Giga Bowser (Final Smash): Difference between revisions

→‎Super Smash Bros. Brawl: Changed links for reasons listed out in the talk page.
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Tag: Mobile edit
(→‎Super Smash Bros. Brawl: Changed links for reasons listed out in the talk page.)
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|colspan="2"|{{rollover|'''Type'''|For applying stickers|?}}
|colspan="2"|{{rollover|'''Type'''|For applying stickers|?}}
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|rowspan="2"|[[Neutral attack]]||rowspan="2"| ||rowspan="2"|Two quick claw swipes; the least notable of Giga Bowser's attacks, although it possesses high range.||colspan="2"|Hit 1||7%||{{AngleIcon|83}}||8||11||0||100||20||rowspan="2"|{{AttackType|type=Typeless|effect=Slash|t=2}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Neutral attack}}||rowspan="2"| ||rowspan="2"|Two quick claw swipes; the least notable of Giga Bowser's attacks, although it possesses high range.||colspan="2"|Hit 1||7%||{{AngleIcon|83}}||8||11||0||100||20||rowspan="2"|{{AttackType|type=Typeless|effect=Slash|t=2}}
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|colspan="2"|Hit 2||9%||{{AngleIcon|361}}||25||27||20||110||0
|colspan="2"|Hit 2||9%||{{AngleIcon|361}}||25||27||20||110||0
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|rowspan="3"|[[Forward tilt]]||rowspan="3"| ||rowspan="3"|Punches while leaning forwards. When angled to the side, it has a 50% chance of tripping fighters, and can deal shield damage. When angled upwards, it deals the most damage and knockback, but can't trip fighters, nor deal shield damage. When angled downwards, it has a 100% trip rate, but does not deal shield damage.||colspan="2"|Angled up||20%||rowspan="3"|{{AngleIcon|361}}||rowspan="3"|12||rowspan="3"|16||28||100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Darkness|t=3}}
|rowspan="3"|{{mvsub|Giga Bowser|SSBB|Forward tilt}}||rowspan="3"| ||rowspan="3"|Punches while leaning forwards. When angled to the side, it has a 50% chance of tripping fighters, and can deal shield damage. When angled upwards, it deals the most damage and knockback, but can't trip fighters, nor deal shield damage. When angled downwards, it has a 100% trip rate, but does not deal shield damage.||colspan="2"|Angled up||20%||rowspan="3"|{{AngleIcon|361}}||rowspan="3"|12||rowspan="3"|16||28||100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Darkness|t=3}}
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|colspan="2"|Angled side||17%||rowspan="2"|28||rowspan="2"|80
|colspan="2"|Angled side||17%||rowspan="2"|28||rowspan="2"|80
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|colspan="2"|Angled down||18%
|colspan="2"|Angled down||18%
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|rowspan="5"|[[Up tilt]]||rowspan="5"| ||rowspan="5"|Giga Bowser swats the air above him. Has a trip chance of 50%, but since targets have to remain on the ground for it to happen, it's unlikely to occur unless the fighter is giant-sized or metal.||colspan="2"|Hand||15%||rowspan="5"|{{AngleIcon|80}}||rowspan="5"|7||rowspan="5"|12||rowspan="5"|30||rowspan="5"|100||rowspan="5"|0||rowspan="5"|{{AttackType|type=Typeless|effect=Darkness|t=5}}
|rowspan="5"|{{mvsub|Giga Bowser|SSBB|Up tilt}}||rowspan="5"| ||rowspan="5"|Giga Bowser swats the air above him. Has a trip chance of 50%, but since targets have to remain on the ground for it to happen, it's unlikely to occur unless the fighter is giant-sized or metal.||colspan="2"|Hand||15%||rowspan="5"|{{AngleIcon|80}}||rowspan="5"|7||rowspan="5"|12||rowspan="5"|30||rowspan="5"|100||rowspan="5"|0||rowspan="5"|{{AttackType|type=Typeless|effect=Darkness|t=5}}
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|colspan="2"|Elbow||14%
|colspan="2"|Elbow||14%
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|colspan="2"|Lower Body||11%
