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Nipple spike: Difference between revisions

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Revision as of 18:10, April 26, 2007

Nipple Spike

The Nipple Spike is the name given to Captain Falcons spike, performed by hitting the opponent with the highest out of the three hitboxes on the Down Air, whereas the other two hitboxes result in a meteor smash. It's discovery was posted on Smashboards in this thread started by Juce and was verified as a true spike shortly after.

File:Nipplehitbox.jpg
Picture of the Dair's hitboxes, from Seanson's SSBM Hitbox System
A simple Nipple Spike combo.
A more complicated combo ending in a Nipple Spike.

Practicality

Since its discovery as a true spike, the Nipple Spike has seen little to no widespread inception into the playstyles of Captain Falcons across the community. One possible cause of this could be because of how very difficult the move is to precisely connect with. This could also be paired with the assumption that another move, such as the knee, would make just as good of a finisher, if not a better one. However, it is important to note the many launching moves available to Captain Falcon. Depending on the opponent's character and percentage, the Nipple Spike can be very easy to combo into. A post made in the Nipple Spike thread by Eighteenspikes documented rudimentary percentages at which a Nipple Spike could be done on a Fox, Falco, or Marth after a Raptor Boost or Dair was used as a launcher. Since then, there has been no research (and no posts!) done regarding the Nipple Spike.