[dismiss]
Welcome to SmashWiki! Log in or create an account and join the community, and don't forget to read this first! |
Notices |
---|
The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
Check out our project page for ongoing projects that SmashWiki needs help with. |
Balanced Brawl: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 12: | Line 12: | ||
* Increase Stage Viability | * Increase Stage Viability | ||
==Character Changes== | ==Character Changes== | ||
When Balanced Brawl was started, the creators decided to balance all the characters | When Balanced Brawl was started, the creators decided to balance all the characters towards a power level close to that of Diddy Kong in standard Brawl. This meant many characters received very minimal changes. | ||
[[Category:Hacking]] | [[Category:Hacking]] |
Revision as of 14:16, April 20, 2010
Balanced Brawl (or BBrawl) is a hack of Super Smash Bros Brawl designed by Thinkaman and Amazing Ampharos with the goal of balancing characters in competitive Brawl with as few changes to core physics as possible. More information, downloads, and discussion can be found at the Balanced Brawl Standard Release thread.
Differences from Brawl+
Unlike Brawl+, none of the core physics have been changed:
- Character movement is the same.
- Hitbox sizes are the same for all characters.
- No stages are frozen.
However, timing of a few attacks have been changed, and random tripping is removed
Goals of BBrawl
- Remove Infinites and Inescapable Lockdowns
- Character Balancing
- Increase Stage Viability
Character Changes
When Balanced Brawl was started, the creators decided to balance all the characters towards a power level close to that of Diddy Kong in standard Brawl. This meant many characters received very minimal changes.