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User:RAN1/Moveset Table: Difference between revisions
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m (→"Okay…": I was a bit lazy, wasn't I?) |
(→Big, Strong, and Furry: A ton of new data; first, the B-Air does have a sourspot; second, data for D-Air and the throws) |
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Line 57: | Line 57: | ||
|Meteor||1035||18.196||-90º | |Meteor||1035||18.196||-90º | ||
|- | |- | ||
|B-Air||Spin Kick||colspan=" | |rowspan="2"|B-Air||rowspan="2"|Spin Kick||rowspan="2" colspan="2"|Kicks backwards quickly while spinning.||Clean||13%||1710||35.643||45º | ||
|- | |||
|Late||8%||1100||23.69||60º | |||
|- | |- | ||
|U-Air||Aerial Headbutt||colspan="3"|Pulls his head back, and headbutts upwards.||14%||2055||34.233||90º | |U-Air||Aerial Headbutt||colspan="3"|Pulls his head back, and headbutts upwards.||14%||2055||34.233||90º | ||
|- | |||
|rowspan="2"|D-Air||rowspan="2"|Downwards Leg Thrust||rowspan="2" colspan="2"|Pulls his leg up, and thrusts it downwards.||Leg||16%||1196||19.27||rowspan="2"|-90º | |||
|- | |||
|Rest||13%||801||16.04 | |||
|- | |||
|Pummel||Face Slap||colspan="3"|Slaps his opponent’s face with his palm.||3%||0||0||N/A | |||
|- | |||
|rowspan="4"|F-Throw||rowspan="4"|Carry N’ Chuck ‘Em||rowspan="4" colspan="2"|He puts them on his back, and he moves with ‘em. You can then toss ‘em by hitting A, throwing them in 3 different directions, Up (with Up), Diagonally (Nothing or side), or Sideways (Down).||Diagonal||8%||2903||11.386||60º | |||
|- | |||
|Upwards||7%||3061||6.15||90º | |||
|- | |||
|Sideways||6%||2218||4.737||30º | |||
|- | |||
|Release||6%||0||0||N/A | |||
|} | |} | ||
Revision as of 23:20, November 27, 2009
This is just an expansion of the Toomai's moveset project. He's converting the movesets of characters to tables. Since I'm helping him out, I've decided to post the data I have so far. If you want to help out, see the project's talk page. Feel free to make any non-data changes below. In between going after the data for specific characters, I'll do some moves which are of particular interest to me or others who'd just like to know how the move works. Currently, I'm on the 5th character (including Toomai's set): Donkey Kong.
Here is my moveset table data so far:
ºb = going towards character instead of away
Current Characters I'm after
Big, Strong, and Furry
Move | Description | Damage | Power (0%) | Power per % | Angle | |||
---|---|---|---|---|---|---|---|---|
Neutral A | Combo Uppercut | DK throws a Jab, then a weak uppercut. | Punch | 4% | 639 | 14.12 | 45º (45º b if close to DK) | |
Uppercut | 6% | 1987 | 18.904 | 70º | ||||
F-Tilt | Mid-Level Arm Sweep | Sweeps across using his arm. Can be tilted. | 10% | 1200 | 28.47 | 40º | ||
U-Tilt | Overhead Arm Sweep | Sweeps over his head in an arc. | Hand | 9% | 2156 | 27.38 | 80º b if in front of DK; 80º if behind | |
Lower Arm/Elbow | 10% | 2255 | 31.317 | |||||
Upper Arm | 11% | 2365 | 35.49 | |||||
D-Tilt | Low Sweep | A crouching ground sweep using his arm. Trips easily. | 8% | 945 | 18.95 | 40º | ||
Dash | Slide Kick | A sliding kick. (As unique as The Man's, eh?) | Clean | 11% | 3408 | 6.173 | 45º | |
Late | 9% | 1679 | 0 | 90º | ||||
U-Smash | Overhead Clap | DK faces the screen, then claps over his head forcefully. | Uncharged | 18% | 2664 | 44.27 | 90º | |
Charged | 25% | 3422 | 60.283 | |||||
D-Smash | Ground Slam | Slams both of his fists on his sides. | Fists (in front, though far off, and behind of DK) | Uncharged | 17% | 2514 | 45.21 | 65ºb |
Charged | 23% | 3243 | 61.473 | |||||
Elbows (close to front of DK) | Uncharged | 14% | 1876 | 24.94 | 95ºb | |||
Charged | 19% | 2765 | 51.43 | |||||
F-Smash | Sideways Clap | Slams his hands together in front of him. | Hands | Uncharged | 20% | 2545 | 49.243 | 45º |
Charged | 28% | 3487 | 67.224 | |||||
Elbows | Uncharged | 21% | 2646 | 49.315 | ||||
Charged | 29% | 3663 | 69.372 | |||||
N-Air | Spinning Attack | Spins in midair. | Clean | 11% | 1580 | 40.86 | 45º | |
Late | 8% | 1100 | 23.69 | |||||
F-Air | Meteor Fist | Swings his fists downwards. | Miss | 16º | 971 | 21.41 | 60º | |
Meteor | 1035 | 18.196 | -90º | |||||
B-Air | Spin Kick | Kicks backwards quickly while spinning. | Clean | 13% | 1710 | 35.643 | 45º | |
Late | 8% | 1100 | 23.69 | 60º | ||||
U-Air | Aerial Headbutt | Pulls his head back, and headbutts upwards. | 14% | 2055 | 34.233 | 90º | ||
D-Air | Downwards Leg Thrust | Pulls his leg up, and thrusts it downwards. | Leg | 16% | 1196 | 19.27 | -90º | |
Rest | 13% | 801 | 16.04 | |||||
Pummel | Face Slap | Slaps his opponent’s face with his palm. | 3% | 0 | 0 | N/A | ||
F-Throw | Carry N’ Chuck ‘Em | He puts them on his back, and he moves with ‘em. You can then toss ‘em by hitting A, throwing them in 3 different directions, Up (with Up), Diagonally (Nothing or side), or Sideways (Down). | Diagonal | 8% | 2903 | 11.386 | 60º | |
Upwards | 7% | 3061 | 6.15 | 90º | ||||
Sideways | 6% | 2218 | 4.737 | 30º | ||||
Release | 6% | 0 | 0 | N/A |
Others…
"Okay…"
Move | Description | Damage | Power (0%) | Power per % | Angle | |||
---|---|---|---|---|---|---|---|---|
B-Throw | Psychokinetic Backwards Toss | Psychokinetically carries them over his head, swings 'em and throws | 11% | 1645 | 40.12 | 50º |