Ganondorf (SSBM): Difference between revisions

m
(More references to the source material.)
m (→‎Ground attacks: typo fix)
Line 94: Line 94:
**{{change|Down smash's hits [[natural combo|naturally combo]] into each other as opposed strong hitting once.}}  
**{{change|Down smash's hits [[natural combo|naturally combo]] into each other as opposed strong hitting once.}}  
***{{buff|This allows it to deal more damage than Captain Falcon's if both hits connect (18%/16% → 22%/20%).}}  
***{{buff|This allows it to deal more damage than Captain Falcon's if both hits connect (18%/16% → 22%/20%).}}  
***{{nerf|Due to being a multi-hit, it naturally makes it reliable due to risk of the opponent falling out and being more vulnerable to [[Smash directional influence|SDI]].}}
***{{nerf|Due to being a multi-hit, it naturally makes it less reliable due to risk of the opponent falling out and being more vulnerable to [[Smash directional influence|SDI]].}}
**{{change|The seconds launches vertically in front of Ganondorf has opposed to horizontally (361° → 120°)}}
**{{change|The seconds launches vertically in front of Ganondorf has opposed to horizontally (361° → 120°)}}
**{{buff|The second kick has higher knockback despite it's lower damage (30 and 20 base/100 growth → 60 base/110 growth).}}
**{{buff|The second kick has higher knockback despite it's lower damage (30 and 20 base/100 growth → 60 base/110 growth).}}