|colspan="2"|Lower Body||11%
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|rowspan="2"|[[Down tilt]]||rowspan="2"| ||rowspan="2"|Does two low claw swipes. The first one is not only a Meteor Smash, but it buries grounded opponents. Deals [[dark]] damage. ||colspan="2"|Hit 1||9%||{{AngleIcon|270}}||14||18||10||rowspan="2"|80||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Down tilt}}||rowspan="2"| ||rowspan="2"|Does two low claw swipes. The first one is not only a Meteor Smash, but it buries grounded opponents. Deals [[dark]] damage. ||colspan="2"|Hit 1||9%||{{AngleIcon|270}}||14||18||10||rowspan="2"|80||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
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|colspan="2"|Hit 2||15%||{{AngleIcon|361}}||27||31||50||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|colspan="2"|Hit 2||15%||{{AngleIcon|361}}||27||31||50||{{AttackType|type=Typeless|effect=Darkness|t=1}}
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|rowspan="3"|[[Dash attack]]||rowspan="3"| ||rowspan="3"|A running headbutt. The second hit can bury.||colspan="2"|Hit 1 (clean)||15%||rowspan="2"|{{AngleIcon|80}}||11||14||100||rowspan="2"|30||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Normal|t=2}}
|rowspan="3"|{{mvsub|Giga Bowser|SSBB|Dash attack}}||rowspan="3"| ||rowspan="3"|A running headbutt. The second hit can bury.||colspan="2"|Hit 1 (clean)||15%||rowspan="2"|{{AngleIcon|80}}||11||14||100||rowspan="2"|30||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Normal|t=2}}
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|colspan="2"|Hit 1 (late)||13%||15||18||70
|colspan="2"|Hit 1 (late)||13%||15||18||70
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|colspan="2"|Hit 2||9%||{{AngleIcon|74}}||26||30||40||80||{{AttackType|type=Typeless|effect=Bury|t=1}}
|colspan="2"|Hit 2||9%||{{AngleIcon|74}}||26||30||40||80||{{AttackType|type=Typeless|effect=Bury|t=1}}
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|rowspan="2"|[[Forward smash]]||rowspan="2"| ||rowspan="2"|Rears back and then performs a strong headbutt, causing an explosion around his head. However, its knockback stats are rather weak, which makes opponents not fly very far at low damage, even when the attack is fully charged. As a result, this attack is inferior to Bowser's forward smash, which deals better knockback overall.||colspan="2"|Head||{{ChargedSmashDmgSSBB|28}}||rowspan="2"|{{AngleIcon|361}}||rowspan="2"|28||rowspan="2"|40||rowspan="2"|5||rowspan="2"|60||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Forward smash}}||rowspan="2"| ||rowspan="2"|Rears back and then performs a strong headbutt, causing an explosion around his head. However, its knockback stats are rather weak, which makes opponents not fly very far at low damage, even when the attack is fully charged. As a result, this attack is inferior to Bowser's forward smash, which deals better knockback overall.||colspan="2"|Head||{{ChargedSmashDmgSSBB|28}}||rowspan="2"|{{AngleIcon|361}}||rowspan="2"|28||rowspan="2"|40||rowspan="2"|5||rowspan="2"|60||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
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|colspan="2"|Body||{{ChargedSmashDmgSSBB|24}}
|colspan="2"|Body||{{ChargedSmashDmgSSBB|24}}
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|rowspan="3"|[[Up smash]]||rowspan="3"| ||rowspan="3"|Pounces on all fours and jumps straight up, hitting with the electric spikes on his shell. When he lands, he creates a shockwave that damages enemies farther away, but only if they're on the ground. This attack has a massive hitbox and is very effective for setting up a fatal up aerial.||rowspan="2"|Hit 1||Body||{{ChargedSmashDmgSSBB|26}}||rowspan="2"|{{AngleIcon|90}}||rowspan="2"|16||rowspan="2"|21||rowspan="2"|30||rowspan="3"|60||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Electric|t=2}}
