Template:SSB4 to SSBU changelist/Bayonetta: Difference between revisions

m
→‎Ground attacks: Small fix to prior change
(→‎Ground attacks: Separating forward tilt lower ending lag and better linking buffs)
m (→‎Ground attacks: Small fix to prior change)
Line 42: Line 42:
*[[Forward tilt]]:
*[[Forward tilt]]:
**{{buff|The third hit has less ending lag (FAF 43 → 40), allowing it to combo into a forward aerial from low to mid percents..}}
**{{buff|The third hit has less ending lag (FAF 43 → 40), allowing it to combo into a forward aerial from low to mid percents..}}
**{{buff|The first and second hit have altered angles (hit 1: 60°/45°/75°/80°/45° → 58°/45°/70°/70°/50°, hit 2: 43°/75° → 48°/62°) and knockback (hit 1: 62/50/45/60/56 base, 25/15/25/15/25 scaling → 55/45/50/35/60, 15; hit 2: 60/58 base → 42/46), allowing them to connect more reliably.
**{{buff|The first and second hit have altered angles (hit 1: 60°/45°/75°/80°/45° → 58°/45°/70°/70°/50°, hit 2: 43°/75° → 48°/62°) and knockback (hit 1: 62/50/45/60/56 base, 25/15/25/15/25 scaling → 55/45/50/35/60, 15; hit 2: 60/58 base → 42/46), allowing them to connect more reliably.}}
**{{nerf|The first and third hits deal less damage (3.5% → 3% (hit 1), 8.5% → 7% (hit 3)), though with the latter's knockback scaling mostly compensated (60 → 68).}}
**{{nerf|The first and third hits deal less damage (3.5% → 3% (hit 1), 8.5% → 7% (hit 3)), though with the latter's knockback scaling mostly compensated (60 → 68).}}
*[[Up tilt]]:
*[[Up tilt]]:
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