Talk:Lucario (SSBB): Difference between revisions
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see, now that Dojo released the official names, you can put them up. before that happens, ''do not speculate''. even if you heard that someone who played the game and translated it from Japanese, we still need the official word from Dojo/Nintendo before we go around making these changes. '''[[User:Silverdragon706|FyreNWater]]''' - <small>([[User talk:Silverdragon706|Talk]] • [[Special:Contributions/Silverdragon706|Contributions]] )</small> 03:29, February 28, 2008 (EST) | see, now that Dojo released the official names, you can put them up. before that happens, ''do not speculate''. even if you heard that someone who played the game and translated it from Japanese, we still need the official word from Dojo/Nintendo before we go around making these changes. '''[[User:Silverdragon706|FyreNWater]]''' - <small>([[User talk:Silverdragon706|Talk]] • [[Special:Contributions/Silverdragon706|Contributions]] )</small> 03:29, February 28, 2008 (EST) | ||
== Double team properties == | |||
I added a comment regarding Lucario's ability to double team and negate many final smashes. By negate, i mean it completely cancels it. Vs marth for example, it stops him dead in his tracks. I have written a guide on other websites detailing how to avoid many final smashes in the game. should i link to it from here? |