|rowspan="3"|{{mvsub|Giga Bowser|SSBB|Up smash}}||rowspan="3"| ||rowspan="3"|Pounces on all fours and jumps straight up, hitting with the electric spikes on his shell. When he lands, he creates a shockwave that damages enemies farther away, but only if they're on the ground. This attack has a massive hitbox and is very effective for setting up a fatal up aerial.||rowspan="2"|Hit 1||Body||{{ChargedSmashDmgSSBB|26}}||rowspan="2"|{{AngleIcon|90}}||rowspan="2"|16||rowspan="2"|21||rowspan="2"|30||rowspan="3"|60||rowspan="3"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Electric|t=2}}
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|Head||{{ChargedSmashDmgSSBB|24}}
|Head||{{ChargedSmashDmgSSBB|24}}
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|colspan="2"|Hit 2||{{ChargedSmashDmgSSBB|12}}||{{AngleIcon|74}}||31||32||60||{{AttackType|type=Typeless|effect=Normal|t=1}}
|colspan="2"|Hit 2||{{ChargedSmashDmgSSBB|12}}||{{AngleIcon|74}}||31||32||60||{{AttackType|type=Typeless|effect=Normal|t=1}}
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|rowspan="3"|[[Down smash]]||rowspan="3"| ||rowspan="3"|Retracts into his shell and spins, creating a swirling blizzard that freezes foes. Has limited suction. Unlikely to KO normal-sized and tiny fighters, as they'll often become frozen before the final hit connects, completely negating the final hit's high knockback growth. Giant and metal fighters, however, are more likely to be KO'd by this attack, as the first seven hits are unlikely to freeze them, unless their current damage is high.||rowspan="2"|Hits 1-7||Edges||rowspan="2"|{{ChargedSmashDmgSSBB|3}}||{{AngleIcon|150}}||rowspan="2" colspan="2"|14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33||rowspan="2"|40||rowspan="2"|50||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Freezing|t=3}}
|rowspan="3"|{{mvsub|Giga Bowser|SSBB|Down smash}}||rowspan="3"| ||rowspan="3"|Retracts into his shell and spins, creating a swirling blizzard that freezes foes. Has limited suction. Unlikely to KO normal-sized and tiny fighters, as they'll often become frozen before the final hit connects, completely negating the final hit's high knockback growth. Giant and metal fighters, however, are more likely to be KO'd by this attack, as the first seven hits are unlikely to freeze them, unless their current damage is high.||rowspan="2"|Hits 1-7||Edges||rowspan="2"|{{ChargedSmashDmgSSBB|3}}||{{AngleIcon|150}}||rowspan="2" colspan="2"|14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33||rowspan="2"|40||rowspan="2"|50||rowspan="3"|0||rowspan="3"|{{AttackType|type=Typeless|effect=Freezing|t=3}}
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|Body||{{AngleIcon|190|nDI}}
|Body||{{AngleIcon|190|nDI}}
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|colspan="2"|Hit 8||{{ChargedSmashDmgSSBB|13}}||{{AngleIcon|90}}||colspan="2"|35||30||130
|colspan="2"|Hit 8||{{ChargedSmashDmgSSBB|13}}||{{AngleIcon|90}}||colspan="2"|35||30||130
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|[[Neutral aerial]]|| ||colspan="3"|Giga Bowser spins around inside his shell.||15%||{{AngleIcon|361}}||6||28||20||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|{{mvsub|Giga Bowser|SSBB|Neutral aerial}}|| ||colspan="3"|Giga Bowser spins around inside his shell.||15%||{{AngleIcon|361}}||6||28||20||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
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|[[Forward aerial]]|| ||colspan="3"|Swats forward rather quickly. Has great horizontal reach.||15%||{{AngleIcon|361}}||8||11||50||80||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|{{mvsub|Giga Bowser|SSBB|Forward aerial}}|| ||colspan="3"|Swats forward rather quickly. Has great horizontal reach.||15%||{{AngleIcon|361}}||8||11||50||80||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
