Talk:List of bonuses: Difference between revisions
→List of bonuses in addition to Melee that should have included in Brawl: new section
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:I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - [[User:Gargomon251|Gargomon251]] 21:08, 1 May 2008 (UTC) | :I used http://strategywiki.org/wiki/Super_Smash_Bros._Melee/Bonuses if that helps anyone. - [[User:Gargomon251|Gargomon251]] 21:08, 1 May 2008 (UTC) | ||
:Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC) | :Yeah, that'd... Kind of be me, the one who edited them. In the page's comments I wrote that I was using the SSBM Detstar page. That was before I had Melee myself, and before I knew that the bonuses had their own text. Sorry!... ^^' {<span style="color:#800080;"><u>''[[User:Espyo|Espyo]]''</u></span><sup>[[User_Talk:Espyo|T]]</sup>} 16:24, 14 April 2009 (UTC) | ||
== List of bonuses in addition to Melee that should have included in Brawl == | |||
I am interested to those unique bonuses in Melee, but I learned that it doesn’t have unique bonuses in Brawl. Below lists 82 unique bonuses I made up that it should have included in Brawl if Brawl does have unique bonuses like those in Melee. | |||
{|cellspacing="0" cellpadding="5" border="1" | |||
|'''Name''' | |||
|'''Points Given''' | |||
|'''Requirement''' | |||
|- | |||
| 100% Damage || 300 || Got 100% damage or more. Not valid in team battle. | |||
|- | |||
| Apple KO || x800 || KO’d a foe with an [[apple]]. | |||
|- | |||
| Bob-omb KO || x600 || KO’d an enemy by throwing [[bob-omb]] at him or her. | |||
|- | |||
| Bunny Finish || 1700 || Ended match while wearing [[bunny hood]]. | |||
|- | |||
| Chansey KO || x40 || KO’d [[Chansey]]. | |||
|- | |||
| Coin Lord || –1000 || Had the least [[coin]]s in a coin match. | |||
|- | |||
| Coin Master || 1000 || Had the most coins in a [[coin match]]. | |||
|- | |||
| Coin-less || 1000 || Never collect any coins during the coin match. | |||
|- | |||
| Combination || 4000 || Used only combo attack. | |||
|- | |||
| Combo KO || x2500 || KO’d a foe with [[combo attack]]. | |||
|- | |||
| Critical Falls || –2500 || Only player that has falls. | |||
|- | |||
| Cynaquil KO || x60 || KO’d [[Cyndaquil]]. | |||
|- | |||
| Defense || x–1 || Counts each taken damage. | |||
|- | |||
| Defensive Artist || –1000 || Took twice the damage of whoever had the second most (at least 300) . | |||
|- | |||
| Defensive King || –3500 || Only player that takes damage. | |||
|- | |||
| Defensive Master || –500 || Took most damage. | |||
|- | |||
| Disaster King || –4000 || Only player that has self-destructs. | |||
|- | |||
| Egg KO || x800 || KO’d a foe with an [[egg]]. | |||
|- | |||
| Environmental Damage || x100 || Took damage by a part of stage environment. | |||
|- | |||
| Fall Lord || 4500 || Had no falls. No overlap when Immortal is earned. | |||
|- | |||
| Fire-Explosive || 1500 || Used only firing and explosive items. | |||
|- | |||
| First KO || 2000 || First player to KO a foe after match begins. | |||
|- | |||
| First-to-Death || –2500 || First player to lose all the lives in a stock match. | |||
|- | |||
| Force KO || x2000 || KO’d a foe by pushing them off the stage or into side blast zone. | |||
|- | |||
| Full Damage || 500000 || Got 999% damage. Not valid in team battle. | |||
|- | |||
| Giant Finish || 1000 || Ended match while giant. | |||
|- | |||
| Giga Finish || 2000 || Ended match while giga. | |||
|- | |||
| Giga KO || x300 || KO’d a foe while giga. | |||
|- | |||
| Grab-less || 1500 || Never attempted to grab an enemy. | |||
|- | |||
| Green Shell KO || x1000 || KO’d a foe with a [[green shell]]. | |||
|- | |||
| Hammer Finish || 1600 || Ended match while hammering. | |||
|- | |||
| Hammer KO || x800 || KO’d a foe with a swinging [[hammer]]. | |||
|- | |||
| Heavyweight || 2000 || Used only carrier items. | |||
|- | |||
