Target: Difference between revisions

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The Targets are red and white in ''[[SSB]]'' and ''[[SSBM]]'', and each character has their own location to break the targets, but vary by stage in ''[[SSBB]]'': blue/white on the easy stage, green/white on the normal stage, yellow/white on hard, orange/white on very hard, and red/white on intense. The size of the targets also shrinks as the difficulty level increases, yet, the number of targets remain the same.
The Targets are red and white in ''[[SSB]]'' and ''[[SSBM]]'', and each character has their own location to break the targets, but vary by stage in ''[[SSBB]]'': blue/white on the easy stage, green/white on the normal stage, yellow/white on hard, orange/white on very hard, and red/white on intense. The size of the targets also shrinks as the difficulty level increases, yet, the number of targets remain the same.
===Trophy Description===
This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.
*[[Super Smash Bros.]], 04/99


[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]

Revision as of 03:52, November 21, 2010

The target is a bullseye used in the target-destroying minigames of the Super Smash Bros. series. Each character has to break 10 of these Targets in the shortest possible time one can achieve.

The Targets are red and white in SSB and SSBM, and each character has their own location to break the targets, but vary by stage in SSBB: blue/white on the easy stage, green/white on the normal stage, yellow/white on hard, orange/white on very hard, and red/white on intense. The size of the targets also shrinks as the difficulty level increases, yet, the number of targets remain the same.

Trophy Description

This is one of the targets you must hit and destroy in a bonus stage of Super Smash Bros. Melee. All bonus stages are specially designed to test the individual abilities of each fighter. Clearing the target-breaking levels requires an ultimate combination of skill, timing, and the specific techniques of each character.