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|[[Back aerial]]|| ||colspan="3"|Giga Bowser thrusts his shell out behind him. Unlike Bowser's, this is a [[semi-spike]]. ||17%||{{AngleIcon|24}}||10||14||25||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|{{mvsub|Giga Bowser|SSBB|Back aerial}}|| ||colspan="3"|Giga Bowser thrusts his shell out behind him. Unlike Bowser's, this is a [[semi-spike]]. ||17%||{{AngleIcon|24}}||10||14||25||80||0||{{AttackType|type=Typeless|effect=Electric|t=1}}
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|[[Up aerial]]|| ||colspan="3"|Swings his head upward. Has huge vertical knockback, this is arguably Giga Bowser's best finisher. This attack is further complimented by its large hitbox and Giga Bowser's high jumping height.||20%||{{AngleIcon|85}}||22||26||60||80||0||{{AttackType|type=Typeless|effect=Slash|t=1}}
|{{mvsub|Giga Bowser|SSBB|Up aerial}}|| ||colspan="3"|Swings his head upward. Has huge vertical knockback, this is arguably Giga Bowser's best finisher. This attack is further complimented by its large hitbox and Giga Bowser's high jumping height.||20%||{{AngleIcon|85}}||22||26||60||80||0||{{AttackType|type=Typeless|effect=Slash|t=1}}
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|rowspan="2"|[[Down aerial]]||rowspan="2"| ||rowspan="2"|Retracts into his shell and spins himself into the ground. If the attack is not autocancelled, the impact causes a shockwave that launches nearby targets on the ground upwards with very high knockback; the landing hitbox has no effect on aerial targets.||colspan="2"|Hits 1-9||3%||rowspan="2"|{{AngleIcon|80}}||colspan="2"|14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33, 35-36, 38-39||0||100||10||{{AttackType|type=Typeless|effect=Electric|t=1}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Down aerial}}||rowspan="2"| ||rowspan="2"|Retracts into his shell and spins himself into the ground. If the attack is not autocancelled, the impact causes a shockwave that launches nearby targets on the ground upwards with very high knockback; the landing hitbox has no effect on aerial targets.||colspan="2"|Hits 1-9||3%||rowspan="2"|{{AngleIcon|80}}||colspan="2"|14-15, 17-18, 20-21, 23-24, 26-27, 29-30, 32-33, 35-36, 38-39||0||100||10||{{AttackType|type=Typeless|effect=Electric|t=1}}
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|colspan="2"|Landing||10%||1||2||60||130||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|colspan="2"|Landing||10%||1||2||60||130||0||{{AttackType|type=Typeless|effect=Darkness|t=1}}
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|[[Pummel]]|| ||colspan="3"|Does an explosive headbutt.||6%||{{AngleIcon|80}}||11||12||0||100||30||{{AttackType|type=Typeless|effect=Flame|t=1}}
|{{mvsub|Giga Bowser|SSBB|Pummel}}|| ||colspan="3"|Does an explosive headbutt.||6%||{{AngleIcon|80}}||11||12||0||100||30||{{AttackType|type=Typeless|effect=Flame|t=1}}
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|[[Forward throw]]|| ||colspan="3"|Giga Bowser flings the opponent using his head.||18%||{{AngleIcon|45}}||colspan="2"|36||60||50||0||{{AttackType|type=Throwing|effect=Flame|t=1}}
|{{mvsub|Giga Bowser|SSBB|Forward throw}}|| ||colspan="3"|Giga Bowser flings the opponent using his head.||18%||{{AngleIcon|45}}||colspan="2"|36||60||50||0||{{AttackType|type=Throwing|effect=Flame|t=1}}
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|[[Back throw]]|| ||colspan="3"|Turns around and chucks the foe away. Identical to the forward throw, through it occurs much faster and uses darkness instead of flame.||18%||{{AngleIcon|45}}||colspan="2"|19||60||50||0||{{AttackType|type=Throwing|effect=Darkness|t=1}}
|{{mvsub|Giga Bowser|SSBB|Back throw}}|| ||colspan="3"|Turns around and chucks the foe away. Identical to the forward throw, through it occurs much faster and uses darkness instead of flame.||18%||{{AngleIcon|45}}||colspan="2"|19||60||50||0||{{AttackType|type=Throwing|effect=Darkness|t=1}}
