Momentum canceling: Difference between revisions

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(→‎Flame Choke: Grammar)
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====[[Flame Choke]]====
====[[Flame Choke]]====
An move that can negate horizontal momentum slightly. In neutral stages, Ganondorf will never make it back to the stage using this move on a non-DI horizontal hit. He can make back on a DI hit in some stages (he won't make it back in Final Destination). Overall, this move isn't very useful for momentum canceling since it only provides a minimal benefit and Ganondorf is very likely to not make it back to the stage. Even if he can make it back, he will be helpless and is essentially a sitting duck for edgeguarders due to his large size and slow air speed.
Ganondorf's side B can slightly negate horizontal momentum. Without DI, Ganondorf cannot return to the edge of any neutral stage after being knocked horizonatally. With DI, it is possible to return to the edge of some stages, but if he is knocked too close to a side blast line, on such a stage as [[Final Destination]], this possibility diminishes. Overall, this move isn't very useful for momentum canceling since it only provides a minimal benefit and Ganondorf is very likely to not make it back to the stage. Even if he can make it back, he will be helpless and is essentially a sitting duck for edgeguarders due to his large size and slow air speed.


====[[Flip Jump]]====
====[[Flip Jump]]====
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