| Hold Finish || 1800 || Ended match while holding an enemy. | |||
|- | |||
| Influation || –1000 || Attacked by a particular player. | |||
|- | |||
| Invisible Finish || 1200 || Ended match while invisible. | |||
|- | |||
| Item Finish || 500 || Ended match while holding an item. | |||
|- | |||
| Item King || 1500 || Only player that uses items. | |||
|- | |||
| Item Opener || 1500 || Used only capsules and eggs. | |||
|- | |||
| KO King || 7500 || Only player that has KOs. | |||
|- | |||
| KO-less || 3000 || Had no [[KO]]s. | |||
|- | |||
| Lack of Offense || 5000 || Never gave [[damage]]. | |||
|- | |||
| Last KO || –400 || Last player to KO a foe after match begins. | |||
|- | |||
| Last Strike || –100 || Delivered last attack of match. | |||
|- | |||
| Last-to-Death || 1500 || Last player to lose all the lives before stock match ended. | |||
|- | |||
| Last-to-Fall || 1000 || Last player to be KO’d after match begins. | |||
|- | |||
| Life Master || 3000 || Lost less than half of all lives in the stock match. | |||
|- | |||
| Life Saver || x2000 || Picked up [[1-up mushroom]]. | |||
|- | |||
| Life Victory || 2500 || Never lose all lives during the stock match and earned a victory. | |||
|- | |||
| Life-to-Death || –1500 || Lost all the lives during the stock match (no overlap when First-to-Death is Last-to-Death is earned). | |||
|- | |||
| Low Damage || 100 || Never get 100% damage. Not valid in team battle. | |||
|- | |||
| Marill KO || x90 || KO’d [[Marill]]. | |||
|- | |||
| Metal Finish || 1200 || Ended match while metal. | |||
|- | |||
| Meteor-less || 3000 || Never used meteor attack. | |||
|- | |||
| Mr. Saturn Away || x40 || KO’d [[Mr. Saturn]]. | |||
|- | |||
| Mr. Saturn KO || x6000 || KO’d a foe by throwing Mr. Saturn at him or her. | |||
|- | |||
| No Loss || 5000 || Never lose lives during the [[stock match]]. | |||
|- | |||
| No Recovery || 1500 || Never recover damage. | |||
|- | |||
| Non-Self-Damage || 3000 || Never take self-damage. No overlap when Immortal is earned. | |||
|- | |||
| Non-Self-Destruct || 2000 || Never had [[self-destruct]]s. | |||
|- | |||
| Offense || x1 || Counts each given damage. | |||
|- | |||
| Offensive King || 6000 || Only player did damage. | |||
|- | |||
| Pokéball KO || x800 || KO’d a foe with a [[Pokéball]]. | |||
|- | |||
| Poser Charge || 6000 || Gave a lot of damage by [[taunt]]ing. | |||
|- | |||
| Recovery || x1 || Counts each damage recovered. | |||
|- | |||
| Recovery Artist || 2000 || Recovered twice the damage of whoever recovered the second most (at least 50). | |||
|- | |||
| Recovery King || 2000 || Only player that recovers damage. | |||
|- | |||
| Recovery Master || 1000 || Recovered damage the most. | |||
|- | |||
| Red Shell KO || x1600 || KO’d a foe with a [[red shell]]. | |||
|- | |||
| Self-Damage Artist || –1500 || Took twice the self-damage of whoever had the second most (at least 100). | |||
|- | |||
| Self-Damage King || –3000 || Only player that takes self-damage. | |||
|- | |||
| Self-Damage Master || –1000 || Took most self-damage. | |||
|- | |||
| Smash Clear || 2000 || Cleared the match with [[smash attack]]. | |||
|- | |||
| Smash KO || x800 || KO’d a foe with smash attack. | |||
|- | |||
| Special Clear || 3000 || Cleared the match with [[special attack]]. | |||
|- | |||
| Special King || 3600 || Most attacks are special attacks. | |||
|- | |||
| Special-less || 3000 || Never used special attack. | |||
|- | |||
| Spike KO || x1200 || KO’d a foe with a [[spike]]. | |||
|- | |||
| Swatter || –2000 || Got KO’d by a particular player (at least 3). | |||
|- | |||
| Tiny Finish || 1400 || Ended match while tiny. | |||
|- | |||
| Titan Finish || 2400 || Ended match while titan. | |||
|- | |||
| Titan KO || x5000 || KO’d a foe while titan. | |||
|} | |||
--[[User:BlueEarth|BlueEarth]] ([[User talk:BlueEarth|talk]]) 21:44, 18 June 2009 (UTC) |