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|rowspan="2"|[[Up throw]]||rowspan="2"| ||rowspan="2"|Giga Bowser tosses the foe upwards, retreats into his shell, and spins, damaging the foe with his spikes.||colspan="2"|Hits 1-8||2%||{{AngleIcon|0|nDI}}||colspan="2"|17-20, 21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48||0||100||rowspan="2"|0||{{AttackType|type=Typeless|effect=Electric|t=1}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Up throw}}||rowspan="2"| ||rowspan="2"|Giga Bowser tosses the foe upwards, retreats into his shell, and spins, damaging the foe with his spikes.||colspan="2"|Hits 1-8||2%||{{AngleIcon|0|nDI}}||colspan="2"|17-20, 21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48||0||100||rowspan="2"|0||{{AttackType|type=Typeless|effect=Electric|t=1}}
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|colspan="2"|Throw||10%||{{AngleIcon|70}}||colspan="2"|49||60||110||{{AttackType|type=Throwing|effect=Normal|t=1}}
|colspan="2"|Throw||10%||{{AngleIcon|70}}||colspan="2"|49||60||110||{{AttackType|type=Throwing|effect=Normal|t=1}}
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|rowspan="2"|[[Down throw]]||rowspan="2"| ||rowspan="2"|Giga Bowser performs a body slam on his opponent. Any other opponents who are nearby when Giga Bowser attacks will be buried. The attack before the throw does not have any [[freeze frame]]s.||colspan="2"|Hit 1||20%||{{AngleIcon|0|nDI}}||45||46||0||90||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Down throw}}||rowspan="2"| ||rowspan="2"|Giga Bowser performs a body slam on his opponent. Any other opponents who are nearby when Giga Bowser attacks will be buried. The attack before the throw does not have any [[freeze frame]]s.||colspan="2"|Hit 1||20%||{{AngleIcon|0|nDI}}||45||46||0||90||rowspan="2"|0||{{AttackType|type=Typeless|effect=Bury|t=1}}
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|colspan="2"|Throw||1%||{{AngleIcon|50}}||colspan="2"|46||75||20||{{AttackType|type=Throwing|effect=Normal|t=1}}
|colspan="2"|Throw||1%||{{AngleIcon|50}}||colspan="2"|46||75||20||{{AttackType|type=Throwing|effect=Normal|t=1}}
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|Edge (<100%)||&nbsp;||colspan="3"|Quickly spins onto the stage and then retreats back a bit.||16%||{{AngleIcon|361}}||8||35||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|{{mvsub|Giga Bowser|SSBB|Edge attack (fast)}}||&nbsp;||colspan="3"|Quickly spins onto the stage and then retreats back a bit.||16%||{{AngleIcon|361}}||8||35||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
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|Edge (100%+)||&nbsp;||colspan="3"|Slowly climbs onto stage and does a quick claw jab.||16%||{{AngleIcon|130}}||46||50||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
|{{mvsub|Giga Bowser|SSBB|Edge attack (slow)}}||&nbsp;||colspan="3"|Slowly climbs onto stage and does a quick claw jab.||16%||{{AngleIcon|130}}||46||50||0||100||90||{{AttackType|type=Typeless|effect=Darkness|t=1}}
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|rowspan="2"|[[Neutral special move]]||rowspan="2"|[[Fire Breath]]||rowspan="2"|Giga Bowser takes a short breath and lets loose with a stream of fire. Unfortunately, it seems that a good portion of the flames miss by shooting to the side of the playing field. Deals [[flame]] damage.||colspan="2"|Near||2%||rowspan="2"|{{AngleIcon|45}}||1||12||12||30||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
|rowspan="2"|{{mvsub|Giga Bowser|SSBB|Neutral special}}||rowspan="2"|[[Fire Breath]]||rowspan="2"|Giga Bowser takes a short breath and lets loose with a stream of fire. Unfortunately, it seems that a good portion of the flames miss by shooting to the side of the playing field. Deals [[flame]] damage.||colspan="2"|Near||2%||rowspan="2"|{{AngleIcon|45}}||1||12||12||30||rowspan="2"|0||rowspan="2"|{{AttackType|type=Typeless|effect=Flame|t=2}}
