characters are). Out of Fire, Water, and Grass attacks, if one of the three Pokémon is hit by an attack they resist, they take 10% less [[knockback]]. However, if the attack is super effective, they take 10% more knockback. | ||
While the effect of type effectiveness is minor in ''Brawl'', it is not insignificant. Most importantly, it causes Ivysaur to be [[KO]]'d at lower percentages by fire attacks than other characters, which is a problem compared to its two partners: only Squirtle, [[Mario (SSBB)|Mario]], and [[Kirby (SSBB)|Kirby]] (having copied [[Water Gun]]) have water attacks, and only Ivysaur and Kirby (having copied [[Bullet Seed]]) have grass attacks, but 19 characters can use fire. | While the effect of type effectiveness is minor in ''Brawl'', it is not insignificant. Most importantly, it causes Ivysaur to be [[KO]]'d at lower percentages by fire attacks than other characters, which is a problem compared to its two partners: only Squirtle, [[Mario (SSBB)|Mario]], and [[Kirby (SSBB)|Kirby]] (having copied [[Water Gun]]) have water attacks, and only Ivysaur and Kirby (having copied [[Bullet Seed]]) have grass attacks, but 19 characters can use fire attacks. | ||
The chain of effectiveness is as follows: Fire → Grass → Water → Fire. | The chain of effectiveness is as follows: Fire → Grass → Water → Fire. |