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|colspan="2"|Far||1%||13||&nbsp;||7||20
|colspan="2"|Far||1%||13||&nbsp;||7||20
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|[[Side special move]]||[[Flying Slam]]||colspan="3"|Giga Bowser snatches the opponent and does a massive flying suplex. Unlike Bowser's, enemies in the Subspace Emissary do not get slashed (as Giga Bowser was not designed for use there).||22%||{{AngleIcon|60}}||colspan="2"|13||80||50||&nbsp;||{{AttackType|type=Throwing|effect=Normal|t=1}}
|{{mvsub|Giga Bowser|SSBB|Side special}}||[[Flying Slam]]||colspan="3"|Giga Bowser snatches the opponent and does a massive flying suplex. Unlike Bowser's, enemies in the Subspace Emissary do not get slashed (as Giga Bowser was not designed for use there).||22%||{{AngleIcon|60}}||colspan="2"|13||80||50||&nbsp;||{{AttackType|type=Throwing|effect=Normal|t=1}}
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|rowspan="6"|[[Up special move]]||rowspan="6"|[[Whirling Fortress]]||rowspan="6"|Giga Bowser gets into his shell and helicopters around. One of the best out-of-shield moves in the game. The ground attack only deals up to two hits, while the aerial attack deals up to 11 hits. If the second hit on the ground comes late, it can only damage fighters who are on the ground; aerial targets are unaffected.||colspan="2"|Hit 1 (ground)||11%||{{AngleIcon|80}}||6||7||70||80||rowspan="3"|0||{{AttackType|type=Spin|effect=Normal|t=1}}
|rowspan="6"|{{mvsub|Giga Bowser|SSBB|Up special}}||rowspan="6"|[[Whirling Fortress]]||rowspan="6"|Giga Bowser gets into his shell and helicopters around. One of the best out-of-shield moves in the game. The ground attack only deals up to two hits, while the aerial attack deals up to 11 hits. If the second hit on the ground comes late, it can only damage fighters who are on the ground; aerial targets are unaffected.||colspan="2"|Hit 1 (ground)||11%||{{AngleIcon|80}}||6||7||70||80||rowspan="3"|0||{{AttackType|type=Spin|effect=Normal|t=1}}
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|colspan="2"|Hit 2 (ground + clean)||5%||{{AngleIcon|90}}||8||23||80||rowspan="2"|50||rowspan="2"|{{AttackType|type=Spin|effect=Slash|t=2}}
|colspan="2"|Hit 2 (ground + clean)||5%||{{AngleIcon|90}}||8||23||80||rowspan="2"|50||rowspan="2"|{{AttackType|type=Spin|effect=Slash|t=2}}
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|colspan="2"|Hits 7-11 (air)||2%||colspan="2"|28-31, 32-35, 36-39, 40-43, 44-47
|colspan="2"|Hits 7-11 (air)||2%||colspan="2"|28-31, 32-35, 36-39, 40-43, 44-47
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|rowspan="4"|[[Down special move]]||rowspan="4"|[[Bowser Bomb]]||rowspan="4"|Giga Bowser leaps into the air and plummets downwards. The main attack does not have any freeze frames. Has a [[Giga Bowser Bomb glitch|glitch relating to it.]]||colspan="2"|Ground hop||4%||{{AngleIcon|85}}||colspan="2"|11||0||100||110||{{AttackType|type=Head|effect=Normal|t=1}}
|rowspan="4"|{{mvsub|Giga Bowser|SSBB|Down special}}||rowspan="4"|[[Bowser Bomb]]||rowspan="4"|Giga Bowser leaps into the air and plummets downwards. The main attack does not have any freeze frames. Has a [[Giga Bowser Bomb glitch|glitch relating to it.]]||colspan="2"|Ground hop||4%||{{AngleIcon|85}}||colspan="2"|11||0||100||110||{{AttackType|type=Head|effect=Normal|t=1}}
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|colspan="2"|Drop (from ground)||rowspan="2"|23%||rowspan="3"|{{AngleIcon|76}}||38||&nbsp;||rowspan="2"|45||rowspan="2"|75||rowspan="3"|0||rowspan="3"|{{AttackType|type=Body|effect=Normal|t=3}}
|colspan="2"|Drop (from ground)||rowspan="2"|23%||rowspan="3"|{{AngleIcon|76}}||38||&nbsp;||rowspan="2"|45||rowspan="2"|75||rowspan="3"|0||rowspan="3"|{{AttackType|type=Body|effect=Normal|t